mojasp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 5, D:1) an orb of mayhem (5, -20, D:1) 4 stones (40, 20, D:1) a +0 club a stone (43, 9, D:1) 9 stones (43, 22, D:1) a +0 scale mail (50, 4, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (11, 27, D:2) a +0 club (15, 7, D:2) a +0 leather armour (19, 3, D:2) a +0 ring mail (25, 24, D:2) 3 stones (31, 15, D:2) a +0 ring mail (31, 28, D:2) a +0 club (34, 11, D:2) a +0 flail (37, 23, D:2) a +0 spear (45, 20, D:2) 5 stones Level 3 of the Dungeon (1, -7, D:3) the +0 scale mail "Jiyleog" {Str+3} Str: It affects your strength (+3). (28, 24, D:3) a +0 dagger (41, 3, D:3) a +0 robe (51, -7, D:3) a +0 flail a +0 leather armour (52, 11, D:3) a +0 mace of protection Level 4 of the Dungeon (5, 13, D:4) a +0 spear (9, -8, D:4) a +0 dagger (10, -8, D:4) a book of Flames (16, -19, D:4) 2 stones (18, -14, D:4) a +2 vorpal falchion a +0 leather armour (25, -18, D:4) a +0 club (29, -5, D:4) a +0 dagger (34, 16, D:4) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, -39, D:5) +0 shadow dragon scales (8, -43, D:5) a +0 club (8, -42, D:5) a +0 dagger a +0 robe (8, -41, D:5) a +0 dagger a +0 robe (8, -40, D:5) a +0 hand axe a +0 morningstar (9, -42, D:5) a +0 dagger (11, 12, D:5) a +0 club a +0 ring mail (12, -45, D:5) a +0 dagger a +0 robe (12, 11, D:5) a +0 flail (12, 12, D:5) a +0 dagger a +0 robe (18, -48, D:5) 4 stones (27, -29, D:5) a +0 whip (27, -4, D:5) 4 stones (29, -29, D:5) a +0 dagger a +0 robe (30, -29, D:5) a +0 hand axe (32, -11, D:5) a +0 hand axe (34, -11, D:5) 4 stones (35, -12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Naddell's Antique Weapon Shoppe a +0 halberd (72 gold) a +1 mace of protection (190 gold) a +0 whip (45 gold) a +2 morningstar of holy wrath (345 gold) a +2 short sword of venom (280 gold) the +4 war axe "Ogrebane" {elec, rC+ rN+ Str+6 Int-4 Dex+3} (1033 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+6). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. a +0 war axe (63 gold) (0, 0, D:6) a scroll of amnesia (6, 19, D:6) a +0 chain mail (8, 16, D:6) a +0 dagger a +0 robe (10, 22, D:6) a +0 giant spiked club a +0 giant club (16, 22, D:6) 5 stones (32, 41, D:6) a +0 club a +0 club a +0 spear (32, 42, D:6) a +0 spear a +0 spear a +0 scale mail a +0 kite shield (35, 38, D:6) a +0 whip (35, 39, D:6) a +0 spear (35, 40, D:6) a +0 spear a +0 robe (35, 41, D:6) a +0 club a +0 flail an amulet of faith (36, 38, D:6) a +0 club Level 7 of the Dungeon (12, -44, D:7) a +3 morningstar a +0 robe (12, -43, D:7) a +0 war axe a +0 robe (31, -18, D:7) a +0 leather armour (33, -10, D:7) a +0 club (42, 7, D:7) a +0 trident (64, 2, D:7) 2 stones Level 8 of the Dungeon [Shop] Ydghahegh's Jewellery Boutique an amulet of guardian spirit (390 gold) a ring of ice (325 gold) a ring of ice (325 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a ring of ice (325 gold) a ring of poison resistance (260 gold) a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) (0, 0, D:8) 6 large rocks (2, 1, D:8) an amulet of magic regeneration (25, 27, D:8) a +0 battleaxe a +0 chain mail (36, 10, D:8) a +0 short sword a +0 robe (38, 34, D:8) a +0 whip (42, -21, D:8) a +0 plate armour (43, 34, D:8) a +0 dagger a +0 robe (44, 33, D:8) a +0 dagger a +0 robe a +0 arbalest a +0 flail a +0 chain mail a +0 trident Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (1, -16, D:10) a +0 short sword (5, 11, D:10) 6 stones (28, -18, D:10) a +0 short sword (55, 15, D:10) a +0 hand axe a +0 leather armour a +0 short sword 3 boomerangs (55, 16, D:10) a +0 dagger a +0 robe a +0 mace (57, 6, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a ring of magical power a +0 ring mail a boomerang a +0 whip (14, 6, D:11) a book of Minor Magic (28, 12, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 battleaxe a +0 chain mail (21, 12, D:12) a +0 chain mail (28, -40, D:12) a +0 robe (35, -26, D:12) a +0 giant club (37, -25, D:12) a +0 giant spiked club a +0 falchion (39, -44, D:12) 7 stones (39, -27, D:12) a +0 dagger a +0 ring mail (46, -16, D:12) a +0 war axe a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword a +0 ring mail a +0 dagger a +0 robe (47, -15, D:12) a +0 flail of draining a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 club (41, -18, D:13) a +1 short sword of holy wrath (46, -29, D:13) a +0 short sword a +0 ring mail (47, -29, D:13) a +0 long sword a +0 leather armour Level 14 of the Dungeon (33, 20, D:14) a +0 leather armour (36, 5, D:14) a +0 chain mail Level 15 of the Dungeon [Shop] Qizamit's Distillery a potion of flight (57 gold) (0, 0, D:15) a +0 long sword (1, -6, D:15) a +0 pair of gloves (3, -10, D:15) a +0 demon trident of freezing (3, 9, D:15) a +0 ring mail a +0 robe (4, -5, D:15) a +0 chain mail (37, 21, D:15) a +0 great sword (38, 21, D:15) a +0 rapier (39, 21, D:15) a +0 mace (40, 21, D:15) a +0 quarterstaff (41, 21, D:15) a +0 spear (48, 5, D:15) 5 large rocks (49, 10, D:15) a +0 vorpal quarterstaff a +2 robe of positive energy (52, 10, D:15) a +0 dagger a +0 robe (53, 1, D:15) a +0 shortbow of flaming Level 1 of the Orcish Mines [Shop] Iduettuo's Jewellery Shop a +6 ring of strength (468 gold) a ring of protection from fire (325 gold) an amulet of reflection (390 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) (42, -26, Orc:1) a +0 flail a +2 chain mail of cold resistance (42, -22, Orc:1) a +0 whip a +0 long sword a +0 chain mail (42, -20, Orc:1) a +0 war axe a +0 plate armour (42, -17, Orc:1) a +0 dagger (43, -16, Orc:1) a +0 dagger (44, -27, Orc:1) a +0 morningstar a +0 arbalest a +0 plate armour (44, -26, Orc:1) a +0 war axe of flaming a +2 chain mail of cold resistance a +2 dagger of holy wrath (44, -25, Orc:1) a +2 scimitar of holy wrath a +0 leather armour (45, -27, Orc:1) a +0 trident a +0 ring mail (45, -26, Orc:1) a +0 dagger (45, -19, Orc:1) a +2 short sword of venom a +0 ring mail (54, -15, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Liel's Antique Armour Shoppe a +0 leather armour (56 gold) a +0 tower shield (126 gold) a +3 plate armour of willpower (1260 gold) a +0 scale mail (112 gold) an orb of energy (448 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +2 robe of cold resistance (495 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) [Shop] Cumizomeda's Antique Weapon Shoppe a +0 falchion (75 gold) a +2 short sword of holy wrath (435 gold) a +0 war axe (87 gold) a +0 club (25 gold) a +2 sling of flaming (367 gold) a +1 falchion of electrocution (362 gold) a +3 scimitar (525 gold) a +0 spear (75 gold) a +3 glaive of venom (620 gold) the +6 great sword of Righteous Anger {vorpal, Str+6 Stlth-} (1447 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Stlth: It makes you less stealthy. a +0 flail (87 gold) [Shop] Qooz's General Store 2 stones (2 gold) 3 stones (3 gold) the +5 sword of Power {vorpal} (880 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +5 hand axe of flaming (356 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a wand of iceblast (2) (52 gold) [Shop] Tuliaciu's Jewellery Shoppe a ring of see invisible (210 gold) a ring of flight (245 gold) a ring of poison resistance (280 gold) a ring of magical power (280 gold) the amulet of Huumnuh {RegenMP rF+ Str+4 Dex+4 Stlth+} (890 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rF: It protects you from fire. Stlth: It makes you more stealthy. a ring of willpower (350 gold) a +4 ring of slaying (1092 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) Level 1 of the Lair of Beasts (0, 2, Lair:1) a +0 scale mail (41, 27, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (62, 29, Lair:2) a +0 robe Level 3 of the Lair of Beasts (29, 50, Lair:3) a scroll of vulnerability (31, -1, Lair:3) a +2 falchion of holy wrath (47, 29, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 longbow of flaming a +0 barding (7, -5, Lair:4) a +0 club (13, -6, Lair:4) a +0 scimitar (38, 3, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (3, 5, Lair:5) a +0 leather armour (12, -6, Lair:5) a +3 falchion of protection (34, 35, Lair:5) a book of Iron (40, 23, Lair:5) a scroll of vulnerability (51, 20, Lair:5) a +0 long sword (51, 32, Lair:5) a +0 war axe Level 1 of the Shoals (17, -15, Shoals:1) a +0 spear (20, 20, Shoals:1) a +0 trident a silver boomerang (45, -1, Shoals:1) a +0 trident (49, 13, Shoals:1) a book of the Moon Level 2 of the Shoals (0, 4, Shoals:2) a +0 trident a boomerang of dispersal (1, 7, Shoals:2) a ring of poison resistance (3, 0, Shoals:2) a +0 trident (18, 12, Shoals:2) a +0 great sword Level 3 of the Shoals (0, 0, Shoals:3) a +0 shortbow (2, 2, Shoals:3) a +2 vorpal sling a +0 spear (2, 3, Shoals:3) a +0 sling a +0 club (3, 0, Shoals:3) a +0 longbow a +0 spear (3, 1, Shoals:3) a +0 sling a +0 quarterstaff (14, -40, Shoals:3) a +0 quarterstaff a +0 sling (14, -30, Shoals:3) a +0 trident (15, -39, Shoals:3) a +0 quarterstaff a +0 sling a +0 quarterstaff a +0 sling (17, -39, Shoals:3) a +0 sling a +0 quarterstaff (20, -40, Shoals:3) a +1 robe of positive energy (23, 2, Shoals:3) a +0 sling a +0 spear a faun corpse (skeletalised by now) (24, -41, Shoals:3) a +0 scale mail (24, -40, Shoals:3) a +0 trident (24, 4, Shoals:3) a +0 longbow a +0 quarterstaff a satyr corpse (skeletalised by now) (24, 5, Shoals:3) a +0 sling a +0 quarterstaff (24, 6, Shoals:3) a +0 sling a +0 spear of pain (25, 4, Shoals:3) a +0 spear a merfolk corpse (skeletalised by now) (53, 7, Shoals:3) a stone Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a throwing net a merfolk corpse (3, -4, Shoals:4) a +0 trident 3 boomerangs a +0 scale mail a ring of see invisible (3, -2, Shoals:4) a +1 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (3, -1, Shoals:4) a +2 spear of venom (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (5, -4, Shoals:4) a +4 ring mail (18, -7, Shoals:4) a sea snake corpse (29, 27, Shoals:4) 3 boomerangs a +0 trident (31, 34, Shoals:4) a +3 leather armour of cold resistance (33, -1, Shoals:4) a harpy corpse (33, 31, Shoals:4) an alligator snapping turtle corpse (34, -2, Shoals:4) a +0 trident 3 boomerangs (34, 2, Shoals:4) a +1 spear of flaming a merfolk corpse (34, 32, Shoals:4) a +2 trident of venom (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (35, 0, Shoals:4) a +2 hand axe of freezing (36, 2, Shoals:4) a +1 trident of venom a merfolk corpse (38, 37, Shoals:4) a +0 trident a merfolk corpse Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 short sword of the Orcish Mines {vorpal, +Blink MP+9 Dex-2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). +Blink: It lets you blink. (6, -7, Slime:5) the +5 chain mail "Puixiag" {Fly rC- Regen+} rC: It makes you vulnerable to cold. Fly: It grants you flight. Regen: It increases your rate of health regeneration. (8, -10, Slime:5) the Treatise on Unstable Interference Spells Type Level a - Blink Translocation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Malign Gateway Summoning/Translocation 7