Dungeon Crawl Stone Soup version 0.32-a0-720-g1d96ad090f (webtiles) character file. Game seed: 18380978972327302015 123 mn3067 the Magician (level 5, -7/35 HPs) Began as a Djinni Conjurer on Mar 16, 2024. Mangled by an orc ... wielding a +2 flail of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (1731 turns). mn3067 the Magician (Djinni Conjurer) Turns: 1731, Time: 00:02:50 Health: -7/35 AC: 2 Str: 12 XL: 5 Next: 29% Gold: 100 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +0 dagger (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons j - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery l - a +6 ring of strength (left hand) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} i - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions b - a potion of heal wounds {unknown} d - 2 potions of magic {unknown} g - a potion of curing {unknown} h - a potion of brilliance {unknown} m - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes Level 0.0 Charms + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations Level 0.0 Transmutations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 13% 4 e - Necrotise Necr 100% 1d9 1% 1 f - Mercury Vapours Alch/Air 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 trident. The searing ray hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 5! The power to cast Mercury Vapours wells up from within. Spell assigned to 'f'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 flail of protection (79% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the orc. * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is severely wounded. The orc hits you with a +2 flail of protection! You die... ..####.............. ..........<...###.# ..........###=# ###.......# #.# ##......(# #.# ##.._ß_..)# #.# #.....[...# #.# #.........# #.# .#...$@?.# #.# #####o### #.. #.# #)# .)# ... .... .).. You could see an orc. Vanquished Creatures 2 orc priests (D:3) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:3) 7 bats 3 endoplasms 2 giant cockroaches A goblin (D:1) 7 hobgoblins 4 quokkas (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) 5 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 474 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 474 | D:1 | Learned a level 1 spell: Necrotise 1560 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1692 | D:3 | Found a blossoming altar of Fedhas. 1692 | D:3 | Found a snail-covered altar of Cheibriados. 1728 | D:3 | Reached skill level 5 in Spellcasting 1728 | D:3 | Reached skill level 5 in Conjurations 1728 | D:3 | Reached skill level 5 in Hexes 1728 | D:3 | Reached skill level 5 in Summonings 1728 | D:3 | Reached skill level 5 in Necromancy 1728 | D:3 | Reached skill level 5 in Translocations 1728 | D:3 | Reached skill level 5 in Fire Magic 1728 | D:3 | Reached skill level 5 in Ice Magic 1728 | D:3 | Reached skill level 5 in Air Magic 1728 | D:3 | Reached skill level 5 in Earth Magic 1728 | D:3 | Reached skill level 5 in Alchemy 1728 | D:3 | Reached XP level 5. HP: 9/35 MP: 0/0 1728 | D:3 | Learned a level 2 spell: Mercury Vapours 1730 | D:3 | HP: 1/35 [orc/+2 flail of protection (6)] 1731 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, chequers_jeans D:2: layout_rooms, kennysheep_generic_room_9 D:3: layout_basic, mainiacjoe_overflow_catwalk, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 84 | 4 || 88 Searing Ray | | 3 || 3 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1729 | 1646 | 83 | 0 | 1472 | 3 | 576.3 | Dungeon | 1729 | 1646 | 83 | 0 | 1472 | 3 | 576.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 643 daAuts D:3: 38 daAuts