Dungeon Crawl Stone Soup version 0.30-a0-542-ge43150dd35 (webtiles) character file. Game seed: 16618843749685349780 0 mojasp the Chiller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Dec 26, 2022. Got out of the dungeon alive. The game lasted 00:00:17 (1 turns). mojasp the Chiller (Octopode Wanderer) Turns: 1, Time: 00:00:18 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) Potions b - a potion of attraction Skills: + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Fire Magic + Level 3.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 7% 1 Foxfire Conj/Fire 20% 2x1d5 13% 1 Frozen Ramparts Ice 18% 1d3 21% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 43% 3 Summon Ice Beast Ice/Summ 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, mojasp the Octopode Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a pair of gloves and a scroll labelled LAINIREDIN. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of attraction, a +0 hat; and the following spells available to memorise: Freeze, Foxfire, Frozen Ramparts, Ignite Poison, Summon Ice Beast. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈≈§§§ .∩.... #≈§§§§ ..... . #≈§§§§ .... .. #≈§§§§ ... ... #≈§§§§♣.. .... #≈§§§§§.♣..... #§§§§...[..... #§§§§§@....... #§§§§§........ #§§§§§..♣..... #§§§§§... .... #§§§§§§... ... #§§§§§§∩... .. #≈§§§§§..... . #≈§§§§§...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojasp the Octopode Wanderer began the quest for the Orb. 0 | D:1 | mojasp set off with the following items: a +0 dagger, a | potion of attraction, a +0 hat; and the following spells | available to memorise: Freeze, Foxfire, Frozen Ramparts, | Ignite Poison, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts