mohammadb5305 the Dungeon (0, 50, D) the staff "Conservator" {^Fragile rF- rC+ rCorr Ice Earth} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (0, 51, D) a book of Lightning (1, 32, D) a Codex of Conductivity (1, 33, D) a ring of positive energy (1, 34, D) the +6 falchion of the Genius {freeze, rElec Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (1, 50, D) the ring of Naoss {*Corrode Str+9 Int+6 SInv} [ring of intelligence] Str+9: It affects your strength (+9). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (1, 51, D) the +2 falchion "Gusel" {speed, Str+3} Str+3: It affects your strength (+3). (unseen) (1, 52, D) a +4 heavy mace (2, 14, D) a staff of death (unseen) (2, 15, D) the staff of Somewhere Else {rN+ rCorr Str+2 Conj Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (2, 16, D) a +1 orcbow of electrocution (unseen) (2, 32, D) a +1 pair of gloves of strength (2, 33, D) a staff of cold (2, 34, D) a staff of death (2, 50, D) an amulet of the acrobat (2, 51, D) a +2 whip of electrocution (2, 52, D) a book of Necromancy (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +2 arbalest of flaming (3, 32, D) the ring "Lyucsoss" {rElec rPois rF+ Will- Dex+7} [ring of poison resistance] Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (3, 33, D) a staff of alchemy (3, 34, D) the +8 rapier "Gagitaz" {antimagic, rF+ Will- Int+3 SInv} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. (3, 50, D) Sif Muna's Anthology of Iotic Cold Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Summon Ice Beast Ice/Summoning 3 c - Hoarfrost Cannonade Ice/Alchemy 5 (3, 51, D) a +0 scimitar of freezing (3, 52, D) the ring of Nedghaimp {rC++ rCorr Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (3, 55, D) a +0 scimitar of flaming (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a ring of wizardry (4, 15, D) an amulet of the acrobat (4, 16, D) a staff of air (4, 33, D) a +2 crystal plate armour (4, 34, D) a +5 plate armour of ponderousness (4, 51, D) a +4 morningstar of holy wrath (4, 52, D) a book of Dangerous Friends (5, 14, D) the +0 spear "Biof" {protect, Fly rN++ Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. Fly: It grants you flight. (5, 15, D) a staff of alchemy (5, 16, D) the +5 robe of Paug {rPois rN+ Dex-3 SInv} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (5, 32, D) a +1 broad axe of flaming (5, 34, D) a +6 ring of dexterity (5, 52, D) a +2 robe of willpower (6, 14, D) a +1 chain mail of fire resistance (6, 15, D) a staff of cold (6, 33, D) a +0 falchion of electrocution (6, 50, D) a beast talisman (6, 51, D) a +4 scale mail of cold resistance (6, 52, D) a staff of earth (6, 55, D) a +0 scimitar (7, 14, D) a book of Sloth (7, 15, D) the staff of the Radish {rElec rPois Dex+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, 16, D) a +1 war axe of distortion (7, 23, D) Sif Muna's Grimoire of Outbursts Spells Type Level a - Static Discharge Conjuration/Air 2 b - Iskenderun's Battlesphere Conjuration 5 c - Chain Lightning Conjuration/Air 9 Sif Muna's Quarto of Seismic Arcane Weapons Spells Type Level a - Static Discharge Conjuration/Air 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Arcjolt Conjuration/Air 5 e - Chain Lightning Conjuration/Air 9 f - Fire Storm Conjuration/Fire 9 (7, 33, D) the staff of Nice Responsibility {MP+7 Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. MP+7: It affects your magic capacity (+7). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, 34, D) a +2 chain mail of fire resistance (7, 50, D) a book of Frost (7, 51, D) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). (7, 52, D) a book of the Wilderness (7, 59, D) an Everburning Encyclopedia Sif Muna's Disquisition on Combat Magic and Kindling Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 Sif Muna's Spellbook of the Sulphurous Discharge Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Flame Wave Conjuration/Fire 4 c - Ignition Fire 8 Sif Muna's Papyrus of Cooperative Wildfire Spells Type Level a - Call Canine Familiar Summoning 3 b - Sticky Flame Fire/Alchemy 4 c - Animate Armour Summoning/Earth 4 d - Fireball Conjuration/Fire 5 e - Plasma Beam Fire/Air 6 f - Haunt Necromancy/Summoning 7 g - Ignition Fire 8 an Everburning Encyclopedia (8, 14, D) the +8 plate armour of Lethargy {rPois Regen+ Int-5 Stlth-} Int-5: It affects your intelligence (-5). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the +2 troll leather armour of Supple Strength {Rampage rElec rF- Regen+ Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the +0 robe of Untold Secrets {MP+10 Str+5} Str+5: It affects your strength (+5). MP+10: It affects your magic capacity (+10). (8, 16, D) a +2 mace of draining (8, 32, D) a +2 hand axe of draining (8, 50, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (9, 32, D) a ring of willpower (9, 33, D) a +2 orcbow of flaming (9, 34, D) a scroll of brand weapon (9, 50, D) the amulet of Vodka {Faith rPois rCorr Int+6} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+6: It affects your intelligence (+6). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (9, 51, D) a +1 heavy spear (unseen) (9, 52, D) a +4 flail of freezing a +4 scale mail of cold resistance (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a +6 ring of intelligence (10, 16, D) a staff of conjuration (10, 33, D) a staff of conjuration (10, 34, D) the +2 scale mail of the Heavens {rN+} rN+: It protects you from negative energy. (10, 50, D) a +0 robe (10, 51, D) a book of Spontaneous Combustion (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) the staff of the Enchanting Gods {+Blink rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, 15, D) a +2 scale mail of poison resistance (11, 16, D) a scroll of brand weapon (11, 33, D) a +1 demon trident of venom (11, 34, D) a +5 sling of freezing (11, 50, D) a +2 leather armour of willpower (11, 51, D) a +2 whip of distortion (unseen) (11, 52, D) a +1 ring mail of poison resistance (12, 14, D) Xysuutt's Tome of the Pestle and the Tesseract Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Alistair's Intoxication Alchemy 5 c - Irradiate Conjuration/Alchemy 5 (12, 15, D) a book of the Wilderness (12, 16, D) a +0 plate armour of fire resistance (12, 33, D) a scroll of brand weapon (12, 50, D) a scroll of brand weapon (12, 51, D) a staff of death (unseen) (12, 53, D) an amulet of magic regeneration an amulet of regeneration (13, 32, D) the +6 leather armour of the Unseen Realm {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (13, 33, D) the Tome of Associated Maleficia Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Canine Familiar Summoning 3 (13, 34, D) a staff of alchemy (13, 51, D) the Encyclopedia of Vivid Nightshade Spells Type Level a - Magic Dart Conjuration 1 b - Animate Dead Necromancy 4 c - Irradiate Conjuration/Alchemy 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (13, 52, D) a +3 chain mail of willpower (14, 50, D) a staff of alchemy (14, 51, D) a +2 heavy shortbow (14, 52, D) a ring of protection from cold (18, 48, D) the +4 flail of the Volcano {drain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (18, 50, D) the ring of Antoimur {rPois Dex+3 Slay+4 Stlth+} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (19, 0, D) a book of the Earth (19, 1, D) the amulet of the Little Devil {Acrobat *Slow rN+ Will+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rN+: It protects you from negative energy. Will+: It increases your willpower. *Slow: It may slow you when you take damage. (19, 16, D) a +0 orcbow of flaming (19, 17, D) a +1 glaive of venom (19, 32, D) a wand of digging (7) (19, 33, D) a Trismegistus Codex (19, 48, D) a book of Scorching (19, 49, D) the +7 falchion of the Scroll {pain, ^Fragile Fly Int+6 SInv} Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (19, 50, D) the ring of Eternal Harmony {Will- Str+9 Int+6 Dex+4 Stlth-} [ring of intelligence] Str+9: It affects your strength (+9). Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Will-: It decreases your willpower. Stlth-: It makes you less stealthy. a polar bear skeleton (20, 1, D) a +1 heavy quarterstaff (20, 16, D) Maxwell's Memoranda (20, 17, D) an amulet of faith (20, 32, D) a staff of death (20, 33, D) a +2 vampiric long sword (20, 48, D) the +2 whip "Zosog" {drain, rC+ Will+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Will+: It increases your willpower. (21, 0, D) a staff of cold (21, 16, D) a +0 short sword (21, 19, D) a +0 halberd a red draconian corpse (skeletalised by now) (21, 33, D) a +3 chain mail of cold resistance (21, 34, D) a +4 trident of distortion (21, 48, D) a staff of conjuration (21, 49, D) a +0 battleaxe of freezing (21, 50, D) a +1 helmet of see invisible (21, 51, D) +0 ice dragon scales an ice dragon skeleton (21, 52, D) an ice dragon skeleton (22, 1, D) a book of Displacement (22, 16, D) the +1 leather armour of Tulips {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (22, 17, D) the +0 battleaxe of the Original Sin {venom, Fly rPois rF++ Dex-4} Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. (22, 20, D) a +2 demon trident of electrocution (22, 32, D) a +2 morningstar of distortion (22, 33, D) a book of Iron (22, 34, D) the +1 spear of Taxation {freeze, Int+5} Int+5: It affects your intelligence (+5). (22, 48, D) a +1 battleaxe of flaming (22, 50, D) a +2 great sword of electrocution (22, 51, D) a +1 heavy glaive a frost giant skeleton (22, 52, D) a +0 battleaxe of freezing a frost giant skeleton (22, 54, D) an ice dragon skeleton (23, 0, D) a staff of alchemy (23, 1, D) a +3 trident of venom (23, 16, D) a +0 mace (23, 17, D) the +0 scale mail "Inops" {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (23, 18, D) a staff of air (23, 48, D) a staff of alchemy (23, 49, D) the +1 arbalest of Emycw {freeze, rC- Int+7} Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. (23, 50, D) the +10 orcbow of Kamach {drain, rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. (23, 55, D) +0 ice dragon scales an ice dragon skeleton (24, 0, D) a ring of willpower (24, 18, D) an amulet of the acrobat (24, 19, D) a +5 long sword of flaming a +0 cloak a +6 ring of intelligence a red draconian corpse (skeletalised by now) (24, 20, D) a +0 war axe (24, 32, D) a +2 dagger of draining (24, 33, D) a +2 plate armour of poison resistance (24, 49, D) a wand of digging (5) (24, 50, D) the +12 great sword of Unagiel {elec, rElec Str+5 Dex-5} Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. (25, 0, D) a staff of conjuration (25, 1, D) a staff of death (25, 13, D) a +0 dagger a +0 robe (25, 16, D) a +2 ring mail of poison resistance (25, 17, D) a +2 mace of holy wrath (25, 18, D) a +0 hand axe a ring of protection from fire a staff of air (25, 32, D) a ring of ice a +6 ring of dexterity (25, 34, D) a staff of conjuration (25, 48, D) a wand of digging (5) (25, 49, D) a +6 ring of dexterity (25, 50, D) a staff of cold (25, 52, D) a +0 battleaxe of freezing a frost giant skeleton (25, 53, D) a +0 battleaxe of freezing a ring of positive energy a frost giant skeleton (26, 0, D) a +2 robe of positive energy (26, 1, D) a Young Poisoner's Handbook (26, 16, D) a staff of cold (26, 17, D) a +1 spear of pain (26, 19, D) the +0 battleaxe of Premature Burial {holy, Dex+4} Dex+4: It affects your dexterity (+4). (26, 20, D) a +0 long sword a green draconian corpse (skeletalised by now) (26, 33, D) the Opusculum on the Valley and Elsewhere Spells Type Level a - Teleport Other Translocation 3 b - Bombard Conjuration/Earth 6 (26, 34, D) the +4 arbalest of Linearity {flame, ^Contam rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (26, 48, D) a +3 chain mail of cold resistance (26, 49, D) a ring of protection from fire (26, 50, D) a staff of air (26, 57, D) Great Wizards, Vol. VII a book of the Moon a book of the Moon a book of the Moon Great Wizards, Vol. VII (26, 59, D) Great Wizards, Vol. VII (27, 0, D) a +5 mace of holy wrath (27, 1, D) a +2 mace of protection (unseen) (27, 12, D) a +0 robe (27, 17, D) a ring of positive energy (27, 19, D) a +0 long sword (27, 32, D) a staff of alchemy (27, 33, D) the +2 battleaxe of Cusmoj {venom, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (27, 34, D) a staff of conjuration (27, 49, D) a +5 great sword of holy wrath (27, 50, D) a staff of fire (27, 55, D) +0 ice dragon scales an ice dragon skeleton (28, -1, D) a +6 ring of strength a +6 ring of dexterity (28, 1, D) a staff of alchemy (unseen) (28, 13, D) a +0 heavy war axe a +0 chain mail (28, 17, D) a +0 rapier of speed (28, 20, D) a +0 war axe (28, 32, D) a staff of fire (28, 33, D) a Young Poisoner's Handbook (28, 48, D) a staff of earth (28, 49, D) a +0 ring mail of poison resistance (28, 50, D) the Codex of Bodies Spells Type Level a - Dispel Undead Necromancy 4 b - Rimeblight Ice/Necromancy 7 c - Death's Door Necromancy 9 (29, 0, D) the staff of the Mashing Penguin {rPois rN++ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 1, D) a +0 chain mail of cold resistance (29, 16, D) a +2 robe of willpower (29, 17, D) a wand of digging (6) (29, 32, D) the +5 glaive of Immorality {spect, +Blink rF- rC+ rN++} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. (29, 33, D) the +2 broad axe of the Tired Continents {elec, Dex+4} Dex+4: It affects your dexterity (+4). (29, 48, D) a +3 shortbow (29, 49, D) the +11 morningstar of Diet Blood {heavy, *Noise rC+ Int+7} Int+7: It affects your intelligence (+7). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. (29, 50, D) +2 ice dragon scales (30, 49, D) a +6 ring of intelligence (30, 50, D) a +5 dagger of draining (31, 48, D) the +6 executioner's axe "Uquceor" {speed, rElec} rElec: It insulates you from electricity. (31, 49, D) an amulet of faith (32, 50, D) a ring of fire (33, 48, D) a staff of death (33, 49, D) a +3 scale mail of cold resistance (34, 14, D) a +0 great sword of flaming (34, 28, D) a +0 robe (34, 48, D) a +6 ring of strength (34, 49, D) a wand of digging (3) (34, 50, D) a +0 war axe of flaming (35, 0, D) a +2 plate armour of willpower (35, 15, D) a +0 falchion of draining (35, 29, D) the staff "Efeathrem" {rN+ Will++ Str+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (36, 0, D) the +3 ring mail of the Past {MP+7} MP+7: It affects your magic capacity (+7). (36, 1, D) a scroll of brand weapon (36, 15, D) 2 large rocks a book of Blasting (36, 28, D) a wand of digging (6) (36, 29, D) a +4 battleaxe of venom (unseen) (37, 0, D) a +2 great sword of holy wrath (37, 1, D) a +2 robe of positive energy (37, 4, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (37, 15, D) a +1 long sword of protection (37, 29, D) a wand of flame (12) (38, 0, D) a +1 spectral giant club (38, 1, D) the +4 war axe "Yshety" {heavy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (38, 14, D) the +7 rapier of the Shrinking Queen {heavy, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (38, 15, D) 4 scrolls of enchant armour (38, 23, D) a +0 giant club an ogre corpse (skeletalised by now) (38, 28, D) a book of Storms (38, 29, D) a wand of flame (9) (38, 48, D) a +2 spectral quarterstaff (38, 50, D) a +0 hand axe (39, 0, D) a +0 spear of freezing (39, 1, D) a +3 leather armour of cold resistance (39, 2, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (39, 18, D) 3 large rocks (39, 22, D) a +0 troll leather armour a troll corpse (skeletalised by now) (39, 28, D) a book of Battle (39, 29, D) a staff of cold (unseen) (39, 48, D) a blade talisman (39, 49, D) a +2 plate armour of fire resistance (40, 1, D) the +5 glaive of the Guard {elec, spectral} (40, 14, D) a staff of alchemy (40, 18, D) 4 large rocks (40, 28, D) the +8 rapier "Beetleslayer" {distort, ^Fragile rPois Str+8} Str+8: It affects your strength (+8). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (unseen) (40, 29, D) Hirchep's Annotations on Evil Spells Type Level a - Rimeblight Ice/Necromancy 7 b - Infestation Necromancy 8 (unseen) (40, 45, D) a +0 long sword a +0 robe (40, 50, D) a staff of alchemy (40, 53, D) a +3 heavy great sword (40, 56, D) a +0 dagger a +0 cloak a ring of poison resistance (41, 0, D) a +2 spectral quarterstaff (41, 2, D) the +4 demon whip "Zuofurim" {pain, rC+ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (41, 6, D) a rime drake corpse (skeletalised by now) (41, 14, D) a staff of cold (41, 15, D) an amulet of faith (41, 21, D) 6 large rocks (41, 28, D) a staff of conjuration (unseen) (41, 29, D) the +2 helmet of Responsibility {Fly rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (41, 49, D) a +1 shortbow of draining (41, 50, D) a book of Minor Magic (41, 53, D) a +0 battleaxe a +0 cloak a +2 scimitar of flaming a +0 mace a black draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (42, 0, D) the +5 halberd "Imil" {speed, rElec rF- Will++ Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (42, 1, D) the +11 hand axe of Karma {freeze, rElec} rElec: It insulates you from electricity. (42, 10, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) a death drake corpse (skeletalised by now) (42, 11, D) a death drake corpse (skeletalised by now) (42, 14, D) a +6 ring of strength (42, 15, D) a +3 orcbow of flaming (42, 19, D) 5 large rocks (42, 23, D) a +1 battleaxe of freezing (42, 28, D) a wand of mindburst (5) (42, 29, D) a staff of alchemy (unseen) (42, 43, D) a frilled lizard skeleton (42, 48, D) a +0 dagger (42, 49, D) a staff of conjuration (42, 50, D) a +3 chain mail of fire resistance (42, 52, D) a +0 mace the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +0 halberd a +0 scimitar a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (42, 53, D) a +0 glaive a yellow draconian corpse (skeletalised by now) (42, 54, D) a +0 battleaxe (43, 14, D) a staff of fire (43, 15, D) the staff "Ager Hialox" {rF+ Str+3 Conj Summ} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 22, D) 4 large rocks a cyclops corpse (skeletalised by now) (43, 24, D) a +0 giant club a +0 giant spiked club (43, 25, D) a +0 giant club a +0 giant club (43, 28, D) a book of Death (43, 29, D) a book of Blasting (43, 49, D) a +0 short sword (43, 50, D) a +0 flail (43, 52, D) a +2 spectral quarterstaff a +0 whip a +0 cloak a purple draconian corpse (skeletalised by now) (43, 53, D) a +0 great mace a +0 cloak a black draconian corpse (skeletalised by now) (43, 54, D) a +0 war axe a +0 cloak a +0 tower shield (43, 55, D) a +0 short sword a +0 cloak (44, 23, D) a +0 giant spiked club a +0 giant club (44, 24, D) a +0 giant club a +0 giant spiked club (44, 48, D) a book of Geomancy (44, 49, D) a staff of death (44, 51, D) a +2 helmet of intelligence (44, 52, D) a +0 battleaxe of flaming a black draconian corpse (skeletalised by now) (44, 54, D) a +0 battleaxe (45, 22, D) a +0 giant club a +0 giant club (45, 24, D) a troll corpse (skeletalised by now) (45, 48, D) a staff of alchemy (45, 49, D) a book of Touch (45, 50, D) a +2 plate armour of fire resistance (45, 51, D) a +0 long sword the staff "Ysonk" {rF+ Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (45, 52, D) a +0 battleaxe a +1 cloak the +10 hand axe "Conservator" {speed, rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a white draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (45, 53, D) a +0 cloak a green draconian corpse (skeletalised by now) (45, 55, D) a +0 long sword (45, 56, D) a +0 flail of distortion a +2 buckler of protection a black draconian corpse (skeletalised by now) (45, 57, D) a +0 war axe (still there?) a +0 cloak of poison resistance (still there?) a +0 tower shield (still there?) a black draconian corpse (skeletalised by now) (still there?) (46, 48, D) a +0 short sword (46, 49, D) 4 scrolls of enchant armour (46, 51, D) a +1 heavy war axe (46, 52, D) a +0 hand axe a +0 mace a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (46, 53, D) a +0 short sword (47, 50, D) a +2 robe (47, 51, D) a +0 long sword a +2 chain mail of fire resistance (47, 52, D) the +9 sword of Zonguldrok {reap} a +0 flail a +0 short sword (47, 53, D) a +0 war axe a white draconian corpse (skeletalised by now) (47, 54, D) a +0 battleaxe a +3 glaive a red draconian corpse (skeletalised by now) (47, 55, D) a +0 scimitar a +0 flail a black draconian corpse (skeletalised by now) (47, 56, D) a +0 hand axe a black draconian corpse (skeletalised by now) (48, 48, D) an Everburning Encyclopedia (48, 49, D) a staff of cold (48, 51, D) a +0 glaive a granite talisman a green draconian corpse (skeletalised by now) (48, 53, D) a +1 orcbow of flaming a +0 halberd a +0 scimitar a +0 trident a red draconian corpse (skeletalised by now) (48, 54, D) a +3 morningstar of pain the +1 shortbow of Adverse Possession {antimagic, rN+ Int+6 SInv} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. SInv: It lets you see invisible. (48, 58, D) a +0 trident a black draconian corpse (skeletalised by now) (49, 1, D) a +6 ring of dexterity a +6 ring of strength a ring of flight (49, 12, D) a staff of cold (unseen) (49, 24, D) a +4 chain mail of cold resistance (unseen) (49, 36, D) a staff of air (unseen) (49, 37, D) a +6 ring of intelligence (49, 48, D) a +2 ring mail of fire resistance (49, 49, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (49, 51, D) a +0 flail a purple draconian corpse (skeletalised by now) (49, 52, D) a +0 flail the ring of Diviteagg {rF+ rN+ rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 cloak a +0 rapier a +0 cloak a yellow draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (49, 53, D) a +0 glaive a red draconian corpse (skeletalised by now) (49, 56, D) a +2 battleaxe of flaming (50, 1, D) a +0 heavy hand axe (unseen) (50, 12, D) the +8 falchion of the Spheres {vamp, rPois rC+ Str-5 Int+5} Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rPois: It protects you from poison. (50, 13, D) a staff of air (50, 24, D) a +1 spear of pain (unseen) (50, 25, D) a +2 whip of pain (50, 37, D) the +0 ring mail "Lilenele" {rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (50, 38, D) a +0 dagger a +0 robe (50, 49, D) a +0 hand axe (50, 52, D) a +0 glaive a +0 cloak a +1 trident of venom a red draconian corpse (skeletalised by now) (50, 53, D) a +0 flail a white draconian corpse (skeletalised by now) (50, 54, D) a +1 spectral quarterstaff a white draconian corpse (skeletalised by now) (51, 0, D) the +2 spear "Dehasch" {vamp, Stlth+} Stlth+: It makes you more stealthy. (unseen) (51, 1, D) a staff of alchemy (51, 24, D) the +0 leather armour of Vehumet's Esteem {Harm Rampage rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (51, 25, D) a staff of alchemy (51, 28, D) a +1 battleaxe of freezing (51, 36, D) a +2 heavy trident (51, 38, D) a +0 dagger of flaming a +0 robe (51, 39, D) a +0 glaive (51, 40, D) a +0 broad axe a +0 chain mail (51, 48, D) a +0 flail (51, 49, D) Soyligit's Folio of Seismic Freezing Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Freezing Cloud Conjuration/Ice/Air 5 (51, 52, D) a +0 halberd (51, 54, D) a +0 trident a black draconian corpse (skeletalised by now) (52, 0, D) a +3 battleaxe of freezing (unseen) (52, 12, D) a +4 sling of freezing (52, 24, D) the +6 great sword of the Dancing Gods {drain, rPois rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison. (52, 25, D) a scroll of brand weapon (52, 28, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (52, 36, D) the staff of Equivalence {rElec rF+ rCorr Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) a +2 quarterstaff of draining (52, 48, D) the +0 crystal plate armour of Opaxewiw {rElec rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. rElec: It insulates you from electricity. (52, 49, D) a +4 rapier of electrocution (52, 50, D) a staff of fire (52, 53, D) a +0 hand axe the ring "Lykkyinu" {Fly Wiz Dex+5} [ring of wizardry] It improves your spell success rate. Dex+5: It affects your dexterity (+5). Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. (53, 0, D) the +2 pair of boots "Jiympof" {rElec} rElec: It insulates you from electricity. (53, 1, D) a wand of digging (6) (53, 24, D) a staff of earth (53, 25, D) a +2 arbalest of electrocution (53, 36, D) a ring of positive energy (53, 37, D) the +3 quarterstaff of the Warrior {antimagic, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. a +0 robe the amulet of High {rF+ Will+++ RegenMP+ rCorr Dex-4} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. (53, 49, D) a +0 long sword (54, 1, D) a +2 ring mail of cold resistance (unseen) (54, 12, D) a +1 antimagic trident (54, 13, D) a +2 great sword of flaming (54, 24, D) a staff of alchemy (54, 25, D) a wand of digging (5) (54, 36, D) a +4 long sword (unseen) (54, 48, D) a book of Unlife (54, 49, D) the Encyclopedia of the Torch and Hail Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Metabolic Englaciation Hexes/Ice 5 (54, 50, D) a +0 scimitar (55, 0, D) a +4 ring of protection (55, 9, D) a bullfrog corpse (skeletalised by now) (55, 13, D) a +1 cloak of preservation (55, 24, D) a staff of air (56, 8, D) a wyvern corpse (skeletalised by now) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (56, 9, D) a cane toad corpse (skeletalised by now) (56, 20, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) a ghoul skeleton (57, 7, D) a dream sheep corpse (skeletalised by now) (57, 8, D) a water moccasin corpse (skeletalised by now) (58, 47, D) a +1 cloak of preservation (58, 48, D) a scroll of brand weapon (58, 49, D) a +0 dagger (59, 36, D) a +0 war axe (59, 47, D) a +0 flail (59, 50, D) a +2 long sword of protection a +0 plate armour an orc skeleton (59, 51, D) the staff of Buof {rN+ Will+ Int+4 Dex-2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe an orc skeleton (60, 36, D) a +1 vampiric rapier (unseen) (60, 37, D) a staff of cold (60, 47, D) the amulet of Sitaecas {RegenMP+ Str+2 Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). RegenMP+: It increases your rate of magic regeneration. (60, 48, D) a +0 halberd of protection (60, 49, D) a +0 chain mail (60, 50, D) a +0 short sword a +2 ring mail of fire resistance a warg skeleton an orc skeleton (61, 0, D) a staff of earth (61, 8, D) a staff of fire (61, 16, D) a staff of alchemy (unseen) (61, 36, D) a +2 spectral giant club (61, 47, D) a +2 shortbow of flaming (61, 49, D) a +4 rapier of flaming (61, 50, D) a +0 dire flail a +0 chain mail an orc skeleton (61, 52, D) a +0 giant club a +0 giant spiked club a +1 great sword of holy wrath a +0 chain mail a two-headed ogre skeleton an orc skeleton a warg skeleton (62, 1, D) a +2 long sword of electrocution (62, 2, D) a +0 spear a +0 robe (62, 8, D) a +1 orcbow of flaming (62, 16, D) a +4 battleaxe of freezing (unseen) (62, 36, D) a +2 heavy mace (62, 37, D) a +0 buckler a +0 scale mail (62, 47, D) a book of Scorching (62, 48, D) a +0 dagger (62, 50, D) a +2 great mace a +0 chain mail an orc skeleton (62, 52, D) a +0 glaive a +0 plate armour a ring of see invisible an orc skeleton (63, 0, D) the +0 chain mail "Ruheatzo" {rPois Will- Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will-: It decreases your willpower. (63, 13, D) a jackal corpse (skeletalised by now) (63, 16, D) a +1 heavy glaive (63, 27, D) a +5 heavy morningstar (63, 37, D) a +1 spear of venom (63, 48, D) a staff of earth (63, 49, D) a +0 robe of willpower (63, 50, D) a staff of fire the +0 steam dragon scales "Tecrad" {+Blink rN+ Will++ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. +Blink: It lets you blink. a +0 giant club a +5 morningstar of holy wrath an ogre skeleton (63, 51, D) a +0 dagger a +0 robe an orc skeleton (64, 12, D) a jackal corpse (skeletalised by now) (64, 13, D) a bullfrog corpse (skeletalised by now) (64, 16, D) a +5 quarterstaff of speed (64, 47, D) a +0 chain mail (64, 50, D) a +2 war axe a +0 arbalest a +3 plate armour of fire resistance a +1 short sword of venom a +0 chain mail a +1 great sword of holy wrath a +0 robe a +2 sling of draining an orc skeleton an orc skeleton (64, 51, D) 4 large rocks a stone giant skeleton (64, 52, D) 3 large rocks a stone giant skeleton (64, 53, D) a +2 great sword a +0 plate armour (65, 26, D) the +2 leather armour of the Parsimonious God {rElec} rElec: It insulates you from electricity. (65, 32, D) a +0 animal skin a -2 spear (65, 47, D) the +2 quarterstaff "Ekantoug" {flame, +Blink Fly rF+ Stlth+} rF+: It protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (65, 48, D) a +0 hand axe (65, 49, D) a +0 dagger (65, 50, D) a +0 battleaxe a +0 plate armour the ring "Goq Linil" {Int+6 Dex+4 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 giant spiked club a +0 dire flail a +0 orcbow a +0 chain mail an orc skeleton (65, 51, D) 5 large rocks a stone giant skeleton (65, 52, D) a +0 great sword a +0 chain mail (65, 53, D) 5 large rocks (66, 33, D) a +4 scimitar of flaming a ring of flight a +0 flail of distortion a +2 scale mail of fire resistance (66, 49, D) a staff of alchemy (66, 50, D) a +0 hand axe a +0 ring mail 3 large rocks a +0 club a +0 robe a ring of see invisible (66, 51, D) a +0 giant club (66, 52, D) a +0 trident a +2 plate armour of cold resistance a +0 short sword an orc skeleton an orc skeleton (67, 31, D) a +0 robe a +0 giant club the ogre corpse of Erolcha (skeletalised by now) (67, 32, D) a +0 leather armour a +0 rapier a +0 ring mail a +6 flail of holy wrath (67, 47, D) a staff of conjuration (67, 48, D) a staff of death (67, 50, D) the staff of Afedgh {*Corrode rElec rN+ Int+5 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe a +2 great mace a +0 plate armour a ring of ice (67, 51, D) a +0 great sword a +0 plate armour a ring of willpower (67, 52, D) a +0 dagger a +2 robe of positive energy an orc skeleton (68, 2, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (68, 47, D) a +0 dagger (68, 49, D) a +0 chain mail (68, 50, D) a +0 trident a +1 arbalest of flaming a +2 long sword of electrocution a +0 chain mail an orc skeleton (68, 51, D) a +0 short sword an orc skeleton (69, 0, D) a +4 heavy mace (69, 1, D) a +0 trident 3 boomerangs (69, 2, D) a +0 trident (69, 36, D) a +3 sling of flaming (69, 47, D) a book of Iron (69, 48, D) the Opusculum on Lava Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Summon Blazeheart Golem Fire/Summoning 4 (69, 50, D) a +2 spectral quarterstaff a +0 arbalest a +0 plate armour a +2 great sword of draining a +0 plate armour a Fen Folio (69, 51, D) a +0 giant club (69, 53, D) a +0 short sword (70, 37, D) the +9 great sword of Dishonesty {heavy, Str+2} Str+2: It affects your strength (+2). (70, 47, D) a staff of earth (70, 49, D) a +0 long sword (70, 51, D) a +1 vampiric short sword the +0 plate armour "Parreosup" {+Inv rC+ rCorr SInv} rC+: It protects you from cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. an orc skeleton (70, 53, D) a +2 glaive of venom a +3 chain mail of cold resistance (71, 8, D) a staff of earth (71, 16, D) a +3 vampiric short sword (unseen) (71, 26, D) a +0 heavy great mace (71, 28, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 47, D) a book of Power (71, 48, D) the +0 falchion of Symmetry {pain, rCorr Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (71, 49, D) a staff of air (71, 50, D) a +0 glaive a +0 plate armour the ring "Sehaclor" {rElec rC+ Will++ Str-5 SInv} [ring of see invisible] Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. a +0 giant club an ogre skeleton (71, 51, D) a +0 giant club a +0 giant club a +0 halberd a +0 plate armour a two-headed ogre skeleton (72, 16, D) a +2 quarterstaff of holy wrath (72, 17, D) a +4 spectral giant club (72, 26, D) a +1 chain mail of willpower (72, 27, D) a +0 ring mail of willpower (72, 48, D) a +0 ring mail (72, 51, D) a +2 great sword of draining a +0 plate armour (72, 52, D) the +6 bardiche of Mandamus {venom, rCorr Int+2} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 chain mail an orc skeleton (73, 16, D) a staff of fire (73, 17, D) a staff of alchemy (73, 21, D) a +0 scythe a +0 robe (73, 23, D) a +3 quarterstaff of chaos a +2 cloak (73, 27, D) a +4 scale mail of willpower (73, 28, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 32, D) a +0 trident (73, 41, D) a +0 spear (73, 42, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (73, 47, D) a +0 mace (73, 48, D) a book of Flames (73, 49, D) a +0 battleaxe (73, 50, D) a +0 giant club (74, 13, D) a +5 dire flail a +0 robe (74, 22, D) a +1 battleaxe of freezing a +0 robe a +0 dagger a +0 robe (74, 23, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (74, 29, D) a +0 trident 2 boomerangs (74, 30, D) a +0 trident 3 boomerangs (74, 31, D) a wind drake corpse (skeletalised by now) (74, 42, D) a +0 spear 4 curare-tipped darts a +0 buckler a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (74, 43, D) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (74, 47, D) a staff of conjuration (74, 48, D) a book of the Tundra (74, 49, D) the +1 hand axe of Bogus {pain, Str+3} Str+3: It affects your strength (+3). (75, 21, D) a +1 battleaxe of freezing a +0 robe (75, 22, D) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (75, 47, D) a +5 longbow (75, 48, D) a talisman of death (75, 49, D) a +0 war axe