mn3067 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 robe (10, 29, D:1) 7 stones (18, 35, D:1) a +0 club (21, 24, D:1) a +0 whip (26, 5, D:1) a +0 dagger (33, -10, D:1) a +2 pair of boots (35, 12, D:1) a staff of fire (39, 9, D:1) 2 poisoned darts (47, 8, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (0, 3, D:2) a +0 ring mail (16, -5, D:2) a +0 club (26, 29, D:2) a +0 leather armour (50, -2, D:2) a +0 scale mail Level 3 of the Dungeon (1, 20, D:3) a +0 hand axe (4, 19, D:3) a +0 leather armour (8, -2, D:3) a +0 robe (9, 24, D:3) a +0 long sword 7 stones (14, 16, D:3) a +0 hand axe (15, 18, D:3) a +0 club (21, 29, D:3) 6 stones (22, 0, D:3) a staff of poison (28, 12, D:3) a +0 mace (29, 16, D:3) a +0 dagger (50, 5, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Habul's Magic Scroll Boutique a scroll of teleportation (30 gold) 2 scrolls of teleportation (60 gold) a scroll of teleportation (30 gold) a scroll of poison (40 gold) a scroll of poison (40 gold) a scroll of teleportation (30 gold) a scroll of noise (10 gold) a scroll of revelation (75 gold) (11, 33, D:4) a +0 dagger (11, 38, D:4) a +0 whip 2 stones (15, 1, D:4) a +0 hand axe (17, 3, D:4) a +0 dagger a +0 dagger (34, 3, D:4) a +0 short sword a stone (40, -5, D:4) a +0 dagger 8 poisoned darts (41, 32, D:4) a +0 flail a +0 falchion (42, 33, D:4) a +0 robe a +0 dagger (42, 34, D:4) a +1 vampiric falchion (42, 35, D:4) a +0 dagger (46, 7, D:4) a +0 dagger Level 5 of the Dungeon (2, -11, D:5) a +0 flail (still there?) 2 throwing nets (still there?) a +0 scale mail (still there?) a +2 heavy spear (still there?) (2, -9, D:5) a +0 whip (3, -11, D:5) a +0 robe a +2 dagger of freezing a +0 whip (9, 26, D:5) a +0 spear (13, 26, D:5) a +0 longbow (21, -7, D:5) a +0 orcbow (29, -3, D:5) a +0 dagger (36, 20, D:5) 7 stones (50, 29, D:5) 5 stones (51, 29, D:5) a +0 short sword 3 boomerangs (52, 30, D:5) a +0 club a +0 dagger a +0 dagger a +0 short sword 6 stones a +0 club a +0 scimitar a +0 chain mail (57, -4, D:5) a +0 club Level 6 of the Dungeon (6, 21, D:6) a +0 leather armour (6, 27, D:6) a +0 robe a +0 scythe (16, 20, D:6) a +0 hammer (16, 21, D:6) a +0 hammer (16, 22, D:6) a +0 hammer (16, 34, D:6) 3 stones a +0 club (17, 18, D:6) a +0 hammer (17, 19, D:6) a +4 quarterstaff of chaos a +0 cloak (17, 20, D:6) a +0 hammer (17, 21, D:6) a +0 hammer (18, 14, D:6) a +0 hammer (18, 16, D:6) a +0 hammer (18, 17, D:6) a +0 hammer (18, 20, D:6) a +0 hammer (18, 21, D:6) the +11 hammer "Deheda" {protect, rElec Will- Str+4 SInv} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (18, 22, D:6) a +0 hammer (18, 36, D:6) a +2 robe of cold resistance a +1 whip of flaming (19, 6, D:6) a +0 robe (19, 13, D:6) a +0 hammer (19, 15, D:6) a +0 hammer (20, 46, D:6) a +0 dagger of protection (20, 49, D:6) a +0 short sword (20, 50, D:6) a +2 whip of flaming 6 poisoned darts (20, 51, D:6) a +0 whip (21, 50, D:6) a +0 dagger a stone (30, 26, D:6) a +0 giant club 5 poisoned darts a +0 club (30, 28, D:6) 7 poisoned darts a +0 dagger (31, 25, D:6) a +0 dagger (31, 26, D:6) a +0 club (31, 28, D:6) a +0 dagger 2 stones (33, 50, D:6) a +0 giant spiked club a +0 giant spiked club (39, 13, D:6) a +5 spear (39, 33, D:6) a +0 robe a +0 dagger (39, 34, D:6) a +2 dagger of venom a +0 leather armour (40, 14, D:6) a +0 flail (40, 15, D:6) a +0 whip (41, 14, D:6) a +0 spear (41, 48, D:6) a +0 giant spiked club (42, 33, D:6) a +0 spear (48, 21, D:6) a +0 scale mail a +0 club (48, 22, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (0, 1, D:7) a +0 vampiric spear (3, 18, D:7) a +0 short sword 2 poisoned darts (4, 14, D:7) a +0 short sword 5 poisoned darts a +0 short sword 2 stones (4, 15, D:7) a +0 club a +0 short sword 7 poisoned darts (4, 16, D:7) a +0 short sword 4 stones (5, 25, D:7) a +0 leather armour (6, -16, D:7) 9 stones (6, 13, D:7) a +0 short sword 9 stones (7, 1, D:7) a +0 dagger a +0 robe (7, 8, D:7) a +0 dagger a +0 leather armour a +0 club (7, 10, D:7) a +0 mace (8, 8, D:7) a +0 mace a +0 leather armour (8, 9, D:7) a +0 short sword (9, 5, D:7) a +0 dire flail a +0 plate armour (9, 6, D:7) a +0 dagger a +0 robe (9, 14, D:7) a +0 club a +0 chain mail (10, -9, D:7) a +0 scale mail (10, 5, D:7) a +0 dagger a +0 robe (11, 5, D:7) a +0 whip a +0 chain mail a +0 club a +0 leather armour (12, 9, D:7) a +0 dagger a +0 robe (15, -3, D:7) a +0 short sword (30, 23, D:7) a maw talisman (33, 4, D:7) a +0 robe (35, -5, D:7) a +0 halberd (35, -4, D:7) a +0 halberd (36, -4, D:7) a +3 spear a +0 ring mail (37, -4, D:7) a +0 club (38, -2, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 trident (1, 47, D:8) a +0 buckler (4, 22, D:8) a +0 trident a +0 chain mail (4, 23, D:8) a +0 falchion a +0 leather armour (4, 24, D:8) a +2 dagger of pain a +0 robe (11, 12, D:8) the +6 quarterstaff of Disembowelment {spect, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (12, 42, D:8) a +0 falchion (12, 43, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 leather armour (13, 9, D:8) 4 stones (19, 45, D:8) the +0 pair of gloves of Ashenzari {rElec rF+++ Int-3 Slay+2} Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. (23, 40, D:8) a +0 scale mail a +0 whip (24, 41, D:8) a +0 club (24, 42, D:8) a +0 ring mail a +3 whip of freezing a +0 club (26, 32, D:8) a +0 club (27, 10, D:8) a +0 mace (27, 43, D:8) 4 stones (28, 10, D:8) a +0 flail (28, 11, D:8) a +0 club a +0 leather armour a +0 club a +0 scale mail (28, 12, D:8) a +0 dagger a +0 robe a +0 hand axe (28, 13, D:8) a +0 club (28, 14, D:8) a +2 falchion of electrocution a +0 short sword a +0 dagger a +0 leather armour (28, 15, D:8) a +0 short sword a +0 ring mail (28, 43, D:8) a staff of conjuration (33, 32, D:8) a +0 flail a +0 robe (34, 29, D:8) a +0 short sword a +0 robe a +5 long sword a +0 robe (34, 30, D:8) a +2 short sword a +0 robe a +0 spear a +0 robe (42, 20, D:8) a +0 whip of electrocution (47, 3, D:8) a +0 mace Level 9 of the Dungeon [Shop] Mikkeguc's Antique Armour Shoppe a +0 ring mail (136 gold) a +1 plate armour of fire resistance (1190 gold) a +0 scale mail (136 gold) a +0 plate armour (782 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (1037 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. the +5 leather armour "Dakhim" {rC+ rN++ Regen+ Int-4} (1465 gold) Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. the +2 ring mail of Sif Muna's Whim {Fly Slay+3} (1213 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. (0, 0, D:9) a +0 pair of boots (1, 13, D:9) a +0 dagger a +0 scale mail a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 13, D:9) a +0 flail an orc corpse (skeletalised by now) (3, -13, D:9) a +0 robe (18, 10, D:9) a +0 shortbow a centaur corpse (33, -14, D:9) a +0 chain mail (41, 5, D:9) a +0 rapier (45, -18, D:9) a +0 trident (47, -17, D:9) a +0 flail a +0 chain mail a +0 whip a +0 leather armour (48, -17, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 whip (48, -16, D:9) a +0 flail a +0 ring mail a +0 whip a +0 scale mail a +0 halberd a +0 plate armour (49, -16, D:9) a +0 flail a +0 heavy hand axe a +0 chain mail a +2 hand axe of flaming a +0 whip a +1 dagger of holy wrath a +0 club a +0 chain mail a +0 dagger a +0 ring mail a +0 club a +0 giant club a +0 mace a +2 dagger of speed (49, -5, D:9) a +0 flail (50, -16, D:9) a +0 mace a +0 glaive a +0 orcbow a +0 chain mail a +0 club a +0 club a +3 whip of freezing a +0 scale mail a +0 falchion (50, -5, D:9) 17 gold pieces the Ecumenical Temple