mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 buckler a +0 scale mail (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 37, D) a +3 heavy hand axe (unseen) (50, 37, D) a +0 mace of draining (unseen) (51, 37, D) the Monograph on Subspace Spells Type Level a - Apportation Translocation 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Gell's Gavotte Translocation 6 (unseen) (52, 37, D) a +5 hand cannon of freezing (unseen) (53, 37, D) a +4 ring of slaying (57, 43, D) a very ugly thing corpse (59, 22, D) a +0 dagger a +0 robe a +0 short sword a +0 robe (59, 36, D) a +2 vampiric halberd (59, 37, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (59, 43, D) a glowing shapeshifter corpse (59, 44, D) an ugly thing corpse (60, 21, D) a +0 spear a spriggan corpse (skeletalised by now) (60, 22, D) a +0 rapier a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (60, 23, D) a +0 quarterstaff a +1 robe of willpower (60, 36, D) the +1 robe of Reason {Str+2 Int+6 Slay-4} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (60, 37, D) a +1 falchion of distortion (unseen) (61, 0, D) a +2 morningstar of venom (unseen) (61, 37, D) a staff of alchemy (unseen) (62, 8, D) a +0 chain mail of poison resistance (62, 9, D) a +1 mace of holy wrath (62, 26, D) the +2 trident "Hounuec" {freeze, +Blink Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. (62, 27, D) a +3 dagger of venom (unseen) (62, 29, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 37, D) a +3 chain mail of cold resistance (unseen) (63, 0, D) a +3 leather armour of fire resistance (63, 16, D) a +4 chain mail of fire resistance (63, 26, D) a +2 spear of venom (63, 27, D) a staff of death (unseen) (63, 36, D) a staff of fire (unseen) (63, 37, D) a +1 quarterstaff of draining (unseen) (63, 41, D) a shapeshifter corpse (64, 16, D) the +2 sling of Grontol {drain, +Blink rElec Str+3 Dex-5} Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. +Blink: It lets you blink. (64, 26, D) a +3 falchion of holy wrath (65, 26, D) a +1 heavy spear (65, 31, D) a black bear corpse (skeletalised by now) (66, 31, D) a wolf corpse (skeletalised by now) (66, 33, D) a +0 rapier a +0 robe (68, 2, D) a +0 trident (69, 1, D) a +0 trident 2 boomerangs (69, 2, D) a +0 trident (69, 36, D) a +4 quarterstaff of speed (unseen) (70, 9, D) the staff "Rummage" {rElec Tloc Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 19, D) a +0 shortbow (71, 10, D) a +0 club a +0 chain mail (71, 17, D) the Charlatan's Orb {orb Evoboost} It massively reduces your stealth. It interferes with translocations, delaying teleports. Evoboost: It boosts the power of your evoked items. (71, 26, D) a +2 ring mail of poison resistance (unseen) (72, 9, D) a +2 mace of protection (unseen) (72, 10, D) a +0 war axe a +0 whip (72, 16, D) a +0 trident 2 boomerangs a staff of air (72, 26, D) the +1 ring mail "Reulimnatol" {rF- Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. (72, 30, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 36, D) a staff of death (73, 1, D) a +5 long sword of flaming (unseen) (73, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 19, D) 3 large rocks a cyclops corpse (skeletalised by now) (73, 26, D) a +4 shortbow (unseen) (73, 27, D) a +0 glaive of protection (73, 30, D) a +0 flail (73, 36, D) a +1 dagger of protection (73, 40, D) a +0 trident (74, 10, D) a +0 mace a +0 ring mail (74, 19, D) a +0 trident (74, 20, D) a +0 trident (74, 30, D) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (74, 41, D) a +1 shortbow of flaming (74, 43, D) a +0 trident a wind drake corpse (skeletalised by now) (75, 41, D) a +0 trident a boomerang a +0 trident a +0 trident a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now)