mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) an amulet of the acrobat (19, 1, D) the amulet of Gygureik {RegenMP *Slow rElec rC+ Str+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (20, 0, D) a phial of floods (20, 1, D) a ring of positive energy (21, 0, D) a ring of willpower (21, 1, D) a +3 heavy mace (unseen) (22, 0, D) a +2 spectral quarterstaff (unseen) (22, 1, D) the Grimoire of the Flamy Retinue Spells Type Level a - Call Canine Familiar Summoning 3 b - Fireball Conjuration/Fire 5 c - Fire Storm Conjuration/Fire 9 (unseen) (23, 0, D) a staff of air (unseen) (23, 1, D) a staff of cold (unseen) (24, 0, D) a +4 hand axe of flaming (unseen) (24, 1, D) a +1 trident of protection (unseen) (25, 0, D) a +2 war axe of freezing (unseen) (25, 1, D) a phantom mirror (26, 0, D) the Incunabulum of Amalgamated Bad Luck Spells Type Level a - Inner Flame Hexes/Fire 3 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Hydra Summoning 7 (unseen) (26, 1, D) a wand of light (2) (27, 0, D) a +1 vampiric glaive (unseen) (27, 1, D) 4 potions of haste (28, 0, D) a box of beasts (28, 1, D) a +3 heavy arbalest (unseen) (33, 10, D) a water moccasin corpse (33, 24, D) a +2 dagger of venom (still there?) the sphere of Battle (still there?) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a wand of charming (6) (still there?) an amulet of faith (still there?) (34, 9, D) a blink frog corpse (34, 10, D) a catoblepas corpse a bullfrog corpse (skeletalised by now) (34, 11, D) a wolf corpse a bullfrog corpse (skeletalised by now) (34, 28, D) the Thoughts on the Chthonic Gang Spells Type Level a - Call Imp Summoning 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Haunt Necromancy/Summoning 7 (unseen) (35, 0, D) a +2 demon trident of venom (unseen) (35, 25, D) the +7 falchion of Prudence {antimagic, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +4 plate armour of cold resistance (35, 28, D) a +2 heavy orcbow (unseen) (36, 0, D) a +1 heavy war axe (unseen) (36, 1, D) a talisman of death (36, 28, D) a wand of polymorph (3) (36, 29, D) a scroll of brand weapon (37, 0, D) a +1 trident of venom (37, 28, D) a +2 hand axe of venom (unseen) (37, 29, D) a +1 demon blade of draining (unseen) (38, 0, D) a +4 long sword of draining (unseen) (38, 1, D) +1 fire dragon scales (38, 15, D) a +3 plate armour of poison resistance (38, 28, D) a wand of mindburst (7) (38, 29, D) the ring of the Magpie {rElec rPois EV+5 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison (unseen) (39, 0, D) a staff of cold (39, 1, D) the amulet of Lady Luck {rC- Regen+ Str+3 Dex+2} [amulet of regeneration] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (39, 19, D) a +2 broad axe of electrocution a +0 shortbow of flaming (39, 28, D) a wand of roots (5) (39, 29, D) a +0 chain mail of poison resistance (unseen) (40, 1, D) a +2 long sword of flaming (40, 28, D) a +5 vampiric rapier (unseen) (40, 29, D) a +2 helmet of see invisible (unseen) (41, 0, D) the +5 short sword of Purpose {venom, rPois rC+++ rCorr Str-5} Str-5: It affects your strength (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (41, 28, D) the Precepts of Gusts and the Wayfarer Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Blink Translocation 2 (unseen) (41, 29, D) a +0 falchion of electrocution (unseen) (42, 0, D) the +9 sword of Power {lifebolt} (42, 28, D) a staff of alchemy (unseen) (42, 29, D) the staff "Ceoni" {rElec rPois rC+ Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 28, D) the Lectures on Elliptic Obstruction Spells Type Level a - Slow Hexes 1 b - Momentum Strike Conjuration/Translocation 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Silence Hexes/Air 5 (unseen) (43, 29, D) a book of Unlife (44, 28, D) a wand of light (5) (47, 7, D) a water moccasin corpse (skeletalised by now) (47, 8, D) a rime drake corpse (skeletalised by now) (47, 31, D) a necrophage corpse (skeletalised by now) (47, 43, D) a +2 battleaxe of freezing a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (48, 8, D) a +1 antimagic quarterstaff a +0 animal skin an amulet of magic regeneration an elephant corpse (skeletalised by now) a death yak corpse (skeletalised by now) (48, 9, D) a +3 war axe a +0 animal skin a +0 broad axe a +0 animal skin a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (48, 32, D) a +0 long sword (still there?) the ring "Butasm" {rPois rF+ Str-5 Int-4 Dex+6} (still there?) [ring of protection from fire] Str-5: It affects your strength (-5). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rPois: It protects you from poison (48, 33, D) a +3 long sword (still there?) a +0 plate armour (still there?) (48, 44, D) a +2 battleaxe of freezing an amulet of regeneration a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (49, 1, D) a staff of cold (unseen) (49, 9, D) a black mamba corpse (skeletalised by now) (49, 33, D) a necrophage corpse (skeletalised by now) (50, 0, D) a +1 short sword of draining (50, 12, D) a staff of conjuration (50, 13, D) a +0 vampiric scimitar (50, 36, D) a +6 morningstar of freezing (50, 37, D) a +1 long sword of freezing (unseen) (51, 0, D) a staff of air (51, 12, D) the +5 battleaxe "Vairhig" {antimagic, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (51, 25, D) the +3 trident "Rapue" {drain, Int+5} Int+5: It affects your intelligence (+5). (52, 12, D) a +2 battleaxe of electrocution (52, 24, D) a +5 heavy halberd (52, 36, D) an amulet of regeneration (52, 37, D) a +2 halberd of protection (53, 0, D) a staff of earth (unseen) (53, 1, D) a ring of wizardry (53, 13, D) a +2 heavy hand axe (53, 24, D) a staff of air (54, 1, D) the +1 leather armour of Curiosity {-Cast rF+++ rC+ SInv} rF+++: It renders you almost immune to fire. rC+: It protects you from cold. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (54, 36, D) a +4 morningstar of protection (unseen) (55, 0, D) a +3 chain mail of willpower (unseen) (55, 24, D) a staff of cold (59, 36, D) a staff of earth (unseen) (59, 37, D) a +0 scimitar of draining (60, 22, D) a wind drake corpse (skeletalised by now) (60, 28, D) +2 storm dragon scales (unseen) (60, 36, D) the +5 glaive of the Guard {elec, spectral} (unseen) (60, 37, D) a +0 robe (61, 0, D) a +2 quarterstaff of holy wrath (61, 8, D) a +3 heavy war axe (unseen) (61, 26, D) a shapeshifter corpse (skeletalised by now) (62, 8, D) a +0 falchion of flaming (unseen) (62, 9, D) a +7 plate armour of ponderousness (62, 17, D) a +1 hand axe of freezing (62, 32, D) an ugly thing corpse (skeletalised by now) (62, 36, D) +0 shadow dragon scales (63, 0, D) a +1 short sword of holy wrath (64, 16, D) a +2 scale mail of fire resistance (unseen) (64, 17, D) the +2 demon trident of Youthful Indiscretion {drain, Will++ rCorr Str-3 SInv} Str-3: It affects your strength (-3). Will++: It greatly increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (64, 32, D) a shapeshifter corpse (skeletalised by now) (65, 31, D) a shapeshifter corpse (skeletalised by now) (66, 31, D) a staff of fire (still there?) a +2 robe (still there?) a wand of charming (5) (still there?) (67, 0, D) a staff of earth (unseen) (67, 41, D) a +0 halberd a +0 robe a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (67, 42, D) a +4 heavy dire flail a +0 chain mail a +1 spectral giant club a +0 robe a +0 short sword a +0 ring mail the human corpse of Edmund (skeletalised by now) the ogre corpse of Erolcha (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (68, 41, D) a +6 dagger of venom a +0 robe (68, 43, D) a +2 quarterstaff of chaos a +0 cloak a +0 club a +0 robe a +4 scimitar of flaming (69, 0, D) a staff of cold (69, 36, D) the +2 whip of Sin {protect, rPois} rPois: It protects you from poison (unseen) (70, 8, D) a staff of earth (unseen) (70, 9, D) a +2 whip of venom (unseen) (70, 36, D) a staff of cold (unseen) (71, 8, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (71, 11, D) a polar bear corpse (skeletalised by now) (71, 17, D) a staff of earth (unseen) (71, 30, D) a wolf corpse (skeletalised by now) (71, 37, D) a staff of alchemy (unseen) (72, 8, D) the +1 battleaxe "Waogecs" {heavy, Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (unseen) (72, 9, D) the +10 glaive of Kaisuovo {venom, rC+ Will+ rCorr} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (72, 11, D) a polar bear corpse (skeletalised by now) (72, 17, D) a +2 arbalest of flaming (unseen) (72, 26, D) a staff of alchemy (73, 2, D) a +0 trident an orc corpse (skeletalised by now) (73, 16, D) the +3 trident "Wayryoch" {drain, *Noise rC+ Str+5} Str+5: It affects your strength (+5). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. (73, 17, D) a staff of cold (73, 26, D) the +6 chain mail of the Morning {Str+6 Slay-5} Str+6: It affects your strength (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (unseen) (73, 27, D) a staff of earth (unseen) (73, 30, D) a water moccasin corpse (skeletalised by now) (73, 36, D) a +2 shortbow of freezing (unseen) (73, 37, D) a +2 longbow of draining (unseen) (74, 3, D) a +1 heavy mace a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) a +4 antimagic morningstar