mmigdal Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -16, D:1) a +0 robe (6, 13, D:1) a +2 short sword of holy wrath (10, 12, D:1) a cursed +0 club (13, -10, D:1) a +0 club (25, 0, D:1) a +1 short sword of electrocution (28, 1, D:1) a stone (28, 9, D:1) a stone (28, 10, D:1) a stone (28, 11, D:1) a stone (29, 11, D:1) a stone (31, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 40, D:2) a +0 club (26, 12, D:2) a +0 helmet of intelligence (29, 22, D:2) a +0 short sword a +0 whip (36, 19, D:2) a +2 mace of draining (39, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -25, D:3) a +0 whip of electrocution (12, 9, D:3) a +0 ring mail (24, -18, D:3) a +0 dagger (30, 21, D:3) 24 sling bullets (30, 25, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Omifanui's Weapon Shoppe a +0 rapier (48 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) a +0 great sword (78 gold) 16 stones (19 gold) a +0 dagger (24 gold) the cursed +1 long sword "Tamakoam" {slice, *Rage rElec MR+} (296 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. a +0 great sword (78 gold) a +0 mace (36 gold) a +0 spear (36 gold) (0, 0, D:4) a +0 club a +0 scale mail (4, 1, D:4) a +0 spear (9, 3, D:4) a +0 leather armour (12, 0, D:4) a +0 spear (14, -2, D:4) 6 javelins (16, -14, D:4) a +0 chain mail (20, -9, D:4) a +0 whip (20, 0, D:4) a +0 club a +0 club (31, -27, D:4) a +0 ring mail a +0 mace (32, 16, D:4) 6 large rocks (36, -31, D:4) 7 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 scale mail a +0 giant spiked club (0, 15, D:5) a +0 dagger (2, 16, D:5) a +0 giant club (2, 27, D:5) a +0 mace (4, 15, D:5) a +0 club (6, -2, D:5) a +0 club (6, 24, D:5) a +0 hand axe a +0 scale mail (6, 35, D:5) a +0 dagger (8, 26, D:5) a +0 falchion (11, 20, D:5) a +0 flail (12, 21, D:5) a +0 hunting sling (12, 26, D:5) a +0 short sword (12, 33, D:5) a +0 war axe (13, 21, D:5) a +0 short sword (15, 21, D:5) a +0 dagger (15, 22, D:5) a +0 leather armour (15, 29, D:5) a +0 leather armour a +0 whip (15, 31, D:5) a +0 club a +0 club a +0 whip (15, 35, D:5) a +0 ring mail (16, 27, D:5) a +0 ring mail (16, 32, D:5) a +0 short sword (16, 33, D:5) a +0 dagger (17, 29, D:5) a +0 club (18, 22, D:5) a +0 club (18, 26, D:5) a +0 spear (19, 23, D:5) a +0 flail (21, 12, D:5) a +0 long sword (42, 31, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (12, -16, D:6) a +0 flail (15, -23, D:6) a +0 robe (20, -1, D:6) a +0 hunting sling (22, -22, D:6) a +0 cloak (28, 1, D:6) 3 javelins (41, 3, D:6) a +0 mace (56, 9, D:6) a +0 hand axe (60, 10, D:6) a +0 short sword Level 7 of the Dungeon (3, 3, D:7) a +0 club (3, 4, D:7) a +0 mace (5, 5, D:7) a +0 short sword (7, 3, D:7) a +0 giant club (15, 43, D:7) a bullfrog skeleton (16, 43, D:7) a hound corpse (26, 28, D:7) a +0 ring mail of poison resistance the Ecumenical Temple (14, 3, Temple) a -3 hunting sling