mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (35, 0, D) a phantom mirror (36, 0, D) a +2 plate armour of fire resistance (unseen) (36, 1, D) the +2 mace "Adwuiski" {heavy, Int+6} Int+6: It affects your intelligence (+6). (unseen) (37, 0, D) a +0 shortbow of flaming (unseen) (37, 1, D) a wand of digging (6) (38, 0, D) a condenser vane (38, 1, D) a +2 short sword of flaming (unseen) (39, 0, D) +2 acid dragon scales (unseen) (39, 1, D) a +4 ring of protection (40, 0, D) the amulet of False Hope {Spirit Dex+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+8: It affects your dexterity (+8). (unseen) (40, 1, D) the Codex of the Vector and the Iceberg Spells Type Level a - Lesser Beckoning Translocation 2 b - Summon Ice Beast Ice/Summoning 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 (unseen) (41, 0, D) a lightning rod (4/4) (41, 1, D) a ring of magical power (42, 0, D) a +0 sling of draining (unseen) (42, 1, D) a +6 ring of intelligence (49, 0, D) the +9 dagger "Embalmer" {flame, Will+ Str+2} Str+2: It affects your strength (+2). Will+: It increases your willpower. (49, 12, D) a +2 heavy flail (unseen) (49, 24, D) a +2 trident of venom (unseen) (49, 36, D) the +0 ring mail of Akky {rC+ MP+9 Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (unseen) (50, 0, D) a +2 whip of venom (50, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of ice (50, 12, D) a book of Vapours (50, 13, D) a scroll of brand weapon (50, 25, D) a +1 arbalest of electrocution (50, 36, D) a +0 plate armour (50, 37, D) a +1 heavy arbalest (51, 0, D) a +4 falchion of holy wrath (51, 12, D) the +10 dagger "Giantbane" {elec, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (unseen) (51, 13, D) a wand of roots (4) (51, 24, D) a +2 broad axe of freezing (51, 37, D) a +0 orcbow of electrocution (52, 1, D) a book of Dangerous Friends (52, 12, D) the +10 shortbow "Tibiufual" {speed, MP+9 Str+3} Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). (52, 13, D) a +0 great sword of flaming (unseen) (52, 24, D) a +2 scale mail of fire resistance (52, 37, D) +1 pearl dragon scales (53, 12, D) a +3 great sword of draining (unseen) (53, 13, D) a wand of polymorph (5) (53, 36, D) the +1 quarterstaff "Bugur" {freeze, ^Fragile +Blink rC++ Int+4} Int+4: It affects your intelligence (+4). rC++: It greatly protects you from cold. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. (53, 37, D) a staff of fire (53, 44, D) a +1 long sword of protection a +0 crystal plate armour a +0 kite shield a +2 great sword a +0 plate armour (54, 0, D) a staff of cold (54, 1, D) the +2 leather armour of the Hall of Blades {rC- rCorr Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (54, 7, D) a shapeshifter skeleton (54, 8, D) a glowing shapeshifter corpse (skeletalised by now) (54, 12, D) a +2 halberd of venom (unseen) (54, 13, D) a +2 robe (unseen) (54, 24, D) the +3 leather armour of Oblivion {+Blink rPois rC++ Dex-5} Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. (54, 43, D) a +0 great mace a +0 chain mail a +0 war axe a +4 chain mail of cold resistance a +0 kite shield a +0 great sword a +0 plate armour a human skeleton a human skeleton (54, 44, D) a +1 long sword of electrocution a +0 plate armour 3 large rocks a human skeleton (55, 9, D) a shapeshifter skeleton (55, 12, D) the +4 morningstar "Jemoobla" {pain, rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (unseen) (55, 13, D) a wand of charming (2) (55, 24, D) a +2 vampiric battleaxe (55, 33, D) a +0 vampiric glaive (55, 41, D) a +0 dire flail a +0 chain mail a human skeleton (55, 42, D) a +0 arbalest a yaktaur skeleton (55, 43, D) a +1 battleaxe a +0 chain mail a human skeleton (56, 8, D) a glowing shapeshifter skeleton (56, 9, D) a glowing shapeshifter skeleton an ugly thing skeleton (56, 32, D) a +0 robe (57, 8, D) a glowing shapeshifter skeleton a very ugly thing skeleton a shapeshifter skeleton (57, 32, D) a +0 robe a +0 falchion a +0 robe (61, 0, D) a staff of fire (61, 26, D) a +2 scale mail of willpower (unseen) (61, 37, D) a +1 lajatang of electrocution (61, 39, D) a +2 heavy battleaxe (62, 0, D) the +10 orcbow "Hira" {elec, +Blink Int+3} Int+3: It affects your intelligence (+3). +Blink: It lets you blink. (62, 1, D) a +6 quarterstaff of speed (62, 16, D) a +0 dagger of venom (62, 17, D) the +5 bardiche of Pafibbic {speed, Will- Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). Will-: It decreases your willpower. (63, 4, D) a +0 mace (63, 11, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, 16, D) a +1 hand axe of pain (63, 36, D) a +0 long sword of holy wrath (64, 3, D) a +0 dagger (64, 4, D) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (64, 26, D) a staff of cold (64, 27, D) a +0 buckler of reflection (65, 11, D) a +0 glaive a +2 robe of positive energy the orc corpse of Blork the orc (skeletalised by now) (65, 13, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (65, 21, D) a +0 trident (65, 23, D) a +0 halberd a naga corpse (skeletalised by now) (65, 26, D) the +4 pair of gloves "Boarud" {Rampage rCorr Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (66, 12, D) a +0 dagger a +0 robe (66, 23, D) a +0 mace a +0 robe a ball python corpse (skeletalised by now) (66, 31, D) a +0 club (66, 32, D) a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (66, 33, D) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (67, 22, D) a +0 scimitar a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (67, 32, D) a +2 dagger of speed a +0 ring mail a +0 dire flail a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (69, 0, D) a +2 war axe of freezing (69, 4, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (69, 5, D) a black bear corpse (skeletalised by now) (69, 36, D) the +10 plate armour of a wizard's laboratory {rC+ Str+6 Int-2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. (70, 4, D) a black bear corpse (skeletalised by now) (70, 8, D) a staff of air (70, 9, D) a staff of conjuration (unseen) (70, 36, D) the +5 ring mail "Gelutott" {*Corrode rElec Regen+ Dex+9} Dex+9: It affects your dexterity (+9). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (71, 8, D) a +2 triple sword of electrocution (71, 17, D) a +2 scimitar of pain (71, 26, D) a staff of air (unseen) (71, 27, D) a +0 halberd of venom (unseen) (71, 36, D) a book of Conjurations (71, 37, D) a +0 flail of distortion (72, 8, D) a +1 robe of cold resistance (72, 16, D) a +3 great mace of holy wrath (72, 26, D) the +7 spear of Sloth {protect, Int+3} Int+3: It affects your intelligence (+3). (73, 17, D) a +2 leather armour of cold resistance (73, 22, D) a +0 giant spiked club (73, 23, D) 4 large rocks (73, 37, D) a +3 longbow of draining (73, 42, D) a ball python corpse (skeletalised by now) (73, 43, D) a +0 scimitar a ball python corpse (skeletalised by now) (74, 23, D) a +0 giant spiked club (74, 41, D) a +0 glaive (74, 43, D) a +0 flail a +0 robe a black mamba corpse (skeletalised by now) (75, 21, D) 2 large rocks (75, 22, D) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (75, 42, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now)