mmBingo Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (0, 4, D:1) 5 poisoned darts (5, 8, D:1) a +0 dagger (7, 25, D:1) a +0 dagger (8, 21, D:1) a +0 hand axe (13, 1, D:1) a +0 robe (23, -9, D:1) a +0 leather armour (25, 11, D:1) 3 poisoned darts (47, -15, D:1) a +0 dagger (47, 3, D:1) 2 stones (48, -20, D:1) a book of Minor Magic Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +0 hammer (5, -2, D:2) a +0 hammer (6, -3, D:2) a +1 hammer of protection (9, -1, D:2) a +0 hammer (11, -9, D:2) a +0 club (11, -2, D:2) a +0 hammer (11, -1, D:2) a +0 hammer (12, -19, D:2) a +0 dagger (12, -1, D:2) a +0 hammer (13, 0, D:2) a +0 hammer (14, -25, D:2) 5 stones (14, -22, D:2) a +0 ring mail (19, -36, D:2) a +0 sling (23, -25, D:2) a quokka corpse (skeletalised by now) (23, -13, D:2) an adder corpse (skeletalised by now) (29, 18, D:2) a jackal corpse a jackal corpse (36, -20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, -36, D:2) a +0 hand axe (37, 1, D:2) a +0 ring mail (40, -1, D:2) 8 stones (41, -3, D:2) a +0 short sword (41, 1, D:2) a +0 robe (42, -10, D:2) the +10 hand axe "Ciafemay" {flame, rN++ Str-4 SInv} Str: It affects your strength (-4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (48, -29, D:2) a +0 club 3 stones (48, -21, D:2) a +0 dagger