mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of flame (10) (59, 37, D) a wand of iceblast (5) (60, 36, D) a wand of mindburst (5) (60, 37, D) a +7 dagger of flaming (unseen) (61, 0, D) a +1 hand axe of freezing (61, 26, D) a +1 mace of protection (unseen) (61, 36, D) 4 potions of heal wounds (61, 37, D) a wand of light (5) (62, 0, D) +1 gold dragon scales (62, 3, D) a hell hound corpse (skeletalised by now) (62, 9, D) a +0 helmet of intelligence (62, 16, D) a +2 demon blade of draining (62, 17, D) a staff of conjuration (62, 26, D) a staff of conjuration (62, 36, D) a staff of air (unseen) (62, 37, D) a wand of digging (7) (63, 8, D) a +8 chain mail of ponderousness (63, 27, D) a staff of fire (63, 30, D) a +3 great sword a +0 robe (63, 36, D) a book of Decay (63, 37, D) a +2 lajatang of electrocution (unseen) (64, 17, D) a +5 vampiric scimitar (64, 26, D) a staff of cold (65, 26, D) a +2 chain mail of fire resistance (67, 0, D) a staff of death (unseen) (67, 2, D) a +0 dagger a +0 robe (68, 2, D) a +0 flail (69, 0, D) a +3 ring mail of poison resistance (69, 2, D) a +0 club (70, 8, D) a +0 helmet of see invisible (70, 36, D) a ring of see invisible (71, 10, D) a shapeshifter corpse (skeletalised by now) (71, 11, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (71, 16, D) a +7 hand axe of electrocution (unseen) (71, 21, D) a +0 war axe a +0 robe (71, 26, D) a book of Spatial Translocations (71, 27, D) a scarf of invisibility (71, 40, D) a necrophage corpse (72, 8, D) a +3 vampiric dagger (72, 9, D) a +2 whip of electrocution (unseen) (72, 10, D) an ugly thing corpse (skeletalised by now) (72, 16, D) the +0 dagger of Somewhere Else {protect, rC+} rC+: It protects you from cold. (72, 21, D) a +1 falchion of freezing a +0 robe (72, 26, D) the +6 eveningstar "Niwim" {vamp, Int+3} Int+3: It affects your intelligence (+3). (72, 27, D) a staff of alchemy (72, 37, D) the +10 great mace "Cexir" {holy, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (73, 1, D) a +2 scale mail of fire resistance (73, 16, D) a +1 short sword of venom (73, 17, D) a +2 mace of draining (73, 36, D) a book of Flames (73, 37, D) a +3 vampiric falchion