mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 11, D) a +1 arbalest of electrocution (still there?) a yaktaur corpse (skeletalised by now) (still there?) (61, 26, D) a staff of fire (62, 0, D) a staff of cold (62, 9, D) a +1 vampiric whip (62, 17, D) a staff of air (unseen) (62, 26, D) a staff of alchemy (62, 27, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (63, 4, D) a black bear corpse (skeletalised by now) (63, 8, D) a +1 trident of freezing (unseen) (63, 16, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (64, 4, D) a wolf corpse (skeletalised by now) (64, 16, D) the +1 shortbow of Recklessness {drain, Str+5} Str+5: It affects your strength (+5). (64, 23, D) a +0 short sword (65, 21, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (65, 22, D) a +0 club an orc corpse (skeletalised by now) (65, 23, D) a +0 short sword a +0 leather armour (65, 26, D) a +1 plate armour of poison resistance (66, 21, D) a +0 hand axe a +0 leather armour (66, 23, D) a +0 dagger (66, 33, D) a hell hound corpse (67, 22, D) a +0 long sword a +0 chain mail an orc skeleton (67, 32, D) a hell hound corpse a hell hound corpse a hell hound corpse (68, 4, D) a lindwurm corpse (skeletalised by now) (69, 0, D) a +1 arbalest of freezing (69, 13, D) a yak corpse (skeletalised by now) (69, 31, D) a +2 heavy glaive (69, 36, D) a book of Debilitation (70, 4, D) a +0 mace a +0 ring mail (70, 8, D) a +2 longbow of electrocution (70, 13, D) an iguana corpse (skeletalised by now) (70, 31, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (70, 32, D) a water moccasin corpse (skeletalised by now) (70, 36, D) the +9 scale mail "Duperice" {Rampage Int+8} Int+8: It affects your intelligence (+8). Rampage: It bestows one free step when moving towards enemies. (unseen) (70, 37, D) a staff of death (unseen) (71, 27, D) a +0 vampiric war axe (71, 31, D) a +0 halberd a naga corpse (skeletalised by now) (71, 36, D) the +2 cloak of Dishonour {rElec Will- rCorr Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (71, 37, D) a +1 plate armour of willpower (unseen) (72, 9, D) a +2 leather armour of cold resistance (unseen) (72, 16, D) a +2 heavy sling (72, 17, D) a +2 plate armour of cold resistance (72, 36, D) a granite talisman (72, 37, D) an amulet of regeneration (73, 2, D) an adder corpse (skeletalised by now) (73, 36, D) the +8 long sword of Ipse Dixit {flame, *Corrode rF+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. (unseen) (73, 37, D) a wand of light (3) (74, 2, D) a ball python corpse (skeletalised by now)