Dungeon Crawl Stone Soup version 0.32-a0-672-gff75c0dad8 (webtiles) character file. Game seed: 14926384215058066800 81 mn3067 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Mar 10, 2024. Slain by a lemure (4 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:02:40 (1252 turns). mn3067 the Magician (Djinni Conjurer) Turns: 1252, Time: 00:02:40 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 68% Gold: 102 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) Talismans e - a granite talisman Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} i - a scroll of fear {unknown} Potions d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} j - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes Level 0.0 Charms + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations Level 0.0 Transmutations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 6% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 6% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The lemure hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (moderately wounded, 74% to hit) The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits Pikel! Pikel is heavily wounded. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The lemure closely misses you. The searing ray misses the lemure. The searing ray hits Pikel. Pikel is severely wounded. The searing ray hits the lemure. The lemure is moderately wounded. * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. The searing ray hits the lemure. The lemure is severely wounded. The searing ray hits Pikel. Pikel is severely wounded. The searing ray hits the lemure. The lemure is heavily wounded. * * * LOW HITPOINT WARNING * * * The lemure barely misses you. The searing ray hits the lemure. The lemure is severely wounded. The searing ray hits Pikel. Pikel is severely wounded. The searing ray misses the lemure. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The lemure hits you. You die... #### ...# ##### ...# #..># ...##########.#.######### ................@5K5...># ...#...######.#.#####.#.# ...#...######.#.#####.# ...#....)...........#.# ####....#.........#.#5# ........#...).....# o5 ####...##..)......# ## ######.........# #######...# You could see Pikel and 2 lemures. Vanquished Creatures A lemure (D:4) An orc wizard (D:4) 2 dart slugs A ribbon worm (D:2) 10 orcs (D:4) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:4) 6 hobgoblins 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 5 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 411 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 411 | D:1 | Learned a level 1 spell: Foxfire 1038 | D:2 | You are sucked into a shaft and drop 2 floors! 1104 | D:4 | Reached XP level 4. HP: 18/31 MP: 0/0 1227 | D:4 | Noticed a lemure 1227 | D:4 | Noticed a lemure 1227 | D:4 | Noticed a lemure 1240 | D:4 | Killed a lemure 1241 | D:4 | Noticed Pikel 1252 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, minmay_hexomino_u4 D:2: layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_clump_small, infiniplex_forest_pool, infiniplex_forest_join, infiniplex_forest_lined_ring, minmay_split_cup_small D:4: layout_basic, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 13 || 69 Searing Ray | 3 | 4 || 7 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1250 | 1218 | 32 | 0 | 1054 | 3 | 416.7 | Dungeon | 1250 | 1218 | 32 | 0 | 1054 | 3 | 416.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts D:2: 232 daAuts D:4: 213 daAuts