mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a staff of earth (unseen) (61, 2, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (61, 3, D) a +0 club a +0 ring mail (61, 8, D) a +0 flail of holy wrath (62, 0, D) a +1 morningstar of protection (62, 3, D) a +0 club (62, 9, D) a staff of alchemy (62, 16, D) the Unrestrained Analects (62, 26, D) a +3 orcbow of draining (62, 27, D) a staff of conjuration (63, 3, D) a +0 dagger of draining a +0 robe (63, 16, D) a +0 bardiche of venom (63, 27, D) a +1 spear of flaming (64, 16, D) a +2 plate armour of fire resistance (64, 26, D) the +4 long sword "Tofibbe" {antimagic, Dex+3} Dex+3: It affects your dexterity (+3). (64, 27, D) a +3 leather armour of willpower (65, 26, D) a +2 war axe of venom (67, 0, D) a +2 shortbow of electrocution (68, 0, D) the +6 short sword "Manucri" {spect, rPois} rPois: It protects you from poison. (69, 22, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (69, 36, D) a ring of protection from cold (70, 8, D) the +7 spear "Zokhen" {holy, Dex+3} Dex+3: It affects your dexterity (+3). (70, 11, D) a +0 dagger a +0 robe (70, 12, D) a +0 dagger a +0 robe (70, 23, D) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (70, 36, D) a +0 arbalest of flaming (unseen) (70, 37, D) a staff of fire (unseen) (71, 10, D) a +2 heavy war axe an orc corpse (skeletalised by now) (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a +1 ring mail of cold resistance (71, 17, D) the staff "Coulelus" {rF+ Dex+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 36, D) a +2 helmet of intelligence (71, 37, D) the +9 mace "Cophanwyule" {flame, rElec rPois rC++ Int-3} Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (72, 9, D) a staff of fire (72, 12, D) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (72, 16, D) the +1 flail of the Orange Skies {venom, Will- Str+6 Dex+2} Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. (72, 17, D) a +1 spectral quarterstaff (unseen) (72, 36, D) a +2 heavy spear (unseen) (72, 37, D) a wand of charming (5) (73, 16, D) the staff of Solemn Fortitude {rF+ Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 36, D) a +2 quarterstaff of draining (unseen) (73, 37, D) a ring of ice (74, 33, D) a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 buckler a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (74, 43, D) a throwing net a throwing net (75, 32, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now)