mojasp Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -26, D:5) a +0 flail 2 boomerangs a +0 scale mail an orc corpse (3, -25, D:5) a +0 flail an orc corpse (3, -24, D:5) a +0 club an orc corpse (3, -23, D:5) a +0 trident an orc corpse (17, -11, D:5) a +0 club (17, -10, D:5) a +0 hand axe an orc corpse (skeletalised by now) (19, -9, D:5) a +0 robe (40, -12, D:5) a +0 dagger a +0 robe (41, -12, D:5) a +0 mace Level 6 of the Dungeon [Shop] Fekhlez's Weapon Shop a +0 trident (42 gold) 5 poisoned darts (24 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) a +0 quarterstaff (48 gold) a +0 club (12 gold) a +0 rapier (48 gold) a +0 long sword (42 gold) a +0 mace (36 gold) 3 poisoned darts (14 gold) [Shop] Agus's Weapon Boutique the +7 hand axe of the Hills {elec, Will+} (771 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Will: It increases your willpower. the +7 mace of Variability {chain chaos} (840 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 quarterstaff (56 gold) the +7 short sword of Penk {vorpal, Contam rPois Int+2 Stlth+} (729 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 sling (21 gold) a +0 club (14 gold) a +1 vorpal arbalest (191 gold) (0, 0, D:6) 11 gold pieces (6, 0, D:6) a potion of ambrosia (21, -15, D:6) a +0 short sword (22, -2, D:6) a +0 flail a +0 leather armour (26, -5, D:6) a potion of lignification the Ecumenical Temple