mmigdal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -10, D:1) 31 stones (16, 38, D:1) a cursed -3 dagger (30, -8, D:1) 26 stones (31, -5, D:1) a +0 club (32, -5, D:1) a +0 club (35, -7, D:1) a +0 club (38, 12, D:1) 13 poisoned darts (39, -11, D:1) 33 stones (41, 11, D:1) 19 stones (43, 14, D:1) 18 arrows (44, 11, D:1) 17 stones (45, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (6, -8, D:2) a +0 hunting sling (11, 2, D:2) a +0 club (18, 8, D:2) a +0 spear (18, 9, D:2) a leopard gecko corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (18, 12, D:2) a giant cockroach corpse (18, 13, D:2) a potion of heal wounds (20, 8, D:2) a bat corpse (skeletalised by now) (21, 15, D:2) a poisoned dart (28, 22, D:2) a poisoned dart (30, 17, D:2) a quokka skeleton (34, -11, D:2) a poisoned dart (36, -7, D:2) 3 poisoned darts (38, -4, D:2) a +0 hand axe (unseen) (39, 11, D:2) 13 bolts (40, 14, D:2) a poisoned dart (41, 16, D:2) 12 stones