Dungeon Crawl Stone Soup version 0.32-a0-872-g59262bdc9b (webtiles) character file. Game seed: 12311260158926499098 266 mn3067 the Magician (level 6, -1/40 HPs) Began as a Djinni Conjurer on Mar 30, 2024. Slain by Edmund ... wielding a +2 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (3538 turns). mn3067 the Magician (Djinni Conjurer) Turns: 3538, Time: 00:05:40 Health: -1/40 AC: 5 Str: 6 XL: 6 Next: 44% Gold: 137 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +2 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ l - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Missiles g - a throwing net Armour a - a +0 robe (worn) f - a +2 cloak (worn) Jewellery b - a ring of fire l - a ring of see invisible (left hand) Wands q - a wand of flame (9) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of fear {unknown} h - 2 scrolls of revelation {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of enchant armour {unknown} t - a scroll of noise {unknown} u - a scroll of vulnerability {unknown} v - a scroll of amnesia {unknown} Potions d - 3 potions of enlightenment {unknown} i - a potion of lignification {unknown} j - 2 potions of degeneration {unknown} k - a potion of curing {unknown} p - a potion of attraction {unknown} r - a potion of mutation {unknown} s - a potion of heal wounds {unknown} w - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes Level 0.0 Charms + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations Level 0.0 Transmutations + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Vapours Alch/Air 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Annotations: D:4 2 transporters, Edmund; nuffnuff's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund grinds his teeth, and then sighs. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection! The searing ray hits Edmund! Edmund is heavily wounded. Edmund misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund! Edmund is severely wounded. Edmund is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (severely wounded, 82% to hit) The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" # #. # ### ####.. #.##.#####..#.# #####.##........#.# ......# ###.##.## #####.# #.......# ### #.#.....# #.###@..# #.# #@..# #.###...# #...#...# ###.#..... ##############.####### ...............# ################ You could see Edmund. Vanquished Creatures A jelly (D:4) An orc priest (D:4) 2 iguanas (D:4) 2 orc wizards (D:4) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 8 orcs 3 ball pythons 5 bats 6 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins 4 quokkas 7 frilled lizards 9 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mn3067 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mn3067 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Noticed a golden eye 173 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 478 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 478 | D:1 | Learned a level 1 spell: Summon Small Mammal 813 | D:1 | Found a faded altar of an unknown god. 814 | D:1 | Noticed a golden eye 814 | D:1 | Noticed an eye of devastation 814 | D:1 | Noticed an eye of devastation 1213 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 2105 | D:3 | Found a glowing silver altar of Zin. 2847 | D:4 | Reached skill level 5 in Spellcasting 2847 | D:4 | Reached skill level 5 in Conjurations 2847 | D:4 | Reached skill level 5 in Hexes 2847 | D:4 | Reached skill level 5 in Summonings 2847 | D:4 | Reached skill level 5 in Necromancy 2847 | D:4 | Reached skill level 5 in Translocations 2847 | D:4 | Reached skill level 5 in Fire Magic 2847 | D:4 | Reached skill level 5 in Ice Magic 2847 | D:4 | Reached skill level 5 in Air Magic 2847 | D:4 | Reached skill level 5 in Earth Magic 2847 | D:4 | Reached skill level 5 in Alchemy 2847 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/0 2847 | D:4 | Learned a level 2 spell: Mercury Vapours 2947 | D:4 | Found a transporter. 2947 | D:4 | Noticed nuffnuff's ghost (amateur MiFi) 2947 | D:4 | Noticed a phantom 2995 | D:4 | Found a transporter. 3118 | D:4 | Reached XP level 6. HP: 27/40 MP: 0/0 3522 | D:4 | Noticed Edmund 3538 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_bayou, serial_bayou_lagoon_b, serial_bayou_crossing, serial_bayou_pond_b, serial_bayou_shore_a, hellmonk_ecumenical_altar_watching_god, minmay_surrounded D:2: layout_loops_ring, minmay_close_crescents D:3: layout_loops_corners, zin_statuary, supply_closet_lemuel, minmay_strange_pillars D:4: layout_basic, gammafunk_ghost_arena, uniq_sigmund, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 82 || 154 Searing Ray | 1 | 11 || 12 Iskenderun's Myst | | 2 || 2 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 3 | 11 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3536 | 3440 | 96 | 0 | 3086 | 4 | 884.0 | Dungeon | 3536 | 3440 | 96 | 0 | 3086 | 4 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1037 daAuts D:1: 973 daAuts D:2: 799 daAuts D:4: 726 daAuts