Dungeon Crawl Stone Soup version 0.29-a0-722-g64f5989226 (webtiles) character file. Game seed: 7593817248074033292 579 mn3067 the Magician (level 7, -6/45 HPs) Began as a Djinni Conjurer on June 28, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:07:35 (4999 turns). mn3067 the Magician (Djinni Conjurer) Turns: 4999, Time: 00:07:35 Health: -6/45 AC: 3 Str: 6 XL: 7 Next: 63% Gold: 201 EV: 12 Int: 29 God: SH: 0 Dex: 11 rFire + + + SeeInvis . f - +0 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . l - +1 robe "Warakugh" {+Blink rF+ Int+7} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 201 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 dagger of venom (weapon) Armour a - a +0 robe l - the +1 robe "Warakugh" (worn) {+Blink rF+ Int+7} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+7). rF: It protects you from fire. +Blink: It lets you blink. Scrolls c - a scroll of magic mapping d - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} j - 3 scrolls of teleportation {unknown} k - 2 scrolls of amnesia {unknown} n - a scroll of enchant armour {unknown} Potions b - 2 potions of attraction {unknown} g - a potion of heal wounds {unknown} i - 4 potions of might {unknown} m - a potion of ambrosia {unknown} o - a potion of degeneration {unknown} p - 2 potions of haste {unknown} q - a potion of brilliance {unknown} r - a potion of curing {unknown} s - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Dazzling Flash Conj/Hex 98% N/A 1% 3 d - Fulminant Prism Conj/Hex 24% 3d13 3% 4 e - Iskenderun's Mystic Conj/Tloc 49% 2d11 3% 4 f - Slow Hex 100% N/A 1% 1 g - Static Discharge Conj/Air 49% N/A 1% 2 h - Tukima's Dance Hex 49% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard shouts! The magic dart hits the ogre! The ogre is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The magic dart hits the ogre! The ogre is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! An orc comes into view. It is wielding a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! You kill the ogre! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (83% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! You kill the orc priest! The searing ray hits something! * * * LOW HITPOINT WARNING * * * The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits something. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You hear some strange, mumbled words. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you! You die... *,********####,**,* *,,,,,,,,,,..#,**,* ***********#.#,#*,* #######<#.##,* #..........#,* #.#####†#..#,* #.# #.#..#,* #.# **#.#,.#,* #@# *,..#,.#,* #{# *,###,,.,** #.# *,,,,,*..,* #o# *****,,,,,* #.# **,*,,* #.# *,*,,* ********* #.#*******,*,,* ,,,,,,,,*******#).,,,,,,,,*,,* ,******,,,,,,,,..#******,,,,,*** You could see an orc. Vanquished Creatures An ogre (D:4) 3 bullfrogs An orc priest (D:4) Jessica (D:2) An orc wizard (D:4) 7 adders 7 river rats A worm (D:3) 4 dart slugs An orc (D:4) 4 endoplasms 4 giant cockroaches 7 goblins 6 hobgoblins 4 kobolds 3 quokkas 16 ball pythons 7 bats 5 frilled lizards 30 rats 113 creatures vanquished. Vanquished Creatures (others) 15 plants 15 creatures vanquished. Grand Total: 128 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 596 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1166 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1166 | D:1 | Learned a level 1 spell: Slow 1460 | D:1 | Found a faded altar of an unknown god. 1499 | D:2 | Noticed Jessica 1502 | D:2 | Killed Jessica 1503 | D:2 | Reached skill level 4 in Spellcasting 1666 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2537 | D:2 | Identified the +1 robe "Warakugh" {+Blink rF+ Int+7} 2707 | D:3 | Reached XP level 5. HP: 21/35 MP: 0/0 2707 | D:3 | Learned a level 2 spell: Static Discharge 2712 | D:3 | Found a glowing drain. 2716 | Sewer | Entered a sewer 3090 | Sewer | Reached skill level 5 in Spellcasting 3619 | Sewer | Reached XP level 6. HP: 29/40 MP: 0/0 3863 | Sewer | Reached skill level 6 in Spellcasting 4476 | D:3 | Reached XP level 7. HP: 45/45 MP: 0/0 4476 | D:3 | Learned a level 3 spell: Tukima's Dance 4999 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_corners, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_pond_a, uniq_jessica D:3: layout_loops_ring, gup_sewer_entry_spiral, minmay_shallow_snake_nest D:4: layout_loops_ring, gup_ossuary_entry_pyramid, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 44 | 141 | 27 || 212 Searing Ray | | 5 | 1 || 6 Iskenderun's Myst | | 1 | 1 || 2 Use: Scroll | | 1 | 1 || 2 Armor: Robe | 1 | 8 | 1 || 10 Dodge: Dodged | | 23 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4996 | 4817 | 179 | 42 | 4341 | 5 | 999.2 | Dungeon | 3569 | 3390 | 179 | 42 | 3056 | 4 | 892.2 | Sewer | 1426 | 1426 | 0 | 0 | 1285 | 1 | 1426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1498 daAuts Sewer: 1426 daAuts D:2: 1075 daAuts D:3: 963 daAuts D:4: 32 daAuts