mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, -1, D) a +0 buckler a +0 scale mail (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 40, D) a +1 flail of protection (unseen) (49, 37, D) a +2 battleaxe of venom (unseen) (50, 37, D) a staff of alchemy (unseen) (51, 37, D) the +6 war axe "Imuosax" {heavy, rC+++ Will- Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. (unseen) (51, 44, D) Giofaegh's Folio of Phantasmal Fulmination Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Monstrous Menagerie Summoning 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 (52, 37, D) the staff of Fawuf {rPois rN+++ Int-2 Conj Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (53, 37, D) a staff of earth (unseen) (59, 36, D) a +1 buckler of positive energy (unseen) (59, 37, D) a staff of earth (unseen) (60, 37, D) a +0 dagger of venom (61, 8, D) the +7 morningstar of Zodyegh {speed, Will+} Will+: It increases your willpower. (61, 16, D) the staff of Dishonour {Fly rPois rN+ Will- Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 37, D) a staff of cold (unseen) (62, 0, D) a +1 hand axe of venom (62, 8, D) a staff of conjuration (62, 17, D) a +2 long sword of holy wrath (62, 19, D) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (62, 26, D) a +2 great mace of venom (62, 27, D) a +2 falchion of flaming (unseen) (62, 37, D) a +8 chain mail of ponderousness (unseen) (62, 41, D) a +0 glaive a naga corpse (62, 42, D) a ball python corpse (62, 43, D) a black mamba corpse (63, 0, D) the +0 leather armour of Vampiric Thralls {rN+ Str+3 Int+2 Dex-5} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. (63, 17, D) the +7 great sword "Ceti" {freeze, Fly rPois Str-4 Dex+9} Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). rPois: It protects you from poison. Fly: It grants you flight. (63, 23, D) a +2 dire flail of protection (unseen) (63, 27, D) a +4 vampiric war axe (63, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 31, D) 4 large rocks (63, 36, D) a staff of alchemy (63, 37, D) a staff of earth (63, 41, D) a +0 scimitar a +0 robe a naga corpse (64, 16, D) a staff of death (64, 17, D) a +3 scale mail of willpower (64, 21, D) a +0 long sword a +0 leather armour (64, 22, D) a +0 dagger (still there?) a +0 ring mail (still there?) a +2 antimagic dire flail (still there?) an elf corpse (skeletalised by now) (still there?) (64, 26, D) the +1 chain mail "Waonab" {Harm Fly rF- Will+ Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Fly: It grants you flight. Harm: It increases damage dealt and taken. (unseen) (64, 27, D) a +3 morningstar of holy wrath (unseen) (64, 30, D) a +0 trident (64, 31, D) a +0 orcbow (64, 41, D) a +0 broad axe (65, 18, D) a +0 rapier an elf corpse (skeletalised by now) (65, 19, D) a +0 short sword a +0 ring mail (65, 26, D) a +3 scimitar of electrocution (unseen) (65, 31, D) a +0 shortbow a centaur corpse (skeletalised by now) (66, 31, D) a +0 orcbow a centaur corpse (skeletalised by now) (67, 0, D) a +1 scimitar of holy wrath (unseen) (69, 36, D) the +6 scimitar of the Hungering Gods {freeze, Will+ Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. (unseen) (70, 8, D) the +7 plate armour of Lauhifun {rN+ Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (70, 37, D) the +6 short sword "Xuaj" {antimagic, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (unseen) (71, 8, D) a +5 lajatang of venom (71, 9, D) a +3 falchion a +0 robe (71, 27, D) a +1 trident of distortion (unseen) (72, 16, D) a +1 great sword of venom (unseen) (72, 19, D) a +0 short sword a draconian corpse (skeletalised by now) (72, 21, D) a +0 dagger a +0 hand axe a draconian corpse (skeletalised by now) (72, 22, D) a +0 short sword (72, 27, D) a +3 chain mail of cold resistance (unseen) (72, 36, D) the +0 lajatang of Qeedgh {freeze, Fly rElec rCorr} rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (73, 1, D) the orb "Efioxkoll" {mayhem, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (73, 16, D) a +3 heavy hand axe (73, 21, D) a +0 whip (73, 27, D) the +1 great sword "Leoptiu" {flame, rPois} rPois: It protects you from poison. (73, 28, D) a +0 rapier an elf corpse (skeletalised by now) (73, 32, D) a +5 war axe of draining (unseen) (73, 33, D) a +0 short sword (73, 36, D) the +5 sling of the Present {freeze, Will+} Will+: It increases your willpower. (73, 37, D) a +1 short sword of venom (73, 41, D) a +0 spear (73, 42, D) a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe a spriggan corpse (74, 21, D) a +0 war axe (75, 2, D) a +0 dagger an elf corpse (skeletalised by now) (75, 32, D) a +0 rapier a +6 scimitar of protection an elf corpse (skeletalised by now)