Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 8813933978547794639 161 mn3067 the Shooter (level 5, -2/40 HPs) Began as a Draconian Hexslinger on June 3, 2023. Slain by a water moccasin (3 damage) ... in a sewer. The game lasted 00:04:43 (2556 turns). mn3067 the Shooter (Draconian Hexslinger) Turns: 2556, Time: 00:04:43 Health: -2/40 AC: 5 Str: 10 XL: 5 Next: 19% Magic: 6/6 EV: 12 Int: 17 God: Gold: 75 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -2) A: AC +5, unfitting armour, cold-blooded, clever 1, clumsy 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Jewellery g - an amulet of magic regeneration j - a ring of protection from fire Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions i - a potion of haste Skills: - Level 1.1 Fighting + Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Spider Form Tmut/Pois 0% N/A 54% 3 Cause Fear Hex 4% N/A 56% 4 Anguish Hex/Necr 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your mind is acute. (Int +4, Str/Dex -1) You are very clumsy. (Dex -4) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel clever. You feel clumsy. x2 You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ..... ... ... ... ####### #.# ##.....## #!# #...≈.†.## #S# ...≈≈≈...#######@# ∩†≈≈≈≈≈..........# ...≈≈≈...#######.# #...≈...## #.# ##.....## #.# ####### #.# #.# #.# #∩# You could see a water moccasin. Vanquished Creatures Terence (D:3) 4 adders A gnoll (D:1) 2 river rats (D:3) 2 worms A dart slug (D:1) 10 bats 2 endoplasms (D:1) 3 giant cockroaches 5 goblins 6 hobgoblins 4 quokkas 11 ball pythons 4 frilled lizards 5 kobolds 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Draconian Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 57 | D:1 | Reached skill level 2 in Ranged Weapons 87 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 214 | D:1 | Reached skill level 3 in Ranged Weapons 431 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 1526 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 1553 | D:2 | Reached skill level 4 in Ranged Weapons 1956 | D:3 | Noticed Terence 1982 | D:3 | Killed Terence 2175 | D:3 | Found a faded altar of an unknown god. 2372 | D:3 | Found a glowing drain. 2418 | D:3 | Reached XP level 5. HP: 21/40 MP: 6/6 2482 | Sewer | Entered a sewer 2486 | Sewer | Reached skill level 5 in Ranged Weapons 2541 | Sewer | Noticed a water moccasin 2555 | Sewer | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2555 | Sewer | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2555 | Sewer | Gained mutation: You are very clumsy. (Dex -4) [potion of | mutation] 2555 | Sewer | HP: 2/40 [water moccasin (4)] 2556 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_basic, grunt_decor_cap, st_stairs_4 D:3: layout_basic, portal_sewer_entry_c, shapermc_ecumenical_altar_starsandcircs, uniq_jessica, uniq_terence Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 5 | 5.0 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 123 | 152 || 275 Cast: Slow | | 4 || 4 Use: Scroll | | 4 || 4 Potion | | 3 || 3 Armour: Skin | 20 | 30 || 50 Dodge: Dodged | 43 | 58 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2616 | 2511 | 105 | 0 | 2028 | 4 | 654.0 | Dungeon | 2540 | 2435 | 105 | 0 | 1982 | 3 | 846.7 | Sewer | 76 | 76 | 0 | 0 | 46 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1018 daAuts D:1: 913 daAuts D:3: 608 daAuts Sewer: 76 daAuts