mojasp Level 1 of the Dungeon (6, -11, D:1) a +0 short sword (8, -13, D:1) a +0 club (19, -7, D:1) 18 bolts (24, 2, D:1) 21 stones (34, -6, D:1) a +0 dagger (36, -28, D:1) a +0 club (36, -6, D:1) a +0 whip (38, 3, D:1) a +0 club (39, -29, D:1) a +0 mace (42, 15, D:1) a +0 club (53, 9, D:1) 21 poisoned darts Level 2 of the Dungeon (8, 18, D:2) 21 arrows (13, 2, D:2) 16 stones (25, 3, D:2) a +0 club (26, -11, D:2) a +0 short sword (31, 1, D:2) a +0 scale mail (32, 12, D:2) a +0 spear (32, 13, D:2) 14 stones (34, 15, D:2) 17 arrows (36, -17, D:2) a +0 pair of gloves (37, -23, D:2) a +0 whip (40, -11, D:2) 2 stones (47, -1, D:2) a +0 leather armour (50, -4, D:2) a +0 mace (52, 27, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (2, 0, D:3) a +0 club (20, -44, D:3) 16 arrows (25, -12, D:3) a +0 club (28, -39, D:3) a +0 flail a +0 scale mail a +0 club (34, -16, D:3) 21 stones (48, -40, D:3) a +0 leather armour (48, -38, D:3) a +0 mace (48, 4, D:3) a stone (49, -12, D:3) a +0 leather armour a +0 club (50, -43, D:3) a +0 dagger (61, 6, D:3) a +0 hand axe a +0 leather armour (62, 6, D:3) a +0 club (64, 5, D:3) a +0 robe (66, -31, D:3) 27 arrows Level 4 of the Dungeon [Shop] Kuelul's Weapon Shoppe 12 stones (13 gold) a +5 morningstar of protection (349 gold) a +0 quarterstaff (44 gold) a +0 longbow (49 gold) a +1 dagger of venom (103 gold) 24 stones (26 gold) a +0 whip (27 gold) the +6 mace of Instant Death {freeze, rC+} (543 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. a +0 falchion of draining (81 gold) 7 boomerangs of dispersal (115 gold) a +0 dagger (22 gold) a +0 whip (27 gold) (0, 0, D:4) 15 stones (4, 11, D:4) a +0 short sword (4, 12, D:4) a +0 leather armour a +0 dagger (5, 12, D:4) a +0 mace (5, 13, D:4) a +0 robe a +0 dagger (16, 14, D:4) a +0 rapier (23, 26, D:4) a +0 hand axe a +0 ring mail a +0 dagger (23, 27, D:4) a +0 leather armour (23, 28, D:4) a +0 club (24, 5, D:4) a +0 dagger (24, 26, D:4) a +0 flail (24, 27, D:4) a +0 ring mail (27, 16, D:4) a +0 ring mail (33, 19, D:4) 21 stones (39, 5, D:4) a +0 war axe (40, 21, D:4) a +0 rapier (44, 6, D:4) a +0 hunting sling (48, 6, D:4) a +0 leather armour (54, -1, D:4) a +0 battleaxe (57, 1, D:4) a +0 flail (57, 2, D:4) a +1 barding Level 5 of the Dungeon [Shop] Moybohoh's Antique Armour Shop a +3 chain mail of cold resistance (450 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 scale mail of fire resistance (187 gold) a +1 barding (510 gold) the +0 ring mail of Grace {rElec rF+++ Int-5 Slay-2} (579 gold) It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It renders you almost immune to fire. It insulates you from electricity. (1, 4, D:5) a scroll of identify (2, 4, D:5) 7 gold pieces (4, -39, D:5) 10 stones (5, -41, D:5) 5 stones (5, -39, D:5) 10 stones (6, -39, D:5) 5 stones (8, -27, D:5) 18 stones (10, -36, D:5) a +0 dagger a +0 robe (13, 2, D:5) a +2 leather armour of cold resistance (15, -7, D:5) a +0 robe a +0 dagger of holy wrath (15, -6, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, 7, D:5) a +0 ring mail (16, -11, D:5) a +0 giant club (17, -11, D:5) a +0 club (19, 2, D:5) a +0 mace (19, 4, D:5) a +0 mace (22, -22, D:5) a +0 leather armour (27, -29, D:5) a +0 dagger a +0 robe (29, -5, D:5) a +0 robe (30, -25, D:5) a +0 hand axe (30, -15, D:5) a +0 whip (31, -25, D:5) a +0 dagger a +0 chain mail a +0 morningstar (31, 5, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -7, D:6) a +0 robe (6, -21, D:6) a +0 scythe a +0 robe (8, -22, D:6) a potion of curing (8, -12, D:6) 21 arrows (10, -6, D:6) a +0 spear (10, -5, D:6) a +0 scale mail (13, -6, D:6) a +0 cloak (14, 12, D:6) 13 arrows (18, -22, D:6) a +0 dagger (19, 20, D:6) a +0 giant club (20, 19, D:6) a +0 flail (20, 20, D:6) a +0 dagger a +0 robe (20, 21, D:6) a +0 ring mail (21, 19, D:6) a +0 mace (23, -18, D:6) a +0 robe (28, -10, D:6) a +0 halberd (28, -6, D:6) a +0 giant club (28, -4, D:6) a +0 club (31, -18, D:6) a +0 war axe (34, -17, D:6) a +0 dagger a +0 leather armour of cold resistance (35, -3, D:6) a +0 leather armour (37, -18, D:6) a +0 dire flail a +0 chain mail (41, -17, D:6) 18 gold pieces (45, -13, D:6) a +0 hand axe (46, -21, D:6) a +0 scale mail (47, 19, D:6) a +0 spear a +0 robe (49, 20, D:6) a +4 dire flail a +0 robe a +2 mace a +0 robe a +3 battleaxe of freezing the +3 hunting sling of Hoysi {vorpal, Int+3 Dex+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+2). a +0 robe (51, -19, D:6) the +6 spear of Punishment {distort, +Fly rC- Will++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It lets you fly. (53, -27, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Wyff's Book Shop a book of Geomancy (420 gold) a book of Air (420 gold) a book of Changes (300 gold) a book of the Earth (780 gold) the Incunabulum of Twisted Battle Magic (584 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Animate Dead Necromancy 4 no c - Fireball Conjuration/Fire 5 no d - Orb of Destruction Conjuration 7 no a book of Cantrips (240 gold) a book of Callings (360 gold) (8, -10, D:7) a +0 dagger (11, -2, D:7) a +0 flail (11, 18, D:7) a staff of poison (12, 19, D:7) a +0 arbalest 18 bolts (13, 28, D:7) 18 poisoned darts (14, 4, D:7) a +0 mace a +0 ring mail (14, 5, D:7) a +0 giant club (18, 10, D:7) 20 stones (18, 30, D:7) a ring of willpower a scarf of invisibility a ring of willpower a +6 ring of dexterity a +1 cloak (18, 38, D:7) 26 stones (19, 20, D:7) a +0 robe (25, 31, D:7) a +0 longbow (30, 17, D:7) a +0 dagger (40, 7, D:7) 29 stones (47, 19, D:7) the +1 ring mail "Zuojayh" {-Cast Harm rPois Stlth+} It protects you from poison. It prevents spellcasting. It increases damage dealt and taken. It makes you more stealthy. (49, 17, D:7) a +0 halberd (49, 18, D:7) a +0 whip a +0 antimagic spear (49, 19, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (1, -3, D:8) a +0 hand axe a +0 leather armour (6, 26, D:8) 18 stones (7, 21, D:8) a +0 long sword (8, 4, D:8) a +0 kite shield (10, 28, D:8) a +0 ring mail (11, 3, D:8) 24 arrows (14, -2, D:8) 14 bolts (16, 8, D:8) 7 javelins (19, -6, D:8) 15 stones (20, 26, D:8) 21 stones a +0 short sword (21, 26, D:8) 4 poisoned darts (23, -7, D:8) a +0 dagger (27, 1, D:8) a +0 club (27, 29, D:8) a +0 shortbow 18 arrows (28, 1, D:8) a +0 morningstar a +0 chain mail a +0 whip a +0 leather armour (45, 21, D:8) a +6 long sword a +0 robe (45, 22, D:8) a +2 flail of protection a +0 robe (46, 22, D:8) a +4 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -18, D:9) 16 bolts (4, 4, D:9) a +0 leather armour a +2 dagger of protection (6, 22, D:9) a +0 hand axe (7, 8, D:9) 13 gold pieces (still there?) a +1 plate armour of cold resistance (still there?) a +1 dire flail of protection (still there?) (8, 8, D:9) a +0 plate armour (still there?) a +1 scimitar of flaming (still there?) (9, 13, D:9) a +0 whip a +0 robe a +0 dagger (9, 14, D:9) a +0 club (9, 24, D:9) a +0 leather armour a +0 hand axe (10, 15, D:9) a +0 ring mail a +0 dagger of venom a +0 club (11, 16, D:9) a +0 dagger a +0 robe a +0 dagger (12, 16, D:9) a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe (13, -25, D:9) 4 atropa-tipped darts (13, 17, D:9) a +0 club a +0 plate armour a +0 trident a +0 giant spiked club a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (14, 17, D:9) a +0 club (14, 26, D:9) a +0 scale mail (14, 27, D:9) a +0 robe (19, 1, D:9) 27 stones (20, -1, D:9) a +0 rapier (20, 30, D:9) a +0 pair of boots (25, 5, D:9) a +0 giant spiked club (25, 7, D:9) a +0 whip (27, -5, D:9) 20 stones (28, 20, D:9) (unseen) (30, 15, D:9) 7 javelins (33, 15, D:9) 25 stones Level 10 of the Dungeon (12, 23, D:10) 25 bolts (21, 3, D:10) a +0 dagger (23, -22, D:10) 20 sling bullets (23, 11, D:10) a +0 robe a +0 dagger (23, 15, D:10) a +0 hand axe (23, 16, D:10) a +0 morningstar a +0 robe (23, 17, D:10) the +7 hand axe of the Key {freeze, rPois rF- Will+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It affects your willpower, your defense against some magical effects. a +0 scale mail (24, -11, D:10) a +0 war axe (30, 1, D:10) a +0 long sword 17 bolts a +0 arbalest (30, 6, D:10) a +0 flail (30, 7, D:10) a +1 scimitar of flaming (31, 6, D:10) a +0 robe a +0 dagger (31, 7, D:10) a +0 chain mail a +0 trident (35, 17, D:10) a staff of cold (37, 4, D:10) 21 arrows a +0 shortbow (40, 3, D:10) a +0 scale mail (41, -21, D:10) 20 arrows (41, 17, D:10) a staff of conjuration (42, -25, D:10) a +0 plate armour (42, 4, D:10) a +1 vorpal falchion (45, 4, D:10) a +0 battleaxe (46, 4, D:10) 17 stones (46, 25, D:10) a +0 pair of boots (47, -22, D:10) a +0 halberd (49, -23, D:10) a +0 spear (49, -22, D:10) a +0 scale mail (49, 4, D:10) 23 stones (50, -1, D:10) a +0 spear 3 datura-tipped darts 14 javelins 8 boomerangs a +0 mace (50, 19, D:10) a +0 dagger a +0 club (51, 19, D:10) a +0 dagger a +0 robe (51, 20, D:10) 5 sling bullets (52, 19, D:10) a +0 dagger a +0 robe (53, 12, D:10) a +0 spear (53, 14, D:10) a +0 club (53, 16, D:10) a +0 dagger a +0 ring mail (63, -19, D:10) a +2 dagger of venom a +0 robe Level 11 of the Dungeon (0, 0, D:11) 24 stones (0, 11, D:11) 6 large rocks (1, 22, D:11) a +0 robe (4, -11, D:11) a ring of resist corrosion a ring of willpower a +4 ring of evasion (16, 6, D:11) a +3 leather armour of fire resistance the +2 leather armour of Isiam {Str+4} It affects your strength (+4). (20, 8, D:11) a +0 long sword (22, 15, D:11) a +0 plate armour a +2 short sword of holy wrath (23, 8, D:11) 28 bolts (24, 13, D:11) a +0 scale mail a +0 leather armour a +3 leather armour a +0 whip (26, 13, D:11) a +0 spear (32, 4, D:11) 20 stones (46, -9, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) 29 stones (6, 15, D:12) a +0 broad axe (6, 17, D:12) 6 large rocks (8, 16, D:12) a +0 flail (8, 36, D:12) a +0 ring mail (15, 20, D:12) a +2 pair of boots (15, 40, D:12) a +0 robe (22, 30, D:12) a +0 giant club (23, 30, D:12) 13 poisoned darts (27, -2, D:12) a +0 battleaxe (27, 9, D:12) 12 stones (27, 33, D:12) a +0 short sword (40, 22, D:12) a +0 ring mail (45, 19, D:12) the -3 helmet of the Skies Above {Dex+2} It affects your dexterity (+2). (46, 21, D:12) a +0 helmet Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (7, -7, Orc:1) a +5 whip (9, -9, Orc:1) a +0 robe a +0 dagger (11, -8, Orc:1) a +0 leather armour a +0 trident (12, -6, Orc:1) a +0 robe a +1 dagger of draining (13, -9, Orc:1) a +0 club (13, -8, Orc:1) 4 large rocks (13, -7, Orc:1) a +0 chain mail a +0 war axe (21, -2, Orc:1) a +0 leather armour a +0 trident a +0 club Level 2 of the Orcish Mines [Shop] Weoqod's Book Emporium (Shop contents are unknown) [Shop] Fuzetimu's Weapon Shop (Shop contents are unknown) (0, 0, Orc:2) a +0 hand axe (1, 0, Orc:2) a +0 short sword (2, 1, Orc:2) a +0 short sword (3, 1, Orc:2) a +0 chain mail a +0 dire flail (3, 3, Orc:2) a +0 ring mail a +0 dagger (3, 4, Orc:2) a +0 chain mail a +0 halberd (3, 5, Orc:2) a +0 robe a +0 dagger (4, 2, Orc:2) a +0 robe a +0 dagger (4, 3, Orc:2) a +0 dagger a +0 whip (5, 3, Orc:2) a +0 leather armour (5, 4, Orc:2) a +0 chain mail a +0 halberd (6, 5, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (8, 3, Orc:2) a +0 plate armour a +0 mace (9, -9, Orc:2) 14 gold pieces (9, 4, Orc:2) a +0 flail a +0 flail (9, 5, Orc:2) a +0 robe a +0 dagger (10, 5, Orc:2) 2 boomerangs (11, -3, Orc:2) 21 gold pieces (11, 4, Orc:2) a +0 short sword (12, 3, Orc:2) a +0 chain mail (12, 4, Orc:2) a +0 short sword (14, 3, Orc:2) a +0 mace (17, 3, Orc:2) a +0 leather armour a +0 flail (20, 9, Orc:2) a +0 giant spiked club (29, -6, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 falchion an orc corpse (29, -5, Orc:2) a +0 dagger (30, -5, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse a warg corpse an orc corpse (32, -6, Orc:2) a +0 battleaxe an orc corpse (40, 1, Orc:2) a +0 hand axe a +0 ring mail (41, 0, Orc:2) a +0 flail a +0 falchion (41, 1, Orc:2) a +0 long sword 6 boomerangs a +0 chain mail (42, -1, Orc:2) a +0 club a +0 scale mail (42, 0, Orc:2) a +1 dagger of venom a +0 robe (42, 1, Orc:2) a +0 dagger a +0 ring mail (43, -1, Orc:2) a +0 flail a +0 plate armour (48, -11, Orc:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (49, -32, Orc:2) 4 large rocks a cyclops corpse (skeletalised by now) (50, -9, Orc:2) a +0 falchion a +0 ring mail a +0 mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -8, Orc:2) a +0 dagger an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (3, 1, Lair:1) 23 arrows (4, 18, Lair:1) a +0 ring mail (7, 7, Lair:1) a +1 long sword of holy wrath (14, 21, Lair:1) 21 stones (25, 5, Lair:1) a +0 pair of gloves (37, 19, Lair:1) a +0 chain mail (39, -8, Lair:1) a +0 rapier (42, 17, Lair:1) a +0 vorpal longbow (43, 25, Lair:1) a scarf of invisibility (44, 5, Lair:1) 17 sling bullets (49, 18, Lair:1) a staff of death (59, 29, Lair:1) 27 stones Level 2 of the Lair of Beasts (14, 29, Lair:2) a +0 ring mail (34, -16, Lair:2) 10 stones (38, -9, Lair:2) 22 sling bullets (52, 8, Lair:2) the +6 ring mail of the Stonemason {rElec rPois Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (53, 4, Lair:2) an amulet of magic regeneration a ring of fire (56, 19, Lair:2) a +0 robe (60, -17, Lair:2) +0 fire dragon scales (61, 2, Lair:2) a potion of magic Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (23, 2, Lair:3) a +0 falchion (30, -27, Lair:3) 15 arrows (30, 1, Lair:3) 21 stones (34, -28, Lair:3) 16 arrows (34, -8, Lair:3) a +0 kite shield (39, -24, Lair:3) a +0 morningstar (41, -40, Lair:3) a +0 chain mail (45, -26, Lair:3) 22 stones (46, -6, Lair:3) a +0 dagger (53, 1, Lair:3) a scroll of immolation (54, -21, Lair:3) a stone (54, -19, Lair:3) a stone (55, -23, Lair:3) 4 large rocks (56, -20, Lair:3) 17 gold pieces (57, -48, Lair:3) 2 potions of cancellation (57, -22, Lair:3) a stone (58, -19, Lair:3) 16 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of cold (10, 22, Lair:4) a +0 pair of boots (10, 28, Lair:4) 13 stones (11, 21, Lair:4) a +0 pair of gloves (12, 19, Lair:4) 22 arrows (17, -15, Lair:4) a +0 great mace (37, -10, Lair:4) the +6 longbow of the Firefly {speed, rPois Str+2 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from poison. It makes you more stealthy. (42, 20, Lair:4) a +0 chain mail (48, 26, Lair:4) a +0 ring mail (52, -6, Lair:4) 29 sling bullets (52, 0, Lair:4) a +0 mace (53, 32, Lair:4) 21 stones (57, 21, Lair:4) a +0 longbow (60, -14, Lair:4) 21 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, 31, Lair:5) a +2 longbow of flaming (11, -7, Lair:5) a +0 plate armour (21, 11, Lair:5) 24 arrows (22, 20, Lair:5) 24 stones (28, 13, Lair:5) a scroll of immolation (41, 14, Lair:5) 8 stones (41, 46, Lair:5) a +1 cloak (43, 16, Lair:5) 23 stones (44, 30, Lair:5) a scroll of random uselessness (58, -11, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 rapier of draining a +0 robe (0, 12, Lair:6) 20 bolts (3, 20, Lair:6) a +0 battleaxe (4, 19, Lair:6) 11 sling bullets (5, 20, Lair:6) a +0 scimitar a staff of poison (9, 9, Lair:6) a +0 rapier (10, 7, Lair:6) a +0 rapier of venom a +0 robe (11, -32, Lair:6) a +0 flail (11, 19, Lair:6) a +0 dagger a +0 robe a +0 buckler (12, 12, Lair:6) a +0 rapier a +0 robe a +0 buckler (13, 12, Lair:6) a +1 dagger of draining a +0 robe (13, 13, Lair:6) a +0 rapier a +0 robe a +0 dagger a +0 robe (13, 19, Lair:6) a +0 rapier a +0 robe (14, 20, Lair:6) a +0 short sword a +2 robe of fire resistance (16, -37, Lair:6) a +2 scale mail of cold resistance (18, 14, Lair:6) a +0 dagger a +0 robe (38, -11, Lair:6) 21 arrows (40, 19, Lair:6) a +1 pair of gloves (41, -32, Lair:6) a +0 vampiric glaive a +0 scale mail (45, -25, Lair:6) a +0 ring mail (52, 5, Lair:6) a +2 flail of holy wrath (54, -22, Lair:6) a +0 short sword of distortion (63, -18, Lair:6) a +0 scimitar (63, -13, Lair:6) a +0 robe