mn3067 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 0, D:1) a +0 mace (4, 0, D:1) a +0 club 2 stones (6, -6, D:1) a +0 dagger (20, 22, D:1) a book of Armaments (25, 13, D:1) a +0 robe (26, 19, D:1) a +2 sling of draining (28, -6, D:1) a +0 short sword (28, -4, D:1) a +0 club (36, 4, D:1) 3 stones (48, 10, D:1) a +0 sling (57, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Uczudad's Armour Emporium a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +2 ring mail of cold resistance (294 gold) a +1 robe of positive energy (135 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) [Shop] Kuraeck's Assorted Antiques a +0 club (18 gold) a +0 dagger (36 gold) a scroll of identify (36 gold) the +2 quarterstaff "Xisoit" {freeze, Contam +Blink rF+ Str+8} (889 gold) Str: It affects your strength (+8). rF: It protects you from fire. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a potion of attraction (54 gold) a +0 ring mail (72 gold) a scroll of identify (36 gold) a +0 whip (45 gold) a +3 scale mail of poison resistance (414 gold) (0, 0, D:2) a +0 dagger (1, 10, D:2) 3 poisoned darts (8, 7, D:2) a +0 club (11, -34, D:2) a +0 dagger (15, 9, D:2) a +0 short sword (26, -2, D:2) a +0 trident (44, -36, D:2) 5 stones (50, 2, D:2) a +0 leather armour (51, -25, D:2) 3 stones (51, -3, D:2) a +0 club (63, -43, D:2) a +0 short sword 5 stones (64, -41, D:2) a book of Lightning Level 3 of the Dungeon (4, -33, D:3) 5 poisoned darts (6, -30, D:3) 6 stones (7, -21, D:3) a +0 dagger a +0 hand axe a +0 chain mail (7, -20, D:3) a +0 morningstar (16, -2, D:3) a +0 robe (17, -18, D:3) a +0 club (18, -15, D:3) a book of the Spheres (19, -9, D:3) a +0 chain mail (22, 10, D:3) a +0 glaive a +0 chain mail (23, -6, D:3) a +0 leather armour (23, 8, D:3) a +0 dagger a +0 robe (24, 9, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour (26, 6, D:3) 5 stones (31, -12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Fire (13, -3, D:4) a +0 battleaxe a +0 robe (14, 24, D:4) a +0 war axe (24, -7, D:4) 4 stones (32, 12, D:4) a ring of poison resistance (33, 10, D:4) a +0 dagger 5 stones (36, 10, D:4) a +0 dagger (39, 26, D:4) a +0 scale mail (42, 14, D:4) a +0 short sword 2 stones (46, 14, D:4) a stone (51, -6, D:4) a +1 morningstar of protection (52, -5, D:4) a +0 falchion a +0 leather armour (59, -12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, 0, D:5) a +0 club (7, 3, D:5) 2 curare-tipped darts (9, -24, D:5) a +0 barding (9, -9, D:5) a +0 ring mail (12, 11, D:5) 3 stones (14, -12, D:5) 5 javelins (16, 17, D:5) a +0 ring mail (20, 3, D:5) a +1 flail of distortion (20, 15, D:5) a +0 robe (22, -3, D:5) a +0 trident (22, 12, D:5) a +0 helmet (27, 17, D:5) a +0 club (30, -9, D:5) a +0 dagger a +0 chain mail (35, 14, D:5) 5 stones (43, -4, D:5) a +0 scale mail (43, 0, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs (7, -35, D:6) a +0 sling (8, 9, D:6) a +0 hand axe a +0 leather armour (10, -30, D:6) a +0 mace (10, -4, D:6) a +0 leather armour a +0 short sword a +0 short sword (10, 8, D:6) a +0 dagger a +0 ring mail (10, 9, D:6) a +2 dagger of venom a +0 dagger a +0 robe (11, 9, D:6) a +1 trident of venom (12, -5, D:6) a +0 robe a +0 dagger (18, -28, D:6) a +0 rapier (20, -34, D:6) a +0 club (20, -32, D:6) a +0 mace (20, -31, D:6) a +1 falchion of holy wrath (20, 8, D:6) 7 stones (27, -14, D:6) a +0 dagger (33, -9, D:6) 5 poisoned darts (36, 13, D:6) a potion of degeneration (43, 17, D:6) a +0 dagger (59, 15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 club a +0 flail a +0 club (1, 7, D:7) a +0 robe (3, -14, D:7) a +0 spear (4, -15, D:7) a +0 whip a +0 club (4, -14, D:7) a +0 spear a +0 scale mail (6, -15, D:7) a +0 flail a +0 club (19, 6, D:7) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Vellum of Contaminants (still there?) Spells Type Level a - Sting Transmutation/Poison 1 Trog disapproves of the use of such an item. (20, -17, D:7) 8 stones (20, 6, D:7) a +0 dagger a +0 robe (27, -6, D:7) a +0 hand axe (40, 19, D:7) a +0 mace 3 boomerangs (41, 3, D:7) a +5 trident a +0 robe a +0 morningstar a +2 robe of willpower (42, 4, D:7) a +2 halberd a +0 robe (43, 4, D:7) a +0 dire flail a +0 robe (45, 0, D:7) a +0 plate armour (47, 3, D:7) a +2 spear a +0 robe (55, -1, D:7) a +0 whip a +0 ring mail a +0 club (57, -2, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) the +4 quarterstaff "Cynallug" {heavy, SInv} SInv: It lets you see invisible. (8, 16, D:8) a +0 scimitar of flaming a +0 robe (13, -3, D:8) a +0 pair of boots (13, 20, D:8) a +0 shortbow (14, -6, D:8) a +0 war axe (18, -2, D:8) a +0 robe a +4 great sword (19, -2, D:8) a +0 robe a +1 long sword (19, -1, D:8) a +0 ring mail 2 boomerangs (20, -2, D:8) a +0 robe a +0 short sword a +0 robe a +2 battleaxe a +0 robe a +2 long sword of electrocution (20, 0, D:8) 2 boomerangs (21, -2, D:8) 2 boomerangs (21, 0, D:8) a boomerang (30, 29, D:8) a +0 robe (33, -1, D:8) a +0 dagger (41, -20, D:8) a +0 dagger a +0 robe (42, -21, D:8) a +0 flail a +0 chain mail (43, -21, D:8) a +0 dagger a +0 dagger a +0 robe Level 9 of the Dungeon (4, 21, D:9) a +4 scimitar a +0 robe (7, 23, D:9) a +0 shortbow a +3 falchion a +0 robe (7, 24, D:9) a +0 dagger a +0 robe (19, 7, D:9) a book of Decay (20, -2, D:9) a +0 shortbow (24, 24, D:9) a +1 barding (25, 24, D:9) a +0 dire flail (37, 21, D:9) a book of Power (40, 1, D:9) 6 poisoned darts (44, 26, D:9) a +0 leather armour (45, 7, D:9) 11 gold pieces (45, 8, D:9) 9 gold pieces (45, 9, D:9) 20 gold pieces (46, 8, D:9) 15 gold pieces (47, 7, D:9) 18 gold pieces (47, 8, D:9) 12 gold pieces (57, -16, D:9) a +0 dagger a +0 robe (58, -16, D:9) a +0 club (58, -15, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) the ring of Surodwom {Wiz rC+ Str+2} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). rC: It protects you from cold. a potion of brilliance a potion of attraction a scroll of amnesia a potion of berserk rage 6 potions of lignification a +0 ring mail a +2 hand axe of flaming a ring of magical power an amulet of magic regeneration a +0 animal skin a +0 hand axe (0, 1, D:10) a +0 hand axe 8 stones (3, 10, D:10) a +1 heavy spear a +0 ring mail (5, -13, D:10) 3 poisoned darts (7, 0, D:10) a +0 short sword (8, 15, D:10) a +0 morningstar a +0 ring mail (8, 16, D:10) a +0 mace a +0 shortbow (8, 18, D:10) a +0 dagger (17, -5, D:10) a +0 rapier (25, 0, D:10) a +0 spear a +0 robe (33, 14, D:10) a +0 pair of boots (39, -11, D:10) a +0 spear a +0 sling a +2 whip of electrocution 5 stones a +0 scale mail a +0 short sword (39, 13, D:10) Great Wizards, Vol. II (40, -11, D:10) a +0 short sword a +0 short sword 9 poisoned darts (41, -11, D:10) a +0 dagger 4 poisoned darts (41, -10, D:10) a +0 short sword (41, 9, D:10) +0 acid dragon scales (41, 11, D:10) a +0 dagger a +0 robe (43, 12, D:10) a +0 shortbow (47, 10, D:10) a +0 dire flail a +0 leather armour (48, 11, D:10) a +2 hand axe a +0 robe (48, 12, D:10) a +0 battleaxe a +0 robe (48, 13, D:10) a +4 battleaxe a +0 robe (49, 11, D:10) a +0 morningstar a +0 robe (50, -8, D:10) a +0 robe (50, -3, D:10) a +0 club (50, 9, D:10) +0 acid dragon scales Level 11 of the Dungeon [Shop] Femuyph's Antique Armour Boutique a +0 ring mail (124 gold) a +2 leather armour of poison resistance (496 gold) a +2 chain mail of willpower (666 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) a +3 ring mail (651 gold) an orb of guile (403 gold) a +2 pair of boots of rampaging (666 gold) (0, 0, D:11) a +0 giant club a +0 giant club (3, 10, D:11) 8 stones (7, 33, D:11) a +0 broad axe (12, 3, D:11) a +0 mace (21, 3, D:11) a +0 flail (26, -27, D:11) a +0 dagger of distortion (26, -26, D:11) a +0 dagger 4 poisoned darts (27, -26, D:11) a +0 dagger a +0 robe (27, -25, D:11) a +0 dagger a +0 dagger a +0 robe a +0 dagger 8 poisoned darts (28, -25, D:11) a +0 short sword 7 poisoned darts (29, -24, D:11) 6 stones (30, -21, D:11) a +0 club (34, -3, D:11) a +0 robe (40, 13, D:11) a +0 chain mail (42, -24, D:11) a +0 dagger of electrocution a +0 robe (48, 14, D:11) a +0 mace (50, -7, D:11) a +0 mace (52, -2, D:11) a +0 dagger a +0 robe (53, -3, D:11) a +0 flail (53, -2, D:11) a +0 dagger a +0 robe (54, -1, D:11) a +0 trident a +0 chain mail (65, 9, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (6, -4, D:12) 4 stones (7, -2, D:12) a potion of degeneration (8, -27, D:12) a +0 quarterstaff (9, 0, D:12) the +7 executioner's axe "Eseabuz" {heavy, rPois Will+ Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. Will: It increases your willpower. (10, 0, D:12) 3 large rocks (19, -16, D:12) a +0 whip (20, -14, D:12) a +0 club (22, -7, D:12) a +0 quarterstaff (23, -17, D:12) a +1 great mace of protection a +0 chain mail (25, -17, D:12) a +0 club (25, -16, D:12) a +0 flail a +0 leather armour a +0 whip a +0 leather armour a +0 club an orc skeleton an orc skeleton (26, -16, D:12) a +0 hand axe a +0 ring mail a +0 long sword a +0 plate armour an orc skeleton an orc skeleton (26, -15, D:12) a +0 whip a +0 flail a +0 club a +0 hand axe (27, -14, D:12) a +0 trident (28, -15, D:12) an ugly thing skeleton (28, -14, D:12) a +0 dagger a +0 sling of electrocution a goblin skeleton (37, -7, D:12) a +0 dagger (38, -8, D:12) an Inescapable Atlas (47, -27, D:12) 5 stones the Ecumenical Temple