Dungeon Sprint DCSS version 0.32-a0-1199-g31401ee733 (webtiles) character file. Game seed: 5552473311860322016 1105 mohammadb5305 the Fighter (level 8, 76/76 HPs) Began as a Djinni Fire Elementalist on May 19, 2024. Was an Elder of Makhleb. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:04 (262 turns). mohammadb5305 the Fighter (Djinni Fire Elementalist) Turns: 262, Time: 00:02:05 Health: 76/76 AC: 25 Str: 7 XL: 8 Next: 58% Gold: 0 EV: -10 Int: 30 God: Makhleb [****..] SH: 25 Dex: 15 rFire + + . A - +6 shillelagh "Devastator" {shatter} rCold x . . y - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . x - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth q - +6 ring of intelligence HPRegen 0.32/turn r - +6 ring of intelligence %: no teleportation, no spellcasting @: flying, studying Axes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Armour a - a +0 robe x - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. y - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Magical Staves B - the staff "Goegh" {^Fragile rPois rF+ Str+5 Conj Alchemy} (You acquired it in the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rF+: It protects you from fire. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. C - the staff of Lugonu, Witching {^Contam rPois Int+2 Dex+4 Alchemy} (You found it in the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. D - the staff of the Healing Spider {Int+5 Dex+4 Conj} (You found it in the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence (left hand) r - a +6 ring of intelligence (right hand) s - a +6 ring of strength t - a +6 ring of strength E - the ring "Soisham" {rF+ Str+3 SInv} (You found it in the Dungeon) [ring of see invisible] Str+3: It affects your strength (+3). rF+: It protects you from fire. SInv: It lets you see invisible. F - a +6 ring of intelligence Wands j - a wand of paralysis (5) u - a wand of mindburst (16) v - a wand of iceblast (7) w - a wand of light (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions b - 8 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 4 potions of might Skills: + Level 13.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.5 Spellcasting + Level 9.5 Conjurations + Level 9.5 Hexes Level 0.0 Charms + Level 9.5 Summonings + Level 9.5 Necromancy + Level 9.5 Translocations Level 0.0 Transmutations + Level 9.5 Fire Magic + Level 9.5 Ice Magic + Level 9.5 Air Magic + Level 9.5 Earth Magic + Level 9.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 100% 1 b - Scorch Fire 100% 2d9 100% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 100% 3 d - Inner Flame Hex/Fire 64% N/A 100% 3 e - Flame Wave Conj/Fire 64% 2d15 100% 4 f - Summon Small Mammal Summ 100% N/A 100% 1 g - Mercury Vapours Alch/Air 100% N/A 100% 2 h - Jinxbite Hex 100% N/A 100% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion is moderately wounded. You block the jumping spider's attack. PTOANNNG! You block the jumping spider's attack. GONNNNG! The jumping spider pounces on you but does no damage. You block the jumping spider's attack. PTOANNNG! The scorpion stings you but does no damage. The jumping spider pounces on you but does no damage. The jumping spider bites you but does no damage. You sock the jumping spider! The jumping spider, the scorpion and the tarantella shudder. You kill the jumping spider! Makhleb accepts your kill. You kill the scorpion! Makhleb accepts your kill. You feel better. You kill the tarantella! Makhleb accepts your kill. Your Fighting skill increases to level 13! Your Spellcasting skill increases to level 9! Your Conjurations skill increases to level 9! Your Hexes skill increases to level 9! Your Summonings skill increases to level 9! Your Necromancy skill increases to level 9! Your Translocations skill increases to level 9! Your Fire Magic skill increases to level 9! Your Ice Magic skill increases to level 9! Your Air Magic skill increases to level 9! Your Earth Magic skill increases to level 9! Your Alchemy skill increases to level 9! You have reached level 8! You feel agile. You see here a scorpion corpse. E - the ring "Soisham" {rF+ Str+3 SInv} u - a wand of mindburst (16) (gained 3 charges) You see here a +2 plate armour of poison resistance. F - a +6 ring of intelligence Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓..::.▓.:.|.▓.....▓ ▓..)).▓.....▓.|.|.▓ ▓.))).▓.....▓.....▓ ▓.....▓.....▓..†..▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓..ß©ß...▓ ▓........▓...[@...▓ ▓........▓....:...▓ ▓........▓........▓ ▓........▓........▓ ▓.▓....▓.▓†▓†...▓.▓ ▓.††©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A tarantella (D) A jumping spider (D) A yak (D) A golden eye (D) A water moccasin (D) 3 scorpions (D) 2 orc priests (D) 2 jellies (D) An orc wizard (D) An orc (D) 3 jackals (D) A ball python (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mohammadb5305 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D | mohammadb5305 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 70 | D | Became a worshipper of Makhleb the Destroyer 92 | D | Reached skill level 7 in Fighting 92 | D | Reached XP level 2. HP: 31/31 MP: 0/0 93 | D | Entered arena 2. 93 | D | Noticed a water moccasin 93 | D | Found a transporter. 99 | D | Killed a water moccasin 100 | D | Reached skill level 9 in Fighting 100 | D | Reached skill level 5 in Spellcasting 100 | D | Reached skill level 5 in Conjurations 100 | D | Reached skill level 5 in Hexes 100 | D | Reached skill level 5 in Summonings 100 | D | Reached skill level 5 in Necromancy 100 | D | Reached skill level 5 in Translocations 100 | D | Reached skill level 5 in Fire Magic 100 | D | Reached skill level 5 in Ice Magic 100 | D | Reached skill level 5 in Air Magic 100 | D | Reached skill level 5 in Earth Magic 100 | D | Reached skill level 5 in Alchemy 100 | D | Reached XP level 3. HP: 34/39 MP: 0/0 100 | D | Learned a level 1 spell: Summon Small Mammal 100 | D | Reached XP level 4. HP: 39/45 MP: 0/0 100 | D | Reached XP level 5. HP: 43/50 MP: 0/0 100 | D | Learned a level 2 spell: Mercury Vapours 127 | D | Entered arena 3. 127 | D | Noticed a golden eye 127 | D | Found a transporter. 129 | D | Killed a golden eye 129 | D | Reached * piety under Makhleb 130 | D | Reached skill level 10 in Fighting 130 | D | Reached XP level 6. HP: 58/58 MP: 0/0 133 | D | Reached skill level 11 in Fighting 140 | D | Entered arena 4. 140 | D | Found a transporter. 145 | D | Reached ** piety under Makhleb 149 | D | Reached XP level 7. HP: 24/65 MP: 0/0 149 | D | Learned a level 2 spell: Jinxbite 155 | D | Entered arena 5. 155 | D | Noticed a yak 155 | D | Found a transporter. 161 | D | Reached *** piety under Makhleb 163 | D | Killed a yak 164 | D | Reached skill level 12 in Fighting 230 | D | Acquired the staff "Goegh" {^Fragile rPois rF+ Str+5 Conj | Alchemy} 236 | D | Got the staff of Lugonu, Witching {^Contam rPois Int+2 | Dex+4 Alchemy} 239 | D | Got the staff of the Healing Spider {Int+5 Dex+4 Conj} 241 | D | Entered arena 6. 241 | D | Noticed a tarantella 241 | D | Noticed a jumping spider 241 | D | Found a transporter. 244 | D | Reached **** piety under Makhleb 251 | D | Killed a jumping spider 251 | D | Killed a tarantella 252 | D | Reached skill level 13 in Fighting 252 | D | Reached XP level 8. HP: 76/76 MP: 0/0 256 | D | Got the ring "Soisham" {rF+ Str+3 SInv} 262 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 7 9 10 11 13 | 13.8 Spellcasting | 5 6 7 9 | 9.5 Conjurations | 5 6 7 9 | 9.5 Hexes | 5 6 7 9 | 9.5 Summonings | 5 6 7 9 | 9.5 Necromancy | 5 6 7 9 | 9.5 Translocations | 5 6 7 9 | 9.5 Fire Magic | 5 6 7 9 | 9.5 Ice Magic | 5 6 7 9 | 9.5 Air Magic | 5 6 7 9 | 9.5 Earth Magic | 5 6 7 9 | 9.5 Alchemy | 5 6 7 9 | 9.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shillelagh | 6 | 9 | 9 || 24 Use: Potion | 2 | | 2 || 4 Scroll | | | 1 || 1 Armour: Plate armour | 11 | 11 | 26 || 48 Dodge: Dodged | | | 1 || 1 Block: Kite shield | 14 | 15 | 35 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 0 | 98 | 1 | 275.0 | Dungeon | 275 | 275 | 0 | 0 | 98 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 275 daAuts