Dungeon Crawl Stone Soup version 0.29-a0-670-g5ff2a30383 (webtiles) character file. Game seed: 2406708680546102914 77 mn3067 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on June 24, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1422 turns). mn3067 the Magician (Djinni Conjurer) Turns: 1422, Time: 00:02:02 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 58% Gold: 88 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of summoning {unknown} f - a scroll of fog {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of cancellation {unknown} d - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Necrotize Necr 96% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a hound (almost dead, 69% to hit) The searing ray hits the adder. The adder is severely wounded. The searing ray misses the hound. The searing ray misses the adder. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. You kill the adder! The searing ray misses the hound. The searing ray misses the adder. The searing ray hits the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. The searing ray hits the hound! You kill the hound! The searing ray hits the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 66% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The adder bites you. You die... . ........# ## #......# ......# #....# #### #...$# ...> #...# #### ##........ #...# ######......#.######...# ............#..<@S..†..# ..###.#.##....######..># ........#...#.#####....# ..##............##.....# .....#..........#..#...# ..............:.#.####.## ................#.# #..# ..####..........#.# ##.# ..# #.######....(# #.# You could see an adder. Vanquished Creatures A hound (D:2) 2 adders (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 bats 3 endoplasms A giant cockroach (D:2) 4 goblins A hobgoblin (D:2) A quokka (D:1) 2 frilled lizards A kobold (D:1) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D:1 | Noticed an elephant 218 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 444 | D:1 | Found a faded altar of an unknown god. 723 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 723 | D:1 | Learned a level 1 spell: Necrotize 919 | D:1 | Noticed a death yak 1229 | D:2 | Reached skill level 4 in Spellcasting 1419 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1421 | D:2 | HP: 1/31 [adder (2)] 1422 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, basic_ecumenical_altar, minmay_quantized D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 55 | || 55 Searing Ray | 1 | 1 || 2 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1421 | 1397 | 24 | 0 | 1283 | 2 | 710.5 | Dungeon | 1421 | 1397 | 24 | 0 | 1283 | 2 | 710.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 238 daAuts