Dungeon Crawl Stone Soup version 0.29-a0-632-g781b4ac09e (webtiles) character file. Game seed: 14396002250579990026 75 mn3067 the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on June 19, 2022. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (2051 turns). mn3067 the Magician (Djinni Conjurer) Turns: 2051, Time: 00:04:44 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 55% Gold: 91 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . k - +4 mace of the Hierophant {venom, +Blink rPois rN++ Int-2} rCold x . . Faith . (no shield) rNeg + + . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons e - a +0 spear k - the +4 mace of the Hierophant (weapon) {venom, +Blink rPois rN++ Int-2} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. +Blink: It lets you blink. Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} c - a potion of heal wounds {unknown} d - a potion of brilliance {unknown} g - a potion of attraction {unknown} h - 2 potions of haste {unknown} i - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 f - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found three maces. You see here the +3 mace of the Other Side {drain, Str+4}. Crazy Yiuf cries, "You leg down broken song, no?" You see here the +4 mace of the Hierophant {venom, +Blink rPois rN++ Int-2}. You feel stupid. The +4 mace of the Hierophant {venom, +Blink rPois rN++ Int-2} begins to drip with poison! k - the +4 mace of the Hierophant (weapon) {venom, +Blink rPois rN++ Int-2} You see here the +3 mace of the Other Side {drain, Str+4}. You need no library to learn spells. You reach down and open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf barely misses you. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf says, "Sif Muna ena return to song!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Crazy Yiuf is dazzled. * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... .# #....#####..####..##.###.# .# #....# #....# #..##.# #.# .# #....# ♣PPP.♣ #.....# #.# .# #....# ♣♣PP)♣ #..######.# ## #....# ♣♣)♣♣ #.>....)#.# #....# ♣♣)♣ ###.###.#.## #....# ♣)♣♣ #.......#... #....# ♣♣.♣ #.....#####. #....# ♣@♣♣ #..)..#####. ###....# #g# #........... #......# ))) #......##### #####.#.#### #)))# ####...# ......#....# #).)# #...# ####.......# ##### #†..# ...........# #...# ###.......†#### ### ##### # #...).......# #.# You could see Crazy Yiuf (blind). Vanquished Creatures An adder (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 5 jackals (D:2) 5 quokkas 3 ball pythons 4 bats 4 frilled lizards 10 kobolds 2 rats (D:1) 55 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 554 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 554 | D:1 | Learned a level 1 spell: Shock 641 | D:1 | Reached skill level 4 in Spellcasting 1199 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2039 | D:2 | Found a runed translucent door. 2040 | D:2 | Noticed Crazy Yiuf 2041 | D:2 | Identified the +4 mace of the Hierophant {venom, +Blink | rPois rN++ Int-2} 2042 | D:2 | Identified the +3 mace of the Other Side {drain, Str+4} 2051 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 2 || 2 Cast: Magic Dart | 68 | 37 || 105 Dazzling Flash | | 1 || 1 Searing Ray | | 1 || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2050 | 2035 | 15 | 0 | 1826 | 2 | 1025.0 | Dungeon | 2050 | 2035 | 15 | 0 | 1826 | 2 | 1025.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 918 daAuts