mmigdal Level 1 of the Dungeon (5, 0, D:1) a +0 club (12, 23, D:1) 4 stones (23, 9, D:1) a +0 club 4 stones (27, 2, D:1) a +0 leather armour (29, 25, D:1) a +0 dagger 4 stones (30, -3, D:1) 6 stones (31, -15, D:1) an amulet of faith (37, 3, D:1) a +0 club (40, 34, D:1) a +0 ring mail (42, -8, D:1) a +0 whip (48, -4, D:1) a +0 spear (49, -11, D:1) a +0 short sword 3 stones a +0 leather armour (50, -11, D:1) a +0 dagger (50, 31, D:1) a +0 dagger (51, -5, D:1) 6 stones (51, 1, D:1) 4 stones (53, 16, D:1) a +0 dagger (53, 21, D:1) a +0 dagger (54, 13, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 11, D:2) a +0 dagger (9, -3, D:2) a +0 robe (10, -17, D:2) 4 stones (27, -10, D:2) the +0 kite shield "Bouteut" {Harm MP+9} MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (29, 13, D:2) 9 stones (30, 8, D:2) a +0 dagger (39, 28, D:2) a +0 robe (40, -11, D:2) a +0 leather armour (45, 19, D:2) 5 stones (47, 19, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (9, -12, D:3) 8 stones (20, 6, D:3) a +0 mace (24, 11, D:3) a +0 club (26, -37, D:3) a +0 mace (34, -20, D:3) a +0 mace (55, -6, D:3) a +0 club (57, -6, D:3) a +0 scale mail a +0 short sword (57, -4, D:3) a +0 spear a +0 ring mail an orc corpse (57, -1, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) Great Wizards, Vol. VII (8, -6, D:4) a +0 hand axe an orc corpse (9, -6, D:4) a +0 short sword an orc corpse (9, -4, D:4) a +0 hand axe a +0 leather armour (10, -12, D:4) a +0 club 4 stones (10, 2, D:4) a +0 club (22, -9, D:4) a +0 spear