Dungeon Crawl Stone Soup version 0.25.1-9-gc5326a611f (webtiles) character file. Game seed: 17785240597936751228 7172 mojasp the Thaumaturge (level 11, -14/75 HPs) Began as an Octopode Wizard on Jan 3, 2021. Was a Priest of Vehumet. Demolished by a six-headed hydra (15 damage) ... on level 9 of the Dungeon. The game lasted 00:38:08 (17289 turns). mojasp the Thaumaturge (Octopode Wizard) Turns: 17289, Time: 00:38:08 Health: -14/75 AC: 2 Str: 7 XL: 11 Next: 11% Magic: 19/33 EV: 15 Int: 29 God: Vehumet [***...] Gold: 478 SH: 0 Dex: 10 Spells: 17/28 levels left rFire + + . SeeInvis . D - +4 dagger "Morg" {pain, MR+ Int+5} rCold . . . Gourm . (no shield) rNeg . . . Faith . o - +1 hat rPois . Spirit . j - amulet of the acrobat rElec . Reflect . r - ring of flight rCorr . Harm . m - ring of magical power MR ++... t - ring of protection from magic Stlth ++++...... w - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.23/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, blurry vision 2, fire resistance 1, gelatinous body 1 a: Renounce Religion, Evoke Flight You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 478 gold pieces. Inventory: Hand Weapons D - the +4 dagger "Morg" (weapon) {pain, MR+ Int+5} (You took it off a crimson imp on level 6 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. Missiles u - 5 throwing nets (quivered) Armour o - a +1 hat (worn) Magical Staves q - an uncursed staff of summoning Jewellery j - an amulet of the acrobat (around mantle) m - a ring of magical power (right tentacle) r - a ring of flight (left tentacle) t - a ring of protection from magic (on tentacle) w - a ring of protection from fire (on tentacle) Wands f - a wand of flame (11) h - a wand of paralysis (6) C - a wand of polymorph (13) Scrolls d - 2 scrolls of enchant armour e - a scroll of identify g - 5 scrolls of remove curse p - a scroll of random uselessness s - 4 scrolls of magic mapping Potions a - 2 potions of curing b - a potion of invisibility {unknown} i - 2 potions of degeneration k - a potion of stabbing l - 2 potions of resistance n - 2 potions of brilliance v - a potion of mutation x - 2 potions of flight A - 2 potions of might Comestibles c - 7 rations z - 2 chunks of flesh Skills: * Level 7.4 Fighting + Level 5.5 Dodging - Level 5.0 Stealth + Level 9.3 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations - Level 5.0 Air Magic + Level 2.9 Earth Magic - Level 6.0 Poison Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 4% 2 None c - Call Imp Summ ###..... 4% 2 None d - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None e - Stone Arrow Conj/Erth #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ####.... 1% 3 None Slow Hex ##...... 6% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (0/6) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 1 runed translucent door, ciphuk's ghost, novice DDEE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Scrolls take you longer to read. Your flesh is heat resistant. (rF+) Message History The six-headed hydra bites you. The six-headed hydra closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (severely wounded) The stone arrow hits the six-headed hydra. The six-headed hydra is severely wounded. The six-headed hydra misses you. x3; The six-headed hydra bites you! The six-headed hydra misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of mutation. You feel extremely strange. Your vision blurs. x2; You feel resistant to heat. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! You die... ##### ### #.... #.# #.... #.#####...8 #.......... ...###########.......... .....