mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +0 quarterstaff of speed (unseen) (61, 8, D) a +2 heavy broad axe (unseen) (61, 16, D) a wand of polymorph (7) (62, 0, D) a +2 orcbow of freezing (62, 8, D) a staff of alchemy (62, 9, D) a staff of earth (62, 16, D) a staff of fire (unseen) (62, 17, D) a +2 scale mail of fire resistance (unseen) (63, 4, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (63, 8, D) a staff of conjuration (unseen) (63, 16, D) a ring of poison resistance (63, 17, D) the staff of Chagrin {rPois Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 3, D) a shapeshifter corpse (skeletalised by now) (64, 16, D) a staff of fire (unseen) (64, 17, D) the death talisman of Weightlessness {rC+ Str+3} [talisman of death] Str+3: It affects your strength (+3). rC+: It protects you from cold. (unseen) (67, 0, D) the +11 scimitar "Woaczat" {freeze, Int+4} Int+4: It affects your intelligence (+4). (unseen) (67, 3, D) a bullfrog corpse (skeletalised by now) (68, 0, D) the +4 spear of Bamacas {flame, Dex+5} Dex+5: It affects your dexterity (+5). (69, 0, D) the +8 longbow of Lixej {flame, ^Fragile rPois rC- rCorr} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (69, 3, D) a river rat corpse (skeletalised by now) (69, 13, D) a jackal corpse (skeletalised by now) (70, 8, D) the +4 halberd of Unpleasantness {flame, ^Drain MP+9 Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. (71, 17, D) a +2 antimagic orcbow (unseen) (71, 26, D) the +6 sling of Foul Odours {flame, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (71, 27, D) the +9 trident "Iguts" {pain, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (72, 9, D) a +0 leather armour of positive energy (unseen) (72, 16, D) a staff of alchemy (72, 17, D) a +3 long sword of freezing (72, 26, D) a staff of alchemy (72, 27, D) the staff "Luacuuq" {Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 17, D) a +2 helmet of intelligence (73, 20, D) a +0 hand axe an orc corpse (skeletalised by now) (73, 26, D) the +10 giant club of the Iron City of Dis {speed, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (73, 27, D) +2 gold dragon scales (74, 21, D) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 orcbow a +0 chain mail (75, 20, D) a +0 dagger a +0 robe (75, 21, D) a +0 long sword a boomerang a +0 chain mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now)