mojasp Level 1 of the Dungeon (10, -21, D:1) a +0 whip (14, -9, D:1) a +0 club (26, 9, D:1) a +0 sling (35, 1, D:1) a +0 war axe (37, -7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Sueth's Antique Weapon Shop a +0 spear (72 gold) a +4 long sword of draining (679 gold) a +0 battleaxe (156 gold) a +2 vampiric rapier (576 gold) a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +0 short sword (72 gold) a +0 long sword (84 gold) [Shop] Mak Alum's Distillery a potion of curing (33 gold) 2 potions of mutation (176 gold) a potion of heal wounds (55 gold) 2 potions of degeneration (22 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of might (44 gold) [Shop] Bukly's Book Boutique a book of the Senses (384 gold) a book of Spatial Translocations (240 gold) a book of Rime (336 gold) a book of Weapons (336 gold) a book of Storms (384 gold) a book of Scorching (360 gold) a book of Ice (552 gold) a book of Spatial Translocations (240 gold) a book of Flames (336 gold) a book of Winter (408 gold) a book of Touch (264 gold) [Shop] Judo's Antique Armour Shoppe a +2 ring mail of poison resistance (468 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) the +4 leather armour of Biboi {Will+ Int+4} (1118 gold) Int: It affects your intelligence (+4). Will: It increases your willpower. a +0 chain mail (117 gold) the +2 ring mail of Toch {-Tele rN+++ Regen+ Slay+2} (1128 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. a +0 leather armour (52 gold) (0, 0, D:2) a stone a +0 club (3, 15, D:2) a +0 whip (5, 2, D:2) a +0 dagger a +0 sling (5, 34, D:2) a +0 short sword 3 stones (13, 36, D:2) a stone (17, 14, D:2) a +0 sling (31, 26, D:2) a +0 flail (32, -2, D:2) a +0 club (32, 15, D:2) a +0 dagger a +0 sling (32, 18, D:2) a +0 short sword a +0 club (34, 26, D:2) a +0 halberd (35, 25, D:2) a +2 vampiric whip (35, 34, D:2) 9 stones (40, 24, D:2) a +0 club (46, 25, D:2) a +0 dagger (48, 12, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 21, D:3) 8 stones (5, 3, D:3) a +0 dagger (5, 14, D:3) a +0 club (7, 10, D:3) a +0 mace (8, 38, D:3) a +0 dagger (10, 21, D:3) a +0 hand axe (14, 6, D:3) a +0 short sword (15, 25, D:3) a +1 whip of electrocution (16, 25, D:3) a +0 whip (18, 34, D:3) a +0 chain mail (19, 18, D:3) a +0 spear (20, 1, D:3) a scroll of noise (22, 18, D:3) a +0 club (26, 8, D:3) a +0 dagger of freezing (31, 3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 dagger a +0 falchion a kobold corpse (2, -3, D:4) a +0 trident