Dungeon Crawl Stone Soup version 0.32-a0-672-gff75c0dad8 (webtiles) character file. Game seed: 10663208679198138863 1248 mn3067 the Thaumaturge (level 8, -6/58 HPs) Began as a Djinni Conjurer on Mar 10, 2024. Was a Follower of Ashenzari. Shot with an arrow by a centaur (19 damage) ... on level 6 of the Dungeon. The game lasted 00:12:20 (4532 turns). mn3067 the Thaumaturge (Djinni Conjurer) Turns: 4532, Time: 00:12:21 Health: -6/58 AC: 6 Str: 6 XL: 8 Next: 79% Gold: 366 EV: 13 Int: 27 God: Ashenzari [*.....] SH: 5 Dex: 19 rFire + + + i - +9 quarterstaff of Tasaudom {spect, Dex+6} rCold x . . (shield currently unavailable) rNeg . . . j - +1 robe {rF+} rPois ∞ h - +2 helmet of the Cryptic Discomfort {Sorc, Range} (curse) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... l - amulet of reflection Stlth ++ p - ring of Ouranomancy {Int+6, Elem, Dev} (curse) HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: reflection, infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 366 gold pieces. Inventory: Hand Weapons f - a +0 short sword i - the +9 quarterstaff of Tasaudom (weapon) {spect, Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). Missiles n - 2 throwing nets Armour a - a +0 robe h - the cursed +2 helmet of the Cryptic Discomfort (worn) {Sorc, Range} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Ranged Combat: Ranged Weapons and Throwing. j - a +1 robe of fire resistance (worn) Jewellery l - an amulet of reflection (around neck) p - the cursed ring of Ouranomancy (left hand) {Int+6, Elem, Dev} (You took it off a gnoll on level 4 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. Wands q - a wand of paralysis (8) u - a wand of flame (7) Scrolls b - 5 scrolls of identify c - a scroll of silence d - 2 scrolls of vulnerability k - a scroll of summoning s - 3 scrolls of noise t - 4 scrolls of teleportation w - a scroll of blinking x - a scroll of amnesia y - 2 scrolls of enchant weapon Potions e - 2 potions of resistance g - 3 potions of curing m - a potion of berserk rage o - a potion of heal wounds r - 2 potions of might v - a potion of haste z - a potion of ambrosia A - a potion of enlightenment Skills: + Level 3.6 Fighting - Level 2.4 Dodging - Level 1.8 Stealth - Level 8.0 Spellcasting - Level 8.0(8.8) Conjurations - Level 8.0 Hexes - Level 8.0 Summonings - Level 8.0 Necromancy - Level 8.0 Translocations - Level 8.0(8.8) Fire Magic - Level 8.0(8.8) Ice Magic - Level 8.0(8.8) Air Magic - Level 8.0(8.8) Earth Magic - Level 8.0(8.8) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 54% 2d12 1% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Tukima's Dance Hex 52% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Gozag Makhleb Nemelex Xobeh Okawaru Ru Wu Jian Yredelemnul Zin The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the orc! You kill the orc! The blast of energy engulfs the orc!! You kill the orc! You hear a shout! x2 The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur comes into view. A centaur is nearby! A centaur is nearby! Found 21 gold pieces. The centaur shouts! The centaur wields a +1 orcbow of electrocution. You hear the crackle of electricity. The centaur shoots an arrow. The arrow hits you! You are electrocuted!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. A kobold comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 dagger. Found a +0 ring mail. The centaur shoots an arrow. The arrow barely misses you. The kobold throws a stone. The stone completely misses you. A kobold comes into view. It is wielding a +0 dagger. The kobold moves out of view. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... ##### ..... ....... .#... ... ..)## #..... . ...#.).###.c...... ..##?#.#..##...##... ..K................. .KK..#..)........... #.#................# #[.....@#........... K..#.$.##........... #....# #..........# #.... #...#....### ..... #<####...... ..... #.# ...... ###. ..# ..... #. .... ..... ##..# .... You could see a kobold brigand (wandering), a centaur and 3 kobolds. Vanquished Creatures An orc warrior (D:5) A black bear (D:5) An ice beast (D:5) A centaur (D:5) Blork the orc (D:5) A scorpion (D:5) A gnoll sergeant (D:5) A bombardier beetle (D:4) 3 orc priests (D:5) A gnoll bouda (D:4) 3 iguanas Terence (D:3) Natasha (thrice) (D:2) 3 orc wizards 15 gnolls 6 adders 3 dart slugs 2 ribbon worms 8 orcs 8 endoplasms A giant cockroach (D:2) 9 goblins 7 hobgoblins 5 quokkas 2 ball pythons 8 bats 16 frilled lizards 4 kobolds 5 rats 121 creatures vanquished. Vanquished Creatures (others) 12 fulminant prisms 12 creatures vanquished. Grand Total: 133 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 694 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 694 | D:1 | Learned a level 1 spell: Sandblast 964 | D:2 | Noticed Natasha 968 | D:2 | Killed Natasha 993 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1076 | D:2 | Noticed Natasha 1083 | D:2 | Killed Natasha 1105 | D:2 | Noticed Natasha 1111 | D:2 | Killed Natasha 1112 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 1112 | D:2 | Learned a level 2 spell: Blink 1273 | D:2 | Identified the +9 quarterstaff of Tasaudom {spect, Dex+6} 1280 | D:2 | Reached skill level 5 in Spellcasting 1280 | D:2 | Reached skill level 5 in Conjurations 1280 | D:2 | Reached skill level 5 in Hexes 1280 | D:2 | Reached skill level 5 in Summonings 1280 | D:2 | Reached skill level 5 in Necromancy 1280 | D:2 | Reached skill level 5 in Translocations 1280 | D:2 | Reached skill level 5 in Fire Magic 1280 | D:2 | Reached skill level 5 in Ice Magic 1280 | D:2 | Reached skill level 5 in Air Magic 1280 | D:2 | Reached skill level 5 in Earth Magic 1280 | D:2 | Reached skill level 5 in Alchemy 2110 | D:3 | Found Byokhloi's Weapon Shoppe. 2136 | D:3 | Found a faded altar of an unknown god. 2143 | D:3 | Noticed Terence 2156 | D:3 | Killed Terence 2480 | D:4 | Reached XP level 6. HP: 3/40 MP: 0/0 2651 | D:4 | Found a staircase to the Ecumenical Temple. 2770 | Temple | Entered the Ecumenical Temple 2783 | Temple | Became a worshipper of Ashenzari the Shackled 3000 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 3000 | D:4 | Learned a level 3 spell: Tukima's Dance 3098 | D:4 | Found a burning altar of Makhleb. 3226 | D:4 | Found a glowing silver altar of Zin. 3578 | D:4 | Found an opulent altar of Gozag. 3590 | D:5 | Entered Level 5 of the Dungeon 3731 | D:5 | Noticed Blork the orc 3743 | D:5 | Killed Blork the orc 3744 | D:5 | Reached XP level 8. HP: 25/50 MP: 0/0 4059 | D:5 | Reached skill level 1 in Fighting 4492 | D:5 | Reached * piety under Ashenzari 4532 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners, minmay_distorted D:2: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_lagoon_a, minmay_lizard_king, uniq_natasha D:3: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, basic_ecumenical_altar, uniq_terence D:4: layout_basic, zin_statuary, mainiacjoe_overflow_big_doors, minmay_temple_entry_junction_2 D:5: layout_gridville, st_stairs_11, uniq_blork_the_orc D:6: layout_rooms, uniq_edmund Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 4 5 6 7 8 | 8.0 Hexes | 4 5 6 7 8 | 8.0 Summonings | 4 5 6 7 8 | 8.0 Necromancy | 4 5 6 7 8 | 8.0 Translocations | 4 5 6 7 8 | 8.0 Fire Magic | 4 5 6 7 8 | 8.0 Ice Magic | 4 5 6 7 8 | 8.0 Air Magic | 4 5 6 7 8 | 8.0 Earth Magic | 4 5 6 7 8 | 8.0 Alchemy | 4 5 6 7 8 | 8.0 Fighting | 3 | 3.6 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 8 | 3 || 11 Cast: Magic Dart | 42 | 91 | 56 || 189 Searing Ray | 1 | 7 | 4 || 12 Fulminant Prism | | | 12 || 12 Iskenderun's Myst | | | 3 || 3 Tukima's Dance | | | 1 || 1 Invoke: Curse Item | | | 2 || 2 Use: Potion | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 4 | 12 | 11 || 27 Dodge: Dodged | 5 | 12 | 9 || 26 Block: Other | | 6 | 1 || 7 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4532 | 4402 | 130 | 0 | 3846 | 7 | 647.4 | Dungeon | 4506 | 4400 | 106 | 0 | 3846 | 6 | 751.0 | Temple | 26 | 2 | 24 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1124 daAuts D:1: 963 daAuts D:5: 920 daAuts D:2: 767 daAuts D:3: 708 daAuts Temple: 26 daAuts D:6: 21 daAuts