mojasp Level 1 of the Dungeon (6, -19, D:1) a +0 dagger a stone (11, 2, D:1) a +0 club (13, -29, D:1) 28 sling bullets (18, -19, D:1) a +0 club (21, -34, D:1) 6 large rocks (35, -1, D:1) a +0 club (36, -1, D:1) a +0 dagger 2 stones (37, -22, D:1) a +0 leather armour (40, -3, D:1) a +0 dagger (42, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 29 stones (5, 16, D:2) 10 stones (8, 8, D:2) 30 sling bullets (11, 18, D:2) a +0 dagger (20, 38, D:2) a +0 club (26, 42, D:2) a +0 dagger (31, 19, D:2) a +0 club (31, 33, D:2) a +0 dagger (36, 26, D:2) a +0 mace (42, 47, D:2) 19 stones (43, 34, D:2) 5 stones (51, 40, D:2) a +0 club (57, 46, D:2) a +0 dagger (57, 55, D:2) a +0 dagger (58, 24, D:2) 19 stones (61, 9, D:2) a +0 club (62, 50, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -6, D:3) 17 stones (8, -4, D:3) a +0 flail (9, -20, D:3) a +0 scale mail (11, -15, D:3) 21 bolts (11, 12, D:3) 21 stones a +0 dagger (11, 18, D:3) a +0 hunting sling a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +4 spectral club (12, 18, D:3) a +0 club a +0 dagger (13, 18, D:3) a +0 dagger (14, -13, D:3) a +0 club (16, -18, D:3) 12 gold pieces (16, -17, D:3) 6 gold pieces (16, -14, D:3) 14 poisoned darts (17, -24, D:3) a +0 whip (17, -18, D:3) 8 gold pieces (17, -15, D:3) 11 gold pieces (17, -6, D:3) 20 stones (18, -15, D:3) 17 gold pieces (18, -14, D:3) 15 gold pieces (19, -18, D:3) 13 gold pieces (19, -16, D:3) 16 gold pieces (19, -15, D:3) 14 gold pieces (19, -6, D:3) a +0 robe (36, 3, D:3) a +0 leather armour a +0 club (36, 4, D:3) a +0 dagger (39, -15, D:3) a +0 club (39, 1, D:3) a +0 club (43, -11, D:3) a wand of random effects (13) (unseen) Level 4 of the Dungeon (4, 12, D:4) a +0 short sword a +0 club a +0 chain mail a +0 leather armour a +0 leather armour a +0 whip (4, 13, D:4) a +0 trident (9, 0, D:4) a +0 hand crossbow (10, 38, D:4) a +0 mace (24, 14, D:4) 20 stones (36, 13, D:4) a +0 robe (38, 8, D:4) a +0 whip (43, 15, D:4) a +0 spear (44, 15, D:4) a +0 club (45, 15, D:4) a +0 flail (57, 8, D:4) the +6 short sword "Mephunid" {drain, Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (16, -29, D:5) a +0 leather armour (18, -4, D:5) a staff of fire (23, -8, D:5) a +0 barding (37, -26, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Wahowol's Distillery 2 potions of lignification (90 gold) 2 potions of attraction (90 gold) a potion of magic (120 gold) a potion of invisibility (120 gold) a potion of lignification (45 gold) [Shop] Guzomus's Assorted Antiques a potion of curing (54 gold) a scroll of magic mapping (63 gold) a scroll of fear (63 gold) a scroll of teleportation (54 gold) a +0 dagger of electrocution (126 gold) a scroll of vulnerability (135 gold) a +0 trident (63 gold) a potion of cancellation (144 gold) a staff of cold (450 gold) a +4 ring of protection (648 gold) the +3 spear "Etwoyfum" {vorpal, rN+ Will+ Stlth+} (703 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It makes you more stealthy. a +0 trident (63 gold) a +0 chain mail (81 gold) a potion of magic (144 gold) [Shop] Qohaibae's Weapon Shop a +0 dagger (24 gold) a +0 lajatang (180 gold) a +0 quarterstaff (48 gold) 27 stones (32 gold) a +0 quarterstaff (48 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) a +0 falchion (36 gold) a +0 mace (36 gold) a +0 short sword (36 gold) the +5 spear "Isenli" {chaos, rPois rF+ rN+ Dex-2} (583 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (-2). It protects you from fire. It protects you from poison. It protects you from negative energy. a +1 falchion of electrocution (174 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) [Shop] Wothruimo's Magic Scroll Boutique a scroll of noise (12 gold) a scroll of fear (42 gold) a scroll of acquirement (624 gold) a scroll of magic mapping (42 gold) a scroll of enchant weapon (90 gold) a scroll of torment (90 gold) a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) (0, 0, D:6) 21 sling bullets (18, -7, D:6) a +1 hand axe of electrocution (20, -15, D:6) a +4 great sword a +0 robe a +0 falchion a +0 robe (20, -14, D:6) a +4 battleaxe of freezing a +0 robe a +0 dire flail a +0 robe (24, -2, D:6) a +4 halberd a +0 leather armour (25, -3, D:6) a +3 battleaxe a +0 robe (25, -2, D:6) a +3 great sword a +0 robe (26, -25, D:6) a +0 robe (26, -24, D:6) a +1 dagger of venom a +0 robe (27, -16, D:6) a +0 robe (32, -23, D:6) a +0 hand axe a +0 robe (32, 6, D:6) a +0 spear (33, -19, D:6) a +0 hand axe (34, -11, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ofiukyor's Assorted Antiques the +5 quarterstaff "Maxim" {freeze, rPois rF- Str+4 Dex+5} (1327 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from poison. a scroll of identify (48 gold) a wand of flame (16) (216 gold) a potion of haste (240 gold) a potion of attraction (72 gold) a scroll of teleportation (72 gold) a scroll of magic mapping (84 gold) a +0 shortbow (72 gold) a +0 plate armour (552 gold) a +0 mace (72 gold) a +1 flail of protection (268 gold) (16, -24, D:7) a +0 leather armour (17, -26, D:7) a +0 mace (17, -24, D:7) a +0 dagger 12 stones (17, -23, D:7) a +0 broad axe a +0 chain mail (17, -22, D:7) a +0 whip (17, -21, D:7) a +0 shortbow 22 arrows (19, -5, D:7) 24 sling bullets (20, -20, D:7) a +0 flail a +0 leather armour a +0 club (20, -19, D:7) a +0 dagger a +0 robe (39, -3, D:7) a +0 flail Level 8 of the Dungeon (10, -7, D:8) a +1 whip of electrocution (10, -4, D:8) 8 javelins (12, -7, D:8) a +0 short sword a +0 club (13, -7, D:8) a +0 flail (34, -19, D:8) 16 stones (35, 2, D:8) a +2 hand axe a +0 robe (35, 3, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 robe (35, 4, D:8) a +2 vorpal battleaxe a +0 robe (37, 4, D:8) a +1 long sword a +0 robe (39, -8, D:8) a +0 trident Level 9 of the Dungeon (1, 32, D:9) 24 bolts (4, 20, D:9) a +0 cloak a +0 short sword (5, 19, D:9) a +0 helmet (6, 3, D:9) a +0 giant spiked club (12, 8, D:9) 20 arrows (19, 41, D:9) a +1 glaive of pain (20, 19, D:9) a +0 spear (22, 21, D:9) 12 arrows (25, 32, D:9) a +0 ring mail (29, 8, D:9) a +0 leather armour (30, -2, D:9) a +0 dagger (38, 25, D:9) 27 stones (60, 46, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 32, D:10) a +0 ring mail (1, 25, D:10) a +0 arbalest (16, 28, D:10) a +1 mace of draining a +0 scale mail (19, 29, D:10) a +0 plate armour (25, 25, D:10) a +0 club 2 stones (26, 25, D:10) a +0 club (27, 25, D:10) 4 stones (39, 9, D:10) 10 arrows (40, 2, D:10) a +0 giant spiked club a +2 scimitar of flaming a +2 robe of cold resistance (46, 15, D:10) a +0 club (49, -12, D:10) a ring of protection from fire (49, 14, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (12, 12, D:11) 22 sling bullets Level 1 of the Lair of Beasts (0, 39, Lair:1) a hydra corpse (skeletalised by now) (19, 40, Lair:1) a river rat corpse (19, 45, Lair:1) a +0 robe (20, 46, Lair:1) 12 sling bullets (32, 39, Lair:1) 2 throwing nets (34, 40, Lair:1) a komodo dragon corpse (35, 47, Lair:1) 20 gold pieces (38, 37, Lair:1) 21 stones (39, 46, Lair:1) a river rat corpse a river rat corpse a river rat corpse (39, 47, Lair:1) a river rat corpse (39, 48, Lair:1) a river rat corpse (40, 47, Lair:1) a river rat corpse a river rat corpse (40, 48, Lair:1) a river rat corpse (46, 48, Lair:1) 14 gold pieces