Dungeon Crawl Stone Soup version 0.30-a0-330-g8f2769a82d (webtiles) character file. Game seed: 15508879703911107512 77 mojasp the Caller (level 4, 18/18 HPs) Began as a Felid Summoner on Oct 29, 2022. Got out of the dungeon alive. The game lasted 00:05:13 (2100 turns). mojasp the Caller (Felid Summoner) Turns: 2100, Time: 00:05:14 Health: 18/18 AC: 1 Str: 4 XL: 4 Next: 14% Magic: 17/17 EV: 22 Int: 18 God: Gold: 79 SH: 0 Dex: 16 Spells: 5/8 levels left Lives: 1 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... b - amulet of the acrobat HPRegen 0.23/turn n - +4 ring of evasion MPRegen 0.15/turn i - ring of magical power @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Jewellery b - an amulet of the acrobat (around neck) f - a ring of protection from fire i - a ring of magical power (right paw) n - a +4 ring of evasion (left paw) Potions a - a potion of magic d - a potion of berserk rage {unknown} e - 2 potions of attraction k - a potion of invisibility {unknown} l - a potion of might {unknown} o - a potion of flight {unknown} Skills: + Level 0.6 Fighting - Level 3.6 Dodging - Level 3.7 Stealth + Level 2.5 Spellcasting * Level 4.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 18% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 8% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Ice Beast Ice/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Summon Mana Viper Hex/Summ 10% N/A 88% 5 Monstrous Menagerie Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a giant cockroach corpse. o - a smoky emerald potion You now have 66 gold pieces (gained 13). Key pressed, stopping explore. You now have 79 gold pieces (gained 13). Done exploring. Done exploring. Done exploring. As you read the scroll labelled ARAGUCR VAAZAILOS, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled PAWNEL BEUWKI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled SYPTUE ADOENOVENO, it crumbles to dust. It is a scroll of identify. e - 2 potions of attraction As you read the scroll labelled KACAOQ PEKE, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. As you read the scroll labelled JOFAOS YNUTS, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Okay, then. You drop a scroll of noise. Okay, then. Okay, then. Unknown command. Welcome back, mojasp the Felid Summoner. Press ? for a list of commands and other information. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#######...### #.# #. #............#####.# #. .#.#.#.#...........# #. ##.#......##.####### ## ##.###.#..##.# #.# #.#..##.# #.###.#..##.############# #.......................## #.5.......##...@...##....##### ##.#####......................### ##5# ######################...# ##5#### ♣.PP.PP.P.♣ ###.# 5.....### P.PP.....P.P. #.. ##.##...#..P.P...♣P♣P.P♣ #.# ........#P...P.P..P♣.P♣. #.# ##.####.#PP.PPPP♣.P. P. ######.. #.# ### #....... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms 2 giant cockroaches A hobgoblin (D:2) A jackal (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:2) 18 creatures vanquished. Vanquished Creatures (collateral kills) 2 worms (D:2) 3 dart slugs A bat (D:1) 3 endoplasms 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:2) A jackal (D:1) A quokka (D:1) 5 ball pythons A frilled lizard (D:1) 2 kobolds 3 rats 31 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojasp the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 6/11 MP: 1/6 618 | D:1 | Learned a level 2 spell: Call Imp 714 | D:1 | Reached XP level 3. HP: 14/14 MP: 2/7 1877 | D:2 | Reached XP level 4. HP: 17/18 MP: 8/8 2100 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.6 Stealth | 3 | 3.7 Fighting | | 0.6 Spellcasting | | 2.5 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 84 | 5 || 89 Bite | 10 | || 10 Punch | 2 | || 2 Cast: Summon Small Mamm | 17 | || 17 Call Imp | 20 | || 20 Use: Scroll | | 5 || 5 Stab: Sleeping | 4 | || 4 Distracted | 1 | 1 || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 79 | 6 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1825 | 1767 | 58 | 0 | 1361 | 2 | 912.5 | Dungeon | 1825 | 1767 | 58 | 0 | 1361 | 2 | 912.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 785 daAuts