mmigdal Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -1, D:1) 26 stones (6, -9, D:1) a +0 whip (7, -6, D:1) a +0 short sword 4 stones a kobold skeleton (8, -7, D:1) a +0 hunting sling (9, -11, D:1) 22 stones (10, 9, D:1) a +0 dagger a goblin corpse (15, 5, D:1) 13 stones (18, 15, D:1) a +0 club (20, -5, D:1) a +0 dagger (25, 19, D:1) a +0 whip (27, 4, D:1) 16 bolts (27, 11, D:1) a +0 dagger a +0 club (27, 13, D:1) a +0 dagger (31, 10, D:1) a +0 club (33, -4, D:1) 26 stones (39, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) a +3 whip 4 stones (25, -27, D:2) a +0 rapier (28, -25, D:2) 12 sling bullets (54, -17, D:2) a +0 dagger Level 3 of the Dungeon (2, -39, D:3) a +0 whip (29, -11, D:3) a +0 leather armour (31, -42, D:3) 17 stones (34, -42, D:3) a +0 dagger (still there?) 4 stones (still there?) a kobold corpse (still there?) (36, -42, D:3) a bat corpse (43, -21, D:3) a +0 trident a +0 leather armour a +0 mace (43, -7, D:3) a +0 club (44, -21, D:3) a +0 hand axe (53, -21, D:3) a +2 dagger of electrocution Level 4 of the Dungeon (11, -10, D:4) 22 bolts