mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 29, D) Sif Muna's Octavo of the Maleficium and the Cwm Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Silence Hexes/Air 5 c - Enfeeble Hexes 7 a book of Annihilations (18, 1, D) a ring of protection from fire (18, 24, D) a +0 antimagic demon whip (still there?) a +6 ring of dexterity (still there?) (19, 0, D) a book of Winter (19, 16, D) a ring of poison resistance (19, 17, D) a staff of cold (unseen) (20, 0, D) the ring of Firul {rElec rN+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (20, 17, D) a +3 chain mail of positive energy (21, 0, D) Dispater's Tractate on the Allied Boulder Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Summon Horrible Things Summoning 8 (21, 1, D) a book of Spontaneous Combustion (21, 16, D) a +0 robe (21, 17, D) a manual of Shields (22, 0, D) a book of Touch (22, 1, D) a +5 short sword of electrocution (22, 16, D) a +2 scale mail of poison resistance (22, 22, D) a +0 vampiric demon whip (still there?) a +4 chain mail of positive energy (still there?) (23, 1, D) a staff of fire (23, 2, D) a brain worm corpse (23, 16, D) a wand of iceblast (5) (23, 17, D) +0 fire dragon scales (23, 18, D) a book of Transmutation (24, 0, D) a ring of wizardry (24, 16, D) a +0 spectral quarterstaff (unseen) (24, 17, D) a staff of death (unseen) (24, 18, D) the ring "Ojeema" {Ice rN+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (24, 23, D) a +3 whip of holy wrath (still there?) a +0 robe of cold resistance (still there?) the amulet "Wicaluiv" {Will+ Regen+ MP+9 Int+2} (still there?) [amulet of regeneration] Int+2: It affects your intelligence (+2). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. (24, 25, D) Sif Muna's Meditations on Geology and Portals Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Lesser Beckoning Translocation 2 c - Stone Arrow Conjuration/Earth 3 (25, 0, D) a +4 ring mail of fire resistance (25, 18, D) a wand of charming (5) (26, 1, D) a staff of air (unseen) (27, 1, D) a There-And-Back Book (27, 2, D) a storm talisman a ring of ice (28, 0, D) an amulet of magic regeneration a guardian serpent corpse (28, 1, D) the +6 quarterstaff of Grace {drain, rF+ Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). rF+: It protects you from fire. (unseen) (29, 0, D) a +2 broad axe of electrocution (unseen) (29, 1, D) a book of Iron (35, 0, D) the +2 ring mail of Shielding {rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (35, 14, D) a staff of earth (35, 16, D) a +0 dagger a +0 robe (35, 28, D) the +9 long sword of Amorality {flame, Dex+3} Dex+3: It affects your dexterity (+3). (35, 29, D) a flux talisman (36, 1, D) a ring of willpower (36, 14, D) a +0 heavy quarterstaff (36, 15, D) a +2 short sword of freezing (36, 28, D) a dragon-blood talisman a serpent talisman (36, 29, D) the +0 sling of Defiance {freeze, rPois rF++ Int+6} Int+6: It affects your intelligence (+6). rF++: It greatly protects you from fire. rPois: It protects you from poison (36, 30, D) a wolf skeleton (37, 0, D) a staff of cold (37, 1, D) a staff of cold (37, 3, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (37, 29, D) a +2 halberd of venom (38, 0, D) a +2 robe of cold resistance (38, 2, D) a +2 battleaxe of freezing a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (38, 14, D) a +6 ring of strength (38, 15, D) a +0 dagger a +0 robe the +3 morningstar "Puhuell" {heavy, Will++} Will++: It greatly increases your willpower. a human corpse (skeletalised by now) (38, 16, D) a +2 battleaxe a +0 plate armour (38, 28, D) a +2 war axe of flaming (38, 29, D) the +7 whip "Figysuha" {freeze, rF++ Str+2 Dex+4 Stlth-} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. a black mamba skeleton (39, 0, D) a +1 heavy shortbow (39, 1, D) a book of the Tundra (39, 2, D) a +3 battleaxe of freezing (39, 6, D) a +2 battleaxe of freezing (39, 14, D) a +2 spear of freezing (39, 15, D) a necrophage corpse (skeletalised by now) (39, 27, D) 5 scrolls of brand weapon (39, 28, D) a komodo dragon skeleton (39, 29, D) a staff of conjuration (39, 30, D) a bullfrog skeleton (39, 31, D) a water moccasin skeleton (39, 33, D) an elephant skeleton (40, 0, D) +5 gold dragon scales (40, 14, D) an amulet of reflection (40, 15, D) the +6 short sword of World Downfall {spect, rF- rN+++ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (40, 16, D) a +4 morningstar a +0 robe (40, 31, D) a blink frog skeleton (41, 1, D) the Tome of Grim Weather Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Death Channel Necromancy 6 a rime drake corpse (skeletalised by now) (41, 3, D) a +3 battleaxe of freezing (41, 14, D) a +0 dagger a +0 robe a +2 scale mail of willpower a human corpse (skeletalised by now) (41, 16, D) a staff of conjuration (41, 28, D) Great Wizards, Vol. VII (41, 29, D) a +1 chain mail of poison resistance a komodo dragon skeleton (42, 15, D) a +0 dagger a +0 robe a +3 glaive of venom (42, 28, D) a +0 ring mail of cold resistance (43, 13, D) a +0 scimitar a +0 robe (43, 14, D) a +2 heavy sling (43, 15, D) a +3 hand axe a +0 robe a staff of death (43, 28, D) the Anthology of Oromancy and Blasts Spells Type Level a - Sting Conjuration/Alchemy 1 b - Animate Armour Summoning/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (43, 29, D) an amulet of regeneration a cane toad skeleton (44, 28, D) a +0 dagger of holy wrath (48, 19, D) a +4 rapier of electrocution a +2 cloak of stealth a +2 pair of gloves (49, 1, D) the +9 battleaxe "Dijeut" {elec, +Blink rF+ rC+++ Dex-5} Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. +Blink: It lets you blink. (unseen) (49, 21, D) the +7 spear "Piym Ent" {heavy, Fly rPois Str+4 Int-2 Stlth+} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). rPois: It protects you from poison Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 robe the elf corpse of Dowan (skeletalised by now) (49, 24, D) a +4 spectral giant spiked club (unseen) (49, 37, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (50, 0, D) a staff of fire (50, 1, D) a staff of death (unseen) (50, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (50, 3, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +2 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (50, 13, D) a +0 rapier (50, 24, D) a staff of death (unseen) (50, 25, D) a staff of air (unseen) (50, 36, D) the +11 crystal plate armour "Tiqu Tiar" {rPois Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison (51, 0, D) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (51, 1, D) 2 large rocks a +3 scale mail of cold resistance a stone giant corpse (skeletalised by now) (51, 12, D) a +0 ring mail (51, 13, D) a +4 war axe of venom a +0 leather armour the human corpse of Eustachio (skeletalised by now) (51, 14, D) a +4 falchion of flaming (51, 15, D) a +0 dagger of draining a +0 robe the human corpse of Josephine (skeletalised by now) (51, 24, D) a staff of cold (52, 0, D) the +0 leather armour of the Unbroken {rF- Will+ Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (52, 2, D) +0 shadow dragon scales a +0 glaive a +0 chain mail a shadow dragon corpse (skeletalised by now) (52, 3, D) a +0 bardiche a +0 plate armour (52, 5, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (52, 11, D) a +0 club a +2 chain mail of poison resistance the goblin corpse of Ijyb (skeletalised by now) (52, 12, D) a +0 dagger (52, 13, D) a +0 dire flail of protection a +1 leather armour of willpower a +3 longbow of draining (52, 25, D) a staff of cold (52, 28, D) a +4 long sword of holy wrath a +2 tower shield (52, 37, D) the +1 robe "Gaypyitz" {Dex+4} Dex+4: It affects your dexterity (+4). (53, 0, D) the +6 short sword of Dung {holy, rF+ Dex+5} Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. (53, 1, D) a +1 war axe of venom a +0 plate armour a staff of conjuration (53, 12, D) the +2 ring mail "Ithririr" {Str+4} Str+4: It affects your strength (+4). (53, 24, D) the +1 scale mail of the Dice {-Tele Str+4 Slay+5} Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). -Tele: It prevents most forms of teleportation. (53, 31, D) a pearl dragon corpse (skeletalised by now) (53, 36, D) a +2 falchion of electrocution (53, 37, D) the +3 scale mail of Midwinter {Dex+3} Dex+3: It affects your dexterity (+3). (53, 38, D) a +4 long sword of freezing a +0 robe (54, -1, D) a +6 ring of intelligence (54, 2, D) a +0 long sword a +0 chain mail a +2 kite shield (54, 3, D) a +2 vampiric scimitar a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (54, 12, D) a +2 scimitar of flaming (still there?) 6 javelins (still there?) a +0 scale mail (still there?) a staff of earth (still there?) the orc corpse of Urug (skeletalised by now) (still there?) (54, 13, D) a +0 scale mail (54, 16, D) a +2 war axe of flaming (still there?) a +0 plate armour (still there?) (54, 24, D) a +2 pair of boots of stealth (54, 25, D) the +7 scimitar of Drought {venom, Int+5} Int+5: It affects your intelligence (+5). (unseen) (55, 0, D) a +0 war axe (55, 1, D) a book of Unlife (55, 3, D) a +0 halberd a +0 plate armour (56, 14, D) a +1 dagger of chaos (still there?) a +2 robe of fire resistance (still there?) a wand of charming (4) (still there?) (58, 41, D) a +4 spectral lajatang (59, 21, D) a +0 robe a +0 giant club the ogre corpse of Erolcha (skeletalised by now) (59, 22, D) a +0 flail a +0 robe a +2 scimitar of flaming the orc corpse of Blork the orc (skeletalised by now) (59, 32, D) a +1 dire flail of protection a +0 scimitar a +0 robe a +0 short sword a naga corpse (skeletalised by now) (60, 21, D) a +3 heavy scythe a +0 robe (60, 23, D) a +3 quarterstaff of chaos a +0 cloak a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (60, 33, D) a water moccasin corpse (skeletalised by now) (60, 37, D) a staff of death (60, 39, D) a +0 great sword of draining a +0 chain mail (60, 41, D) a +2 great mace a +0 chain mail (60, 43, D) a caustic shrike corpse (skeletalised by now) (61, 4, D) a +3 long sword a +0 robe (61, 8, D) the maw talisman of Wiwni {Slay+2} [maw talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (61, 9, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 16, D) the +6 sling of Conscience {antimagic, Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (61, 22, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (61, 26, D) the +9 chain mail of Articulation {rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (61, 33, D) a +0 hand axe a naga corpse (skeletalised by now) (61, 39, D) a +3 heavy great sword a +0 chain mail a +3 lajatang of electrocution (61, 40, D) a +6 morningstar of holy wrath (62, 1, D) a staff of fire (62, 8, D) the +8 glaive of the Orange Skies {flame, rPois rC- rCorr Stlth+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (62, 10, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 11, D) a +0 shortbow (62, 16, D) a +0 antimagic halberd (62, 17, D) a +4 heavy spear (62, 27, D) a +1 rapier of holy wrath (62, 36, D) a staff of earth (62, 39, D) a +2 great mace of freezing a +0 plate armour (63, 8, D) a staff of cold (63, 9, D) a +0 shortbow a centaur corpse (skeletalised by now) (63, 16, D) a +0 leather armour of fire resistance (63, 37, D) the +4 scale mail of Vobrar {+Inv} +Inv: It lets you turn invisible. (64, 17, D) a +0 flail of venom (unseen) (64, 26, D) a staff of cold (65, 26, D) a +0 dagger of electrocution (unseen) (67, 0, D) a +4 shortbow of freezing (unseen) (67, 41, D) a river rat corpse (skeletalised by now) (68, 0, D) a +0 arbalest of draining (68, 2, D) a +0 trident a boomerang (68, 41, D) a river rat corpse (skeletalised by now) (68, 43, D) a jackal corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (69, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 22, D) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 great mace (69, 36, D) a +5 sling of draining (unseen) (69, 42, D) a bullfrog corpse (skeletalised by now) (70, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 8, D) the +11 demon trident of Uncertain Death {pain, +Blink} +Blink: It lets you blink. (70, 23, D) 5 large rocks a +0 troll leather armour a troll corpse (skeletalised by now) (71, 17, D) a +3 hand axe of electrocution (71, 26, D) a +2 heavy broad axe (unseen) (71, 27, D) a +4 vampiric long sword (unseen) (71, 37, D) a staff of alchemy (unseen) (72, 8, D) a +4 falchion of distortion (72, 9, D) a +1 chain mail of fire resistance (72, 27, D) a +3 plate armour of fire resistance (72, 36, D) a staff of air (74, 2, D) a +0 long sword an elf corpse (skeletalised by now) (75, 2, D) a +0 short sword a +0 leather armour