mmigdal Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 club (9, -4, D:1) a +0 club (10, -19, D:1) a +0 whip (14, -16, D:1) 2 stones (19, -5, D:1) a +0 dagger (21, -28, D:1) a +0 spear (23, -5, D:1) 4 javelins (24, -20, D:1) 25 stones (29, -32, D:1) 16 poisoned darts (37, -36, D:1) a +0 leather armour (38, -17, D:1) a stone (40, 3, D:1) a +0 club (42, -4, D:1) 21 stones (42, -1, D:1) 19 stones (43, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (2, 31, D:2) a +0 dagger (4, 3, D:2) 31 sling bullets (5, -2, D:2) a +0 dagger (11, -10, D:2) a +0 dagger a +0 club (15, 5, D:2) 2 stones (15, 8, D:2) a stone (16, 27, D:2) a +0 rapier (18, 7, D:2) a stone (22, 4, D:2) a cursed +0 hunting sling (22, 6, D:2) a +0 short sword (23, 20, D:2) a +0 whip 2 stones (42, 19, D:2) a +0 leather armour (46, 7, D:2) a +2 dagger of venom (46, 40, D:2) a +0 club (47, 9, D:2) a +0 club (48, 40, D:2) an uncursed ring of teleportation (53, -3, D:2) a +0 dagger (60, -10, D:2) a +0 club (60, 17, D:2) a +0 dagger (66, -9, D:2) 5 javelins Level 3 of the Dungeon (0, 0, D:3) 18 bolts (9, -6, D:3) a +0 pair of gloves (14, 13, D:3) a +0 ring mail a +0 club (18, -34, D:3) a +0 club (24, -26, D:3) 7 curare-tipped darts (25, -22, D:3) a +0 trident (43, -36, D:3) a +0 club (44, -36, D:3) a +0 dagger (45, -33, D:3) a +1 dagger of venom (46, -7, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (47, -26, D:3) a +0 leather armour (47, -8, D:3) a +0 short sword (47, -7, D:3) 4 boomerangs (53, -26, D:3) 21 stones (53, -19, D:3) 22 stones (57, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (18, 43, D:4) a +3 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (7, 16, D:5) a +0 whip (22, 27, D:5) a +0 shortbow (26, 12, D:5) a +0 helmet (31, 28, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) the +2 trident of Descent {freeze, rN+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from negative energy. (8, -1, D:6) a +0 mace (9, 4, D:6) a +0 scale mail a +0 falchion a +0 leather armour a +1 chain mail of cold resistance a +0 short sword (10, 3, D:6) a +0 leather armour a +0 dagger a +0 leather armour a +0 leather armour a +0 flail (11, -1, D:6) a +0 spear (11, 18, D:6) a +0 mace (12, -4, D:6) a +0 flail (12, -2, D:6) a +0 spear (12, -1, D:6) a +0 whip (20, 5, D:6) a +0 trident a cursed +0 chain mail (30, 28, D:6) a +0 ring mail (31, 34, D:6) 24 stones (47, -4, D:6) 4 boomerangs of dispersal (47, 7, D:6) a +1 whip of freezing a +0 robe (52, 7, D:6) a book of Changes Level 7 of the Dungeon (0, 0, D:7) a ration (1, 3, D:7) a +0 hand axe (3, 6, D:7) an atropa-tipped dart (3, 7, D:7) a throwing net (7, 6, D:7) a ration (8, 10, D:7) an atropa-tipped dart