mlgpuntnl Level 1 of the Dungeon (7, 28, D:1) a hobgoblin corpse (skeletalised by now) (10, -13, D:1) a +0 robe (14, 27, D:1) a +0 mace (20, -9, D:1) a hobgoblin skeleton (27, -3, D:1) a rat corpse (skeletalised by now) (39, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (0, 16, D:2) a +0 ring mail (0, 30, D:2) a +0 sling (4, 33, D:2) a +0 club (5, 34, D:2) a bat corpse (skeletalised by now) (6, 9, D:2) a +0 mace (11, 16, D:2) a frilled lizard skeleton (14, 3, D:2) a +0 ring mail (23, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 20, D:2) a ball python corpse (skeletalised by now) (25, -1, D:2) a +0 robe (25, 12, D:2) a +0 hand axe (25, 36, D:2) 6 stones (27, 14, D:2) a bat corpse (skeletalised by now) (28, 27, D:2) a +0 club (41, 33, D:2) 7 stones (42, 20, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 12, D:3) a +0 ring mail a +0 hand axe a +0 animal skin (1, 19, D:3) a +0 chain mail (2, 21, D:3) a +0 dagger (5, 16, D:3) a ball python corpse (skeletalised by now) (6, 4, D:3) a hobgoblin corpse (skeletalised by now) (16, -19, D:3) a +0 spear a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (18, -19, D:3) a +0 club a gnoll skeleton (25, 17, D:3) a +0 hand axe (25, 21, D:3) a rat skeleton (26, 5, D:3) a bat skeleton (37, -16, D:3) a bat skeleton (37, 3, D:3) a +0 robe (39, -24, D:3) a hobgoblin corpse (skeletalised by now) (40, -5, D:3) a +0 club a +0 flail a +0 club an orc skeleton an orc skeleton (41, -4, D:3) a +0 dagger a +0 robe a +0 trident an orc skeleton (44, 16, D:3) a stone (52, -17, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (9, 19, D:4) a +0 short sword a +0 leather armour a +0 club a +0 hand axe an orc skeleton (9, 22, D:4) a +0 club (17, -12, D:4) a +0 hand axe (17, 30, D:4) a +0 short sword an orc corpse (skeletalised by now) (18, 30, D:4) a +0 club a +0 short sword an orc skeleton an orc skeleton (28, -10, D:4) a +0 chain mail (34, 14, D:4) a quokka corpse (skeletalised by now) (36, -17, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (36, 18, D:4) a +0 sling a +0 scale mail a +0 leather armour (41, -4, D:4) 5 stones (43, 5, D:4) a +0 short sword a kobold skeleton (43, 6, D:4) an adder skeleton an iguana skeleton (44, 6, D:4) a +0 dagger an iguana skeleton an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) 4 stones (1, -12, D:5) a +0 club (2, 8, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 short sword (3, 9, D:5) a +0 short sword an orc corpse (skeletalised by now) (6, 14, D:5) a +0 ring mail (10, 3, D:5) 5 stones (16, -8, D:5) 7 stones (16, -6, D:5) a scroll of noise (17, -24, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -24, D:5) an orc corpse (skeletalised by now) (18, -22, D:5) a +0 hand axe a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (19, -23, D:5) a +0 whip an orc corpse (skeletalised by now) (19, -22, D:5) a +0 trident (21, -5, D:5) a staff of conjuration (23, 4, D:5) a hound corpse (skeletalised by now) (29, -2, D:5) an iguana skeleton (30, 10, D:5) a +0 falchion (40, -24, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, -1, D:6) an iguana corpse (skeletalised by now) (11, -12, D:6) an iguana corpse (skeletalised by now) (13, -25, D:6) a +0 club a +0 ring mail (13, -15, D:6) a water moccasin skeleton (14, -26, D:6) a +0 falchion an orc corpse (skeletalised by now) (14, -25, D:6) a +0 hand axe (14, -12, D:6) an adder corpse (skeletalised by now) (19, 12, D:6) a +0 trident (22, 1, D:6) a +0 hand axe a +0 leather armour an orc skeleton (23, 4, D:6) a +0 club a +0 leather armour a +0 dagger a +0 short sword an orc skeleton an orc skeleton (27, 4, D:6) a +0 morningstar a +0 leather armour (30, -33, D:6) a +0 war axe (46, 12, D:6) a +0 hand axe Level 7 of the Dungeon (2, -30, D:7) a +0 morningstar a +0 robe (3, -31, D:7) a +4 battleaxe a +0 robe (3, -10, D:7) 4 stones (5, -31, D:7) a +0 flail a +0 robe (5, -30, D:7) a +0 robe (6, -2, D:7) a +0 mace (18, -31, D:7) a +0 orcbow (33, -30, D:7) a +0 ring mail a +0 hand axe of venom (46, 10, D:7) a +0 hand axe a +0 scale mail (53, -16, D:7) a +0 robe a +0 scythe (54, -16, D:7) a +0 robe a +0 scythe (54, -15, D:7) a +0 robe a +0 scythe (54, -14, D:7) a +0 robe a +0 scythe a +0 robe a +0 scythe a hobgoblin skeleton (55, -16, D:7) a +0 robe a +0 scythe (56, -16, D:7) 5 javelins (62, -33, D:7) a +0 dagger (63, -33, D:7) a +0 whip a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, -32, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Viwkyery's Weapon Shop the +7 hand cannon "Mule" {flame, backblast, rF+} (608 gold) rF+: It protects you from fire. the +8 whip of Corporal Punishment {drain, ^Contam rElec rC+ rCorr} (720 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 dagger (22 gold) the +5 rapier of Actus Reus {elec, rPois rF+ rC+ rN+} (708 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 great mace (71 gold) a +0 trident (38 gold) a +0 flail of holy wrath (91 gold) a +0 trident (38 gold) (0, 0, D:8) a +0 ring mail (4, -3, D:8) a +0 battleaxe a +0 chain mail (5, -3, D:8) a +0 club (5, -2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, -32, D:8) 7 stones (6, -2, D:8) a +0 dagger a +0 robe (11, -31, D:8) a +0 halberd a +0 robe (18, -15, D:8) a +0 plate armour (21, -27, D:8) a +0 short sword a +2 mace a +0 robe a +0 robe a +0 mace a +0 robe a kobold corpse (skeletalised by now) (22, -27, D:8) a +0 halberd a +0 robe (25, -27, D:8) a +0 dagger a +0 robe (26, -27, D:8) a +0 club (27, -27, D:8) a +0 whip a stone a +1 vampiric dagger a +0 robe a kobold skeleton (27, -26, D:8) a +0 short sword a curare-tipped dart (30, 0, D:8) 5 large rocks a cyclops skeleton (34, 0, D:8) +0 steam dragon scales a steam dragon skeleton (48, -30, D:8) a +2 morningstar of flaming a granite talisman a +2 hand axe of electrocution a +1 chain mail +0 swamp dragon scales Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (8, -20, D:9) a +0 troll leather armour a troll skeleton (12, 24, D:9) a +0 whip (20, -12, D:9) a staff of conjuration (21, -14, D:9) a goblin skeleton (23, 15, D:9) a blade talisman (27, -19, D:9) a goblin skeleton (27, -18, D:9) an orc skeleton (29, -27, D:9) a +0 helmet (30, -19, D:9) an orc skeleton (39, -6, D:9) a +0 troll leather armour a troll skeleton (43, -3, D:9) a +0 club (45, -5, D:9) a +0 dagger a +0 chain mail a +0 flail a howler monkey skeleton a gnoll skeleton (45, -4, D:9) a +0 club a +0 trident a +0 scale mail a gnoll skeleton (45, 20, D:9) a +0 club a kobold corpse (skeletalised by now) (46, 21, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 whip a stone a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (46, 23, D:9) a +0 club a +0 leather armour (47, -7, D:9) a +0 dagger a +0 robe (47, -4, D:9) a +5 short sword of freezing 2 poisoned darts a +0 flail a +1 whip of electrocution an orc skeleton (47, 21, D:9) a +0 giant club a +0 club a +0 giant club a +0 short sword 2 stones a two-headed ogre corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 21, D:9) a +0 dagger a +0 short sword (50, -21, D:9) a +0 flail a +0 leather armour (50, -20, D:9) a +0 dagger a +0 robe (50, -18, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -17, D:9) a +0 hand axe a +0 robe (51, -18, D:9) a +0 dagger a +0 robe (53, -25, D:9) a +0 sling (61, -27, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Diasuag's Book Shop the Discourse on the Glamourous Tundra (468 gold) Spells Type Level a - Slow Hexes 1 b - Metabolic Englaciation Hexes/Ice 5 c - Polar Vortex Ice 9 Trog disapproves of the use of such an item. a book of Death (572 gold) Dioshoi's Compendium of Obstruction and Company (650 gold) Spells Type Level a - Slow Hexes 1 b - Summon Ice Beast Ice/Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Silence Hexes/Air 5 e - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. a book of Displacement (286 gold) a book of Touch (286 gold) a book of Hexes (572 gold) a book of Wicked Creation (572 gold) a book of the Wilderness (494 gold) a book of Armaments (676 gold) a book of Geomancy (260 gold) (0, 0, D:10) the staff of Terrom {Int+4 Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (6, 19, D:10) 2 stones (9, 0, D:10) a +0 robe (13, -8, D:10) a +0 long sword (14, 31, D:10) a scroll of noise (17, 32, D:10) 9 stones (19, -16, D:10) a potion of brilliance (20, 31, D:10) 4 stones (21, 27, D:10) a +0 robe a +0 dagger of venom an orc skeleton (22, 24, D:10) a +0 plate armour a +0 hand axe a yak skeleton (22, 25, D:10) a yak skeleton (23, 28, D:10) a staff of cold (24, -10, D:10) a +0 whip a +0 ring mail a gnoll skeleton (24, -8, D:10) a +0 halberd (25, -9, D:10) a wyvern skeleton (25, -8, D:10) a +0 spear (32, -11, D:10) a scroll of noise (36, -1, D:10) a +0 robe a +0 dagger a +0 whip a +0 dagger an orc skeleton (36, 0, D:10) a +0 falchion (42, 10, D:10) a +0 dagger a +0 dagger a +0 robe a +0 dagger (42, 11, D:10) a +0 war axe 3 stones a +0 short sword (43, 11, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (44, 12, D:10) 2 stones a +0 dagger a curare-tipped dart a +0 club a kobold skeleton a kobold skeleton (44, 13, D:10) a +3 short sword a kobold skeleton (45, 13, D:10) a +0 whip (51, 14, D:10) 2 potions of degeneration (51, 24, D:10) a stone (51, 28, D:10) a stone (53, 24, D:10) a stone (54, 27, D:10) 3 large rocks (56, 25, D:10) a stone (56, 28, D:10) 6 large rocks (59, 27, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (4, -8, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -7, D:11) a +0 dagger a +0 robe a +0 orcbow a +0 club a +0 dagger a +0 robe (6, -7, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 javelins (1, -4, Lair:1) a +0 mace (13, 16, Lair:1) a bullfrog skeleton (15, -15, Lair:1) a komodo dragon skeleton a black bear skeleton (15, -14, Lair:1) a bullfrog skeleton (16, -5, Lair:1) a +0 short sword (18, -12, Lair:1) 4 poisoned darts (20, -21, Lair:1) a scroll of amnesia (24, 20, Lair:1) a +0 mace (25, -13, Lair:1) a +0 ring mail (30, -15, Lair:1) a +0 falchion (43, 0, Lair:1) the human skeleton of Harold (43, 1, Lair:1) a water moccasin skeleton a yak skeleton (43, 3, Lair:1) a komodo dragon skeleton (44, -4, Lair:1) a black mamba skeleton (44, 2, Lair:1) a yak skeleton (46, -8, Lair:1) a +0 robe (50, -10, Lair:1) a +4 morningstar (53, -22, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Displacement (2, -49, Lair:2) a book of the Tundra (8, -47, Lair:2) a +0 flail (12, -19, Lair:2) a +0 spear a merfolk skeleton (16, -41, Lair:2) a staff of cold a +2 robe of cold resistance (22, -24, Lair:2) a yak corpse (skeletalised by now) (22, -14, Lair:2) a hydra corpse (skeletalised by now) (24, -8, Lair:2) an elephant skeleton (25, -8, Lair:2) a komodo dragon skeleton (26, -9, Lair:2) a cane toad skeleton a komodo dragon skeleton a wolf skeleton (28, -47, Lair:2) a +0 falchion (28, -15, Lair:2) a cane toad corpse (skeletalised by now) an elephant corpse (skeletalised by now) (29, -23, Lair:2) a hydra corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (29, -20, Lair:2) a scroll of noise (30, -45, Lair:2) a scroll of amnesia (32, -51, Lair:2) a water moccasin corpse (skeletalised by now) (36, -19, Lair:2) a wyvern skeleton (37, -18, Lair:2) a bullfrog skeleton (38, -36, Lair:2) a +0 spear (39, -35, Lair:2) a komodo dragon skeleton (39, -5, Lair:2) a +0 leather armour (40, -42, Lair:2) a +0 leather armour (40, -13, Lair:2) a +0 plate armour (42, -25, Lair:2) a +0 flail (44, -41, Lair:2) a stone (46, -39, Lair:2) a +0 broad axe (46, -36, Lair:2) a stone (47, -39, Lair:2) a stone (55, -6, Lair:2) a +2 short sword of venom (56, -4, Lair:2) a wyvern skeleton Level 1 of the Shoals (0, 0, Shoals:1) a harpy skeleton (1, 0, Shoals:1) a wind drake skeleton (2, -14, Shoals:1) a harpy skeleton (2, 0, Shoals:1) a harpy skeleton (2, 1, Shoals:1) a harpy skeleton (2, 4, Shoals:1) a +0 robe (2, 6, Shoals:1) a +2 heavy trident a +0 robe (3, -13, Shoals:1) a harpy skeleton (8, -12, Shoals:1) a manticore skeleton (21, 23, Shoals:1) a scroll of amnesia (24, 26, Shoals:1) a +0 leather armour (27, 0, Shoals:1) a harpy skeleton (27, 27, Shoals:1) 7 stones (28, 0, Shoals:1) a harpy skeleton (30, 0, Shoals:1) a manticore skeleton (30, 7, Shoals:1) 5 stones (31, 0, Shoals:1) a +0 spear a +0 sling (31, 13, Shoals:1) a scroll of amnesia (32, 0, Shoals:1) a +0 trident a merfolk skeleton (32, 1, Shoals:1) a +0 quarterstaff a +0 sling a faun skeleton (33, 1, Shoals:1) a +0 club a +0 sling a faun skeleton (36, -5, Shoals:1) a +0 spear a +0 scale mail a merfolk corpse (skeletalised by now) (36, -1, Shoals:1) a +0 trident a merfolk skeleton (36, 13, Shoals:1) a +0 trident (37, -3, Shoals:1) a +0 trident a +0 robe (38, -4, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (41, 28, Shoals:1) a +0 orcbow a centaur skeleton (43, -5, Shoals:1) a +0 sling a +0 spear (43, -2, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (44, -3, Shoals:1) a +0 spear a +0 sling of draining a +0 trident (45, -3, Shoals:1) a +0 sling a +0 spear a faun skeleton Level 2 of the Shoals (0, 0, Shoals:2) a +0 flail (3, -26, Shoals:2) a snapping turtle corpse (skeletalised by now) (6, -39, Shoals:2) a +4 mace of holy wrath the +1 ring mail "Hehoafio" {-Tele rElec rCorr} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +5 arbalest of Serure {heavy, rElec rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a +5 battleaxe a +6 ring of intelligence the +4 quarterstaff of Yblug {freeze, rN+++ rCorr MP-6 Dex+3} Dex+3: It affects your dexterity (+3). rN+++: It renders you almost immune to negative energy. MP-6: It affects your magic capacity (-6). rCorr: It protects you from acid and corrosion. 2 scrolls of immolation 2 potions of attraction (7, -6, Shoals:2) a +0 long sword (9, -4, Shoals:2) a +6 ring of strength (9, -3, Shoals:2) a lightning rod (4/4) (9, -2, Shoals:2) 19 gold pieces (9, -1, Shoals:2) the +5 lajatang of Internal Strife {freeze, rPois Str+3 Stlth+} Str+3: It affects your strength (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (9, 0, Shoals:2) a potion of invisibility (19, -18, Shoals:2) 6 stones (20, -15, Shoals:2) a manticore skeleton (20, -13, Shoals:2) a +3 sling (21, -32, Shoals:2) a potion of degeneration (29, -13, Shoals:2) a +0 scale mail (31, -1, Shoals:2) a +0 longbow a +0 club a satyr skeleton (40, -18, Shoals:2) a +0 trident (41, -18, Shoals:2) a scroll of vulnerability (42, -41, Shoals:2) 2 potions of magic (46, -15, Shoals:2) 7 stones (47, -35, Shoals:2) a +0 quarterstaff a +0 sling a faun skeleton (48, -36, Shoals:2) a ring of see invisible (48, -35, Shoals:2) a +0 trident a merfolk skeleton (48, -34, Shoals:2) a +2 quarterstaff (48, -31, Shoals:2) a wind drake skeleton (49, -36, Shoals:2) a +2 trident of venom (49, -35, Shoals:2) a +0 quarterstaff a +0 sling (50, -30, Shoals:2) a +4 trident (still there?) 2 boomerangs (still there?) (55, -36, Shoals:2) 6 javelins