mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, -1, D) a +0 buckler a +0 scale mail (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a wand of flame (9) (50, 37, D) a ring of flight (51, 37, D) the +6 dagger of Beogh's Favour {freeze, *Noise rElec rF++} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. (unseen) (52, 37, D) a wand of light (6) (53, 37, D) the +6 scale mail of the Stained God {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (60, 36, D) a +2 halberd of protection (61, 26, D) a +0 scale mail of cold resistance (unseen) (61, 36, D) the +1 scale mail "Haobludd" {rCorr Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (62, 0, D) a +1 war axe of flaming (62, 1, D) the +0 barding of Gugeef Ytal {Dex+4} Dex+4: It affects your dexterity (+4). (62, 8, D) a +0 pair of gloves of infusion (62, 10, D) a +0 trident an orc corpse (skeletalised by now) (62, 16, D) a +0 sling of freezing (62, 17, D) a staff of earth (unseen) (62, 26, D) a +1 quarterstaff of holy wrath (62, 37, D) a +7 short sword of protection (62, 43, D) a culicivora corpse (63, 4, D) a yak corpse (skeletalised by now) (63, 11, D) a +0 flail a +0 dagger a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 36, D) a staff of cold (63, 37, D) a +0 heavy broad axe (63, 41, D) a redback corpse (64, 16, D) a +0 vampiric spear (unseen) (64, 17, D) the +0 leather armour "Gygh" {Dex+7} Dex+7: It affects your dexterity (+7). (64, 20, D) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (64, 21, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 27, D) a book of the Tundra (64, 30, D) a bullfrog corpse (skeletalised by now) (64, 43, D) a wolf spider corpse (65, 20, D) a +0 dagger a +0 robe a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (66, 20, D) a +0 mace a +0 leather armour a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (66, 31, D) a bullfrog corpse (skeletalised by now) (68, 0, D) a +2 chain mail of fire resistance (68, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 2, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (70, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 8, D) a staff of air (70, 10, D) an adder corpse (skeletalised by now) (70, 37, D) a +3 war axe of freezing (unseen) (71, 27, D) a +2 war axe of freezing (unseen) (71, 37, D) a +0 scale mail of positive energy (unseen) (72, 8, D) a +2 dagger of freezing (72, 11, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 27, D) the +7 glaive of Paper {flame, rF++ Dex-4} Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. (unseen) (72, 37, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (72, 39, D) a +0 mace (72, 40, D) a +0 dagger a draconian corpse (skeletalised by now) (73, 11, D) a ball python corpse (skeletalised by now) (73, 27, D) a +0 heavy trident (73, 36, D) a +10 plate armour of ponderousness (73, 37, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (73, 41, D) a +0 trident (73, 42, D) a +0 war axe a +0 flail a draconian corpse (skeletalised by now) (73, 43, D) a +0 falchion (74, 41, D) a +0 whip (75, 1, D) a staff of cold (75, 42, D) a +0 whip (75, 43, D) a +0 club