Dungeon Sprint DCSS version 0.32-a0-141-g04fe69798e (webtiles) character file. Game seed: 18259406476160701945 9 mohammadb5305 the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Feb 11, 2024. Killed from afar by an oklob sapling (19 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:35 (121 turns). mohammadb5305 the Conjurer (Demonspawn Conjurer) Turns: 121, Time: 00:00:36 Health: 0/19 AC: 4 Str: 7 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 18 God: Gold: 12 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: thin metallic scales 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 5.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History You hit the rat. You kill the rat! Unknown command. There is an open door here. You see here a rat corpse. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. HP restored. You now have 12 gold pieces. You recover from your berserk rage. You start resting. Magic restored. You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 64 gold pieces. An oklob sapling is nearby! The magic dart hits the oklob sapling but does no damage. The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! You are too injured to fight recklessly! You close the door. You start resting. Magic restored. You start resting. HP restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################## #<..P#....@#.$$$$# #PP..†.....'.# #PPPP#.....#P# ############## You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mohammadb5305 the Demonspawn Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D | Reached skill level 5 in Conjurations 19 | D | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 19 | D | Reached XP level 2. HP: 15/19 MP: 0/5 64 | D | Noticed an oklob sapling 121 | D | Learned a level 2 spell: Searing Ray 121 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Conjurations | 5 | 5.4 Fighting | | 0.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 84 | 12 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 84 | 12 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 128 daAuts