mmBingo Level 1 of the Dungeon (7, 29, D:1) a +0 dagger (11, 12, D:1) 3 stones (19, 42, D:1) a +0 ring mail (23, 31, D:1) a +0 robe (25, 31, D:1) a +0 leather armour (26, 33, D:1) a +0 pair of gloves (32, -2, D:1) a +0 whip (33, 32, D:1) 4 stones (42, 20, D:1) a +0 short sword (42, 41, D:1) a +0 club (44, 25, D:1) a +0 short sword 5 stones (47, 21, D:1) an amulet of faith (56, 28, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 7, D:2) a scarf of repulsion (36, -9, D:2) a +2 quarterstaff of chaos a +0 cloak (37, -9, D:2) a +0 hammer (53, 5, D:2) the +7 spear "Qel Fopp" {drain, rPois rF++ rN+++ Str-4} Str: It affects your strength (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Level 3 of the Dungeon (10, 8, D:3) the +0 robe "Elasup" {rF- rC+ rCorr} rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (21, 0, D:3) 15 gold pieces (26, 24, D:3) a +0 whip (28, -5, D:3) 4 stones (28, -4, D:3) a +0 sling a +0 club (28, 19, D:3) a +0 leather armour (38, 6, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 24, D:4) a +0 mace (7, 26, D:4) a +0 club 4 stones (16, 10, D:4) a +0 club (16, 40, D:4) 6 stones (22, 19, D:4) a +0 dagger a +0 robe (26, 9, D:4) a +0 spear (30, -1, D:4) a +0 club (30, 21, D:4) a +0 club a +0 leather armour (30, 25, D:4) a +0 short sword (31, 1, D:4) a +1 whip of flaming (31, 6, D:4) a +0 falchion (31, 13, D:4) a +0 chain mail (31, 26, D:4) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 leather armour (32, 9, D:4) a +0 dagger (35, 5, D:4) a +0 short sword (35, 21, D:4) a +0 club (38, 23, D:4) a +0 leather armour (39, 3, D:4) 6 stones (39, 9, D:4) a +0 short sword (39, 28, D:4) a +0 dagger (40, -2, D:4) a +0 mace (46, 13, D:4) a +0 trident a +0 leather armour (51, 11, D:4) a +0 short sword Level 5 of the Dungeon (0, 22, D:5) a +0 ring mail (0, 37, D:5) a throwing net (2, 38, D:5) a +0 whip (2, 39, D:5) a +0 flail a +0 flail a +0 whip (3, 38, D:5) a +0 hand axe (4, 44, D:5) 4 stones (14, 19, D:5) 7 poisoned darts (23, 43, D:5) a +0 whip (24, 57, D:5) a +0 dagger a +0 robe (25, 58, D:5) a +0 flail a +0 falchion (37, 59, D:5) 5 stones (46, 59, D:5) a +0 short sword (58, 45, D:5) a +0 trident (64, 16, D:5) the staff of cold "Fuq Heweohopp" {Contam rC+ Str+2 Int+5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Int: It affects your intelligence (+5). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. It falls into the 'Staves' category. It is a one-tentacled weapon. (65, 0, D:5) a +0 short sword a +0 flail a +0 leather armour a +0 short sword a +0 falchion a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (12, -1, D:6) a +0 whip (13, 0, D:6) a +0 spear a +0 halberd (13, 12, D:6) 6 large rocks (13, 15, D:6) a stone (13, 20, D:6) a curare-tipped dart (14, 12, D:6) 6 large rocks (14, 15, D:6) a curare-tipped dart (15, 14, D:6) a stone (17, 13, D:6) a stone (17, 20, D:6) a curare-tipped dart (18, -1, D:6) a +0 dagger (18, 11, D:6) a scroll of blinking (19, 4, D:6) a +0 flail a gnoll corpse (20, 23, D:6) a +0 shortbow a centaur skeleton (38, 14, D:6) a bullfrog corpse (skeletalised by now) (51, 23, D:6) 8 stones