mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 21, D) a +0 falchion a +0 scale mail a +0 dire flail a +0 ring mail a human corpse (59, 22, D) a +0 long sword a +0 plate armour a +0 great mace a +0 plate armour an orc corpse (60, 21, D) a +0 dire flail (still there?) a +0 scale mail (still there?) a +2 dagger of speed (still there?) a +0 robe (still there?) a human corpse (still there?) a human corpse (still there?) (60, 23, D) Sif Muna's Progressing With Incantation Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Cause Fear Hexes 4 e - Animate Dead Necromancy 4 f - Manifold Assault Translocation 4 (61, 16, D) a manual of Fighting (62, 0, D) the +0 rapier of Propriety {antimagic, rElec rF- Str+8 Int-5} Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (62, 8, D) a granite talisman (62, 16, D) a wand of flame (2) (62, 17, D) a wand of polymorph (7) (63, 0, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (63, 8, D) a staff of cold (63, 16, D) a +2 chain mail of poison resistance (unseen) (63, 17, D) the +0 rapier of Departure {flame, ^Contam rCorr Str+8 Int-3} Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (64, 16, D) a wand of iceblast (4) (64, 17, D) a +3 arbalest of flaming (unseen) (67, 2, D) a +2 dagger of venom (68, 2, D) a +0 vampiric falchion a +0 scale mail (69, 2, D) a +0 hand axe (69, 32, D) a water moccasin corpse (70, 9, D) a staff of fire (unseen) (71, 17, D) a staff of air (71, 27, D) a +2 executioner's axe of freezing (72, 26, D) the +1 plate armour "Zithrot" {Regen+ Str+3 Dex+3 SInv} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (73, 1, D) a +5 battleaxe of draining (73, 2, D) a +0 club an orc corpse (skeletalised by now) (73, 16, D) a +1 shortbow of freezing (73, 17, D) a +1 orcbow of flaming (74, 2, D) a +0 dagger a +0 robe