ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12342385464186022343, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name mojasp -rc /dgldir/rcfiles/crawl-git/mojasp.rc -macro /dgldir/rcfiles/crawl-git/mojasp.macro -morgue /dgldir/morgue/mojasp/ -webtiles-socket /crawl-master/webserver/sockets/mojasp:2021-03-24.10:42:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55fd2d118ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55fd2d12111c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55fd2d1191ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fcbc1d94060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fcbc2110f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55fd2d1208d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55fd2d120b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55fd2d56658e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55fd2d566972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55fd2d25aaea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55fd2d266778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55fd2d26a4fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55fd2d26a5f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55fd2d26a963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55fd2d1d2e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55fd2d4b869d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55fd2d4e25d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x55fd2d0bfa2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x55fd2d0bf653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x55fd2d3af7c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x55fd2d3b3394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x55fd2d1e6568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x55fd2d3d4cf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55fd2d3d57e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55fd2d6e875d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55fd2d6eaa3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55fd2d6eb005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55fd2d07aa35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fcbc1d812e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55fd2d07b3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 5 Level id: Vaults:5 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 23 Level vaults: vaults_vault [vaults_end_nooodl_tilted_maze, johnstein_vaults_end_maze, vaults_end_dpeg_shops1, vaults_end_grunt_pinched] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound beastmaster is frozen. The ironbound beastmaster is almost dead. An ironbound beastmaster is nearby! You closely miss the ironbound beastmaster. The ironbound beastmaster is almost dead. You block the ironbound beastmaster's attack. You are now empty-handed. You closely miss the ironbound beastmaster. The ironbound beastmaster is almost dead. The ironbound beastmaster hits you with a +0 quarterstaff! You closely miss the ironbound beastmaster. You bite the ironbound beastmaster, but do no damage. The ironbound beastmaster is almost dead. You feel clever. u - the +7 dagger "Bogi" (weapon) {vorpal, *Noise rN++ Int+7} The ironbound beastmaster hits you with a +0 quarterstaff! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You block the ironbound beastmaster's attack. You hit the ironbound beastmaster but do no damage. The ironbound beastmaster is almost dead. You hit the ironbound beastmaster but do no damage. The ironbound beastmaster appears confused. The ironbound beastmaster is almost dead. You block the ironbound beastmaster's attack. You hit the ironbound beastmaster. The ironbound beastmaster is almost dead. You hit the ironbound beastmaster. The ironbound beastmaster is almost dead. You hit the ironbound beastmaster. You kill the ironbound beastmaster! You are no longer corroded. You are now empty-handed. y - the +9 staff of Wucad Mu (weapon) {*channel} You can drink potions again. A dire elephant comes into view. You are now empty-handed. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel clever. u - the +7 dagger "Bogi" (weapon) {vorpal, *Noise rN++ Int+7} Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The dire elephant trumpets! The dire elephant misses you. The dire elephant trunk-slaps you! You hit the dire elephant but do no damage. The dire elephant tramples you! You stumble backwards! You hit the dire elephant but do no damage. The dire elephant appears confused. You catch the helpless dire elephant completely off-guard! You stick the dire elephant like a pincushion!!! Your dagger "Bogi" gurgles. The dire elephant is severely wounded. You see here a throwing net. You puncture the dire elephant! The dire elephant is severely wounded. You hit the dire elephant but do no damage. The dire elephant is severely wounded. The dire elephant misses you. You block the dire elephant's attack. R - a throwing net You block the dire elephant's attack. The dire elephant trunk-slaps you. There is an open door, spattered with blood here. Things that are here: a +0 quarterstaff; a +0 animal skin; a +0 ring mail You hit the dire elephant. You bite the dire elephant, but do no damage. The dire elephant is severely wounded. You hit the dire elephant but do no damage. The dire elephant is severely wounded. The dire elephant tramples you. You hold your ground! The dire elephant barely misses you. You see here an entropy weaver corpse. You puncture the dire elephant! The dire elephant is almost dead. You hit the dire elephant. The dire elephant is almost dead. You block the dire elephant's attack. The dire elephant trunk-slaps you. Things that are here: a +4 bardiche of venom; a +0 chain mail; a human corpse You hit the dire elephant but do no damage. Your bite misses the dire elephant. The dire elephant is almost dead. You puncture the dire elephant! You kill the dire elephant! Okay, then. Unknown command. You start resting. HP restored. You start resting. Magic restored. You start waiting. Things that are here: a +0 arbalest; 18 bolts; a yaktaur corpse You see here an entropy weaver corpse. There is an open door, spattered with blood here. Things that are here: a +0 quarterstaff; a +0 animal skin; a +0 ring mail Found 22 arrows. There is an open door here. You sense a monster nearby. Ashenzari invites you to partake of a vision and a curse of alchemy and evocations. You see here 22 arrows. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. There is an open door here. An ironbound thunderhulk is nearby! Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound thunderhulk is frozen. The ironbound thunderhulk shouts! The ironbound thunderhulk is moderately wounded. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound thunderhulk is frozen. The ironbound thunderhulk is severely wounded. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning misses you. y - the +9 staff of Wucad Mu (weapon) {*channel} Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you! You resist. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound thunderhulk is frozen. You kill the ironbound thunderhulk! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You can drink potions again. Magic restored. Things that are here: a +0 dire flail; a +0 scale mail You open the door. There is an open door here. You now have 941 gold pieces (gained 36). There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 halberd; a +2 plate armour of fire resistance There is an open door here. You sense a monster nearby. You sense a monster nearby. Found a wand of mindburst (14). You open the door. A very ugly thing, a yaktaur captain and a wizard come into view. Found a scroll of acquirement and a +0 robe. A yaktaur captain and an ironbound thunderhulk come into view. The ironbound thunderhulk is wielding a +1 vorpal dire flail. Found 15 gold pieces. There is an open door here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The ironbound thunderhulk is heavily wounded. You kill the wizard! The yaktaur captain is moderately wounded. The ironbound thunderhulk shouts! The ironbound thunderhulk is heavily wounded. The cyan very ugly thing is moderately wounded. The yaktaur captain shouts! The yaktaur captain is heavily wounded. You block the ironbound thunderhulk's attack. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The ironbound thunderhulk is almost dead. The yaktaur captain is almost dead. The ironbound thunderhulk is almost dead. The cyan very ugly thing is severely wounded. You kill the yaktaur captain! The cyan very ugly thing headbutts you! The cyan very ugly thing shocks you! You resist. The ironbound thunderhulk misses you. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! You kill the ironbound thunderhulk! You kill the yaktaur captain! You kill the ironbound thunderhulk! You kill the cyan very ugly thing! Your base Spellcasting skill increases to level 15! You can drink potions again. U - a wand of mindburst (14) You see here a very ugly thing corpse. Z - a scroll of acquirement Things that are here: a +0 dagger; a +0 robe; a human corpse Items here: ( )) †. You now have 956 gold pieces (gained 15). Items here: ( )) †. You see here a very ugly thing corpse. There is an open door, spattered with blood here. Things that are here: a +1 vorpal dire flail; a +0 scale mail Things that are here: a +0 dire flail; a +0 scale mail; an ogre corpse You now have 968 gold pieces (gained 12). You now have 997 gold pieces (gained 29). You open the door. A deep troll comes into view. Okay, then. There is an open door here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound preserver and the deep trolls are frozen. The ironbound preserver shouts! The ironbound preserver is moderately wounded. The deep troll shouts! The deep troll is heavily wounded. The deep troll shouts! The deep troll is severely wounded. The deep troll shouts! The deep troll is severely wounded. You block the deep troll's attack. x3 Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound preserver and the deep trolls are frozen. The ironbound preserver is heavily wounded. The deep troll is almost dead. You kill the deep troll! The +0 troll leather armour is intact enough to wear. You kill the deep troll! You have reached level 22! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound preserver and the deep troll are frozen. The ironbound preserver is almost dead. You kill the deep troll! Magical energy flows into your mind! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The ironbound preserver is frozen. You kill the ironbound preserver! You start resting. You can drink potions again. You start resting. Magic restored. You start waiting. Done waiting. Unknown command. Unknown command. Things that are here: a +0 flail; a +0 leather armour Things that are here: a +0 troll leather armour; a deep troll corpse You open the door. A yaktaur captain and a vault sentinel come into view. Found 8 gold pieces. There are monsters nearby! Found 17 gold pieces. There is an open door here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The vault sentinel and the yaktaur captain are frozen. The vault sentinel shouts! The vault sentinel is heavily wounded. The yaktaur captain shouts! The yaktaur captain is moderately wounded. Magical energy flows into your mind! The vault sentinel blows a loud note on a signal horn! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The vault sentinel and the yaktaur captain are frozen. You kill the vault sentinel! The yaktaur captain is severely wounded. Magical energy flows into your mind! A yaktaur captain is nearby! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The yaktaur captain is frozen. You kill the yaktaur captain! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can drink potions again. HP restored. Magic restored. Things that are here: a +0 long sword; a +0 ring mail You now have 1014 gold pieces (gained 17). You now have 1022 gold pieces (gained 8). Things that are here: a +0 arbalest; 17 bolts You open the door. There is an open door here. Items here: ( )) ÷. You see here a very ugly thing skeleton. There is an open door, spattered with blood here. There is an open door here. You open the door. A vault sentinel comes into view. It is wielding a +0 falchion. A vault sentinel is nearby! A vault sentinel is nearby! Found 2 scrolls of identify. There is an open door here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The vault sentinel is frozen. The vault sentinel is heavily wounded. Magical energy flows into your mind! The vault sentinel gestures at you while chanting. A sentinel's mark forms upon you. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The vault sentinel is frozen. You kill the vault sentinel! You can drink potions again. Items here: ( )) [. There is an open door here. The sentinel's mark upon you fades away. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. A great orb of eyes comes into view. Unknown command. A great orb of eyes is nearby! A great orb of eyes is nearby! There is an open door here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The great orb of eyes is frozen. The great orb of eyes turns its gaze towards you. The great orb of eyes is lightly wounded. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The great orb of eyes is frozen. The great orb of eyes is moderately wounded. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The great orb of eyes is frozen. The great orb of eyes is heavily wounded. The great orb of eyes gazes at you. You resist with almost no effort. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - great orb of eyes Aim: a great orb of eyes (heavily wounded, 0% to evade) Zombie hands grab the great orb of eyes. The zombie hands constrict the great orb of eyes! The great orb of eyes struggles to escape constriction. The zombie hands constrict the great orb of eyes! The great orb of eyes struggles to escape constriction. The zombie hands constrict the great orb of eyes, but do no damage. The great orb of eyes escapes! The great orb of eyes pulsates ominously. The great orb of eyes gazes at you. You resist with almost no effort. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - great orb of eyes Aim: a great orb of eyes (severely wounded, 0% to evade) Zombie hands grab the great orb of eyes. The zombie hands constrict the great orb of eyes! The great orb of eyes gazes at you. You resist with almost no effort. The zombie hands constrict the great orb of eyes. The great orb of eyes gazes at you. You resist with almost no effort. The zombie hands constrict the great orb of eyes. You kill the great orb of eyes! You can drink potions again. A death drake comes into view. A death drake is nearby! There is an open door here. A death drake is nearby! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The death drake is frozen. The death drake hisses angrily. The death drake is heavily wounded. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The death drake is frozen. The death drake is almost dead. The death drake seems to slow down. Magical energy flows into your mind! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The death drake is frozen. You kill the death drake! You can drink potions again. You open the door. Found 12 stones. There is an open door here. c - 11 potions of curing (gained 1) There is an open door here. There is an open gate here. You open the door. Found a stone staircase leading up. There is an open door here. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Vaults:4 @ (x,y), ? - help) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths Where to? (Enter - Vaults:4 @ (x,y), ? - help) There is a stone staircase leading up here. There is an open gate here. You see here a potion of lignification. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. 24 vault guards come into view. A vault guard is wielding a +2 vorpal great mace. A vault guard is wielding a +1 vorpal great mace. A vault guard is wielding a +3 great sword and wearing a +2 chain mail of poison resistance. A vault guard is wielding a +1 bardiche of venom. The vault guard shouts! x10 Found 40 gold pieces, 2 potions of heal wounds and 11 sling bullets. Found three escape hatches in the ceiling. Found two stone staircases leading up. There is a stone staircase leading up here. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 13% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Ignition. You are very lightly contaminated with residual magic. The air around you burns with energy! You resist. The vault guard shouts! x4 Casting: Ignition (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 13% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard. The vault guard is lightly wounded. The fireball engulfs the vault guard!! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard. The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard. The vault guard is almost dead. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard! You kill the vault guard! The fireball engulfs the vault guard! You kill the vault guard! The fireball engulfs the vault guard! You kill the vault guard! The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard! You kill the vault guard! The fireball engulfs the vault guard. The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard. The vault guard is almost dead. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard! The vault guard is almost dead. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard! The vault guard is lightly wounded. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is heavily wounded. The fireball engulfs the vault guard! The vault guard is moderately wounded. The fireball engulfs the vault guard. The vault guard is severely wounded. The fireball engulfs the vault guard!!! You kill the vault guard! The fireball engulfs the vault guard! The vault guard is heavily wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard but does no damage. The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard. The vault guard is moderately wounded. The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard! The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is almost dead. You hear a shout! x3; You hear a deafening roar! You hear a shout! x3 You hear a chilling moan. Your base Dodging skill increases to level 15! Casting: Ignition (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard. You kill the vault guard! The fireball engulfs the vault guard but does no damage. The vault guard is almost dead. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard. The vault guard is almost dead. The fireball engulfs the vault guard!! The vault guard is almost dead. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! The vault guard is severely wounded. The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard!! You kill the vault guard! The fireball engulfs the vault guard. The vault guard is almost dead. The fireball engulfs the vault guard! The vault guard is almost dead. The fireball engulfs the vault guard!! You kill the vault guard! You hear a deafening roar! A tentacled monstrosity comes into view. Your base Ice Magic skill increases to level 14! The vault guard barely misses you. You climb upwards. There is a stone staircase leading down here. A vault guard is nearby! A vault guard is nearby! There are no items here. Casting: Ignition (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You block the vault guard's attack. You are now empty-handed. You block the vault guard's attack. You feel clever. u - the +7 dagger "Bogi" (weapon) {vorpal, *Noise rN++ Int+7} You hit the vault guard but do no damage. The vault guard is almost dead. You block the vault guard's attack. You hit the vault guard but do no damage. The vault guard appears confused. The vault guard is almost dead. You hit the vault guard but do no damage. The vault guard is almost dead. The vault guard barely misses you. You hit the vault guard but do no damage. The vault guard is almost dead. You hit the vault guard. The vault guard is almost dead. You strike the helpless vault guard from behind! You skewer the vault guard like a kebab!!! You kill the vault guard! Your magical contamination has completely faded away. Magic restored. Things that are here: a +0 great mace; a +3 plate armour; a human corpse You are now empty-handed. y - the +9 staff of Wucad Mu (weapon) {*channel} There is a stone staircase leading down here. You climb downwards. An ironbound preserver comes into view. It is wielding a +0 flail. The tentacled monstrosity tentacle-slaps you. You block the tentacled monstrosity's attack. The tentacled monstrosity completely misses you. The tentacled monstrosity misses you. There is a stone staircase leading up here. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the tentacled monstrosity! The tentacled monstrosity resists. The tentacled monstrosity is lightly wounded. The fireball engulfs the ironbound preserver!! The ironbound preserver is moderately wounded. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity tentacle-slaps you. The tentacled monstrosity grabs you. The tentacled monstrosity constricts you. A tentacled monstrosity comes into view. Casting: Ignition (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The air bursts into flame! The fireball engulfs the tentacled monstrosity. The tentacled monstrosity resists. The tentacled monstrosity is lightly wounded. The fireball engulfs the ironbound preserver. The ironbound preserver is moderately wounded. The fireball engulfs the tentacled monstrosity! The tentacled monstrosity resists. The tentacled monstrosity is lightly wounded. You hear a shout! x2 A storm dragon comes into view. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity barely misses you. The tentacled monstrosity constricts you. A vault warden comes into view. It is wielding a +0 dire flail. Casting: Ignition (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The tentacled monstrosity's grasp on you weakens, but your attempt to escape fails. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity barely misses you. The tentacled monstrosity constricts you! The vault warden activates a sealing rune. Casting: Ignition (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The storm dragon resists. The storm dragon is moderately wounded. The tentacled monstrosity resists. The tentacled monstrosity is moderately wounded. The ironbound preserver is severely wounded. The vault warden is moderately wounded. The ironbound preserver hits you with a +0 flail! You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you! You block the tentacled monstrosity's attack. The tentacled monstrosity constricts you. A yaktaur captain comes into view. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The storm dragon resists. The storm dragon is moderately wounded. The tentacled monstrosity resists. The tentacled monstrosity is moderately wounded. You kill the ironbound preserver! The tentacled monstrosity resists. The tentacled monstrosity is moderately wounded. The yaktaur captain is heavily wounded. The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. The tentacled monstrosity constricts you! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The storm dragon and the tentacled monstrosities are frozen. The storm dragon resists. The storm dragon is heavily wounded. The tentacled monstrosity resists. The tentacled monstrosity is heavily wounded. The tentacled monstrosity resists. The tentacled monstrosity is moderately wounded. Magical energy flows into your mind! The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity tentacle-slaps you. The tentacled monstrosity constricts you. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The storm dragon resists. The storm dragon is severely wounded. The torpor snail is heavily wounded. The tentacled monstrosity resists. The tentacled monstrosity is heavily wounded. The tentacled monstrosity resists. The tentacled monstrosity is heavily wounded. The vault warden is severely wounded. You block the storm dragon's attack. The storm dragon claws you but does no damage. The storm dragon tramples you but does no damage. You block the tentacled monstrosity's attack. The tentacled monstrosity completely misses you. The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity constricts you. The storm dragon barely misses you. The storm dragon closely misses you. x2 A vault sentinel comes into view. It is wielding a +0 morningstar. You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you. You block the tentacled monstrosity's attack. The tentacled monstrosity constricts you. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The storm dragon resists. The storm dragon is almost dead. The torpor snail is almost dead. The tentacled monstrosity resists. The tentacled monstrosity is severely wounded. The tentacled monstrosity resists. The tentacled monstrosity is heavily wounded. The vault warden is almost dead. The yaktaur captain is almost dead. The vault sentinel is moderately wounded. Magical energy flows into your mind! The storm dragon breathes lightning at you. The bolt of lightning misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity closely misses you. The tentacled monstrosity barely misses you. The tentacled monstrosity constricts you! The storm dragon barely misses you. You block the storm dragon's attack. x2 You block the tentacled monstrosity's attack. x2 The tentacled monstrosity tentacle-slaps you! * * * LOW HITPOINT WARNING * * * You hear a deafening roar! Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The storm dragon resists. The storm dragon is almost dead. You kill the torpor snail! The torpor snail's shape twists and changes as it dies. The tentacled monstrosity resists. The tentacled monstrosity is almost dead. The tentacled monstrosity resists. The tentacled monstrosity is severely wounded. You kill the vault warden! The runic seals fade away. You kill the yaktaur captain! The vault sentinel is almost dead. You feel yourself speed up. The vault sentinel blows a loud note on a signal horn! The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity barely misses you. x2 * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you! You block the storm dragon's attack. The storm dragon barely misses you. The storm dragon misses you. The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * You block the tentacled monstrosity's attack. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. The storm dragon bites you. * * * LOW HITPOINT WARNING * * * The storm dragon barely misses you. The storm dragon tramples you but does no damage. You hear a shout! x6 You escape the tentacled monstrosity's grasp. You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. x2 The storm dragon bites you. * * * LOW HITPOINT WARNING * * * The storm dragon claws you but does no damage. The storm dragon tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You stop ascending the stairs. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. You block the tentacled monstrosity's attack. x3 The tentacled monstrosity grabs you. You stop ascending the stairs. The tentacled monstrosity constricts you. The vault sentinel points at you and mumbles some strange words. You struggle to resist. Okay, then. You cannot drink potions in your current state! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the storm dragon's attack. x2 The storm dragon misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. The tentacled monstrosity tentacle-slaps you! * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. The vault sentinel unwields a +0 morningstar. The vault sentinel wields a +0 arbalest. The vault sentinel shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * A yaktaur captain comes into view. The storm dragon breathes lightning at you. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * A swamp worm comes into view. You cannot drink potions in your current state! Okay, then. You cannot drink potions in your current state! Okay, then. Okay, then. You cannot drink potions in your current state! Okay, then. Hit: y) +9 staff of Wucad Mu {*channel} Press: ? - help, Dir - move target, f - storm dragon Aim: a storm dragon (almost dead, catching its breath, about 21% to evade the +9 staff of Wucad Mu) Okay, then. You cannot drink potions in your current state! The tentacled monstrosity's grasp on you weakens, but your attempt to escape fails. A vault sentinel comes into view. It is wielding a +0 war axe. The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. The tentacled monstrosity constricts you. You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you but does no damage. x2 The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The storm dragon closely misses you. The storm dragon barely misses you. The storm dragon tramples you. * * * LOW HITPOINT WARNING * * * You are held in place! The vault sentinel blows a loud note on a signal horn! x2 You hear a shout! x9 You cannot drink potions in your current state! Okay, then. The tentacled monstrosity's grasp on you weakens, but your attempt to escape fails. You hear a shout! You block the tentacled monstrosity's attack. x3 The tentacled monstrosity constricts you. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity tentacle-slaps you! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mojasp] Species: Gnoll Job: Ice Elementalist HP: -3/185; mods: 0/0 MP: 5/45; mod: 0 Stats: 8 (8) 32 (32) 12 (12) Position: (38, 35), god: Ashenzari (18), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Constricted by Monster 'tentacled monstrosity' (39, 35) [midx = 60] for 0 ticks. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 14 | 1633 | 133/262 Short Blades | X | 1 | 3 | 14 | 1633 | 133/262 Long Blades | X | 1 | 3 | 14 | 1633 | 133/262 Axes | X | 1 | 3 | 14 | 1633 | 133/262 Maces & Flails | X | 1 | 3 | 14 | 1633 | 133/262 Polearms | X | 1 | 3 | 14 | 1633 | 133/262 Staves | X | 1 | 3 | 14 | 1633 | 133/262 Slings | X | 1 | 3 | 14 | 1633 | 133/262 Bows | X | 1 | 3 | 14 | 1633 | 133/262 Crossbows | X | 1 | 3 | 14 | 1633 | 133/262 Throwing | X | 1 | 3 | 14 | 1633 | 133/262 Armour | X | 1 | 3 | 14 | 1733 | 233/262 Dodging | X | 1 | 3 | 15 | 1784 | 22/288 Stealth | X | 1 | 3 | 14 | 1760 | 260/262 Shields | X | 1 | 3 | 14 | 1633 | 133/262 Unarmed Combat | X | 1 | 3 | 14 | 1633 | 133/262 Spellcasting | X | 1 | 3 | 15 | 1812 | 50/288 Conjurations | X | 1 | 3 | 12 | 1633 | 149/301 Hexes | X | 1 | 3 | 12 | 1633 | 149/301 Summonings | X | 1 | 3 | 12 | 1633 | 149/301 Necromancy | X | 1 | 3 | 12 | 1633 | 149/301 Translocations | X | 1 | 3 | 12 | 1633 | 149/301 Transmutations | X | 1 | 3 | 12 | 1633 | 149/301 Fire Magic | X | 1 | 3 | 12 | 1633 | 149/301 Ice Magic | X | 1 | 3 | 14 | 2134 | 13/371 Air Magic | X | 1 | 3 | 12 | 1633 | 149/301 Earth Magic | X | 1 | 3 | 12 | 1633 | 149/301 Poison Magic | X | 1 | 3 | 12 | 1633 | 149/301 Invocations | X | 1 | 3 | 15 | 1633 | 151/241 Evocations | X | 1 | 3 | 14 | 1633 | 133/262 Spell bugs: Durations: #30: 20 #82: 450 #115: 75 Attributes: #12: 5251 #13: 4229 #23: 8037 #24: -868623115 #27: 628774 #49: 6358 #59: 1 Mutations: fangs: 1 (innate) clumsy: 1 strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #24: +9 staff of Wucad Mu {*channel} eq slot #1, inv slot #37: cursed scarf of the Sibylline Lethargy {rC+ rF+, Self, Melee} eq slot #2, inv slot #47: cursed +2 helmet of Ashenzari's Pragmatism {Int+3, Range, Elem} eq slot #3, inv slot #16: cursed +0 pair of gloves "Scepticism of Ashenzari" {Elem, Evo} eq slot #4, inv slot #23: cursed +2 pair of boots of Ashenzari's Secrets {Elem, Cun} eq slot #5, inv slot #33: +5 kite shield eq slot #6, inv slot #39: cursed +4 ring mail of Panopticon {rPois Int+3, Evo, Elem} eq slot #7, inv slot #7: ring of Ubbo {rElec rF+ Int+3} eq slot #8, inv slot #40: cursed ring of Ashenzari's Pleiades {Will+, Range, Self} eq slot #9, inv slot #8: cursed amulet "Eternal Awkwardness" {Regen+, Fort, Self} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: , ,,,, ,, , , *,, , , , *,,,,∆,*#.#(...#..... , ,* * * * ∆#.#....#...., , , , ,,,,, ##.#....#w.. ,, , , , ............ , , * * *#####!.p[[...######* * , ,, ,.......[[[[........, , ,, ......[.D<)[......., ,,, , ,, .....[[@X.<[....... ,,, ,, ,,, .......[X<[[....... ,,, * * #####..)[[[..######* * * , *#....[.....p * , , ,,,, #..#....#..... , , ,, ,,c..#....#......., * ** ,,....#....##......, , , , * ##...#....# ......, ,,, , , ,, ,, #.... ......,, clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false wucad_mu_died: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>