mojasp Level 1 of the Dungeon [Shop] Oraicafy's Distillery a potion of degeneration (11 gold) a potion of berserk rage (55 gold) a potion of resistance (110 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of invisibility (88 gold) a potion of heal wounds (55 gold) (4, -13, D:1) a +0 dagger (5, -51, D:1) a +0 club (10, -31, D:1) a +0 dagger of venom (11, -2, D:1) a +0 dagger (12, -2, D:1) a +0 falchion (13, -55, D:1) a +0 leather armour (16, -41, D:1) a +0 club (17, -31, D:1) a +0 robe (19, -44, D:1) a +0 sling (23, -44, D:1) 3 stones (29, -15, D:1) a +0 dagger (31, -28, D:1) a +0 scale mail (32, -49, D:1) a +0 spear (33, -15, D:1) a +0 kite shield (42, -48, D:1) 4 boomerangs (47, -43, D:1) a +0 dagger Level 2 of the Dungeon (3, 26, D:2) a +0 dagger (12, 18, D:2) a +0 ring mail (12, 36, D:2) a +0 club (14, 11, D:2) a +0 ring mail (27, -2, D:2) a +0 dagger (35, 14, D:2) 8 stones (39, 8, D:2) a stone a +0 dagger (46, 55, D:2) a +0 dagger 3 stones (59, 2, D:2) a +0 spear Level 3 of the Dungeon (1, 5, D:3) a +0 heavy flail (6, 13, D:3) a +0 club (14, 6, D:3) 5 stones (17, 14, D:3) a +0 scale mail a +0 hand axe (19, 12, D:3) a +0 leather armour (21, 21, D:3) a +0 club (23, 39, D:3) 5 stones (29, 29, D:3) a +0 ring mail (31, 19, D:3) a +0 flail (32, 16, D:3) 4 stones a +0 dagger (39, 29, D:3) a +0 robe (39, 31, D:3) a +0 buckler (40, 34, D:3) 9 stones (41, 5, D:3) a +0 sling (41, 35, D:3) 6 stones (42, 18, D:3) a +0 spear (42, 19, D:3) a +0 club (43, 16, D:3) a +0 dagger (43, 18, D:3) a +0 halberd (44, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Peon's Magic Scroll Emporium a scroll of torment (114 gold) a scroll of enchant armour (90 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) (7, 31, D:4) a +0 leather armour (26, 29, D:4) a +0 leather armour (37, 39, D:4) 7 stones (40, 24, D:4) a +0 scale mail (43, -9, D:4) 3 stones (46, 0, D:4) a +0 giant club (50, 4, D:4) a +0 mace (54, 48, D:4) a +0 hand axe (55, 48, D:4) a +0 dagger (55, 49, D:4) a +0 mace (56, 6, D:4) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other creatures adjacent to them. Level 5 of the Dungeon (0, 0, D:5) a +5 club a +0 leather armour (7, -19, D:5) a +0 vampiric trident a +0 scale mail (9, -18, D:5) a +0 spear (9, -17, D:5) a +0 flail (10, -17, D:5) a +0 club (10, -14, D:5) a +0 shortbow (24, -4, D:5) a +0 leather armour (30, 0, D:5) a +0 mace (35, -9, D:5) a +0 club (44, -32, D:5) a +0 giant club (52, -52, D:5) a +0 dagger a +0 leather armour (53, -52, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -51, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Lauwy's Assorted Antiques a potion of heal wounds (150 gold) a condenser vane (1200 gold) a scroll of identify (60 gold) a +0 leather armour (60 gold) a scroll of identify (60 gold) a scroll of amnesia (120 gold) a +6 ring of strength (1080 gold) [Shop] Eroxtun's Book Shoppe a book of Ice (460 gold) a book of Dreams (240 gold) a book of Debilitation (200 gold) a book of Burglary (200 gold) a book of Callings (200 gold) a book of Cantrips (120 gold) a book of Sloth (360 gold) a book of Annihilations (600 gold) a book of Blood (280 gold) a book of Minor Magic (180 gold) a book of Displacement (240 gold) [Shop] Qifui's Magic Scroll Emporium 2 scrolls of torment (209 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) a scroll of poison (44 gold) a scroll of blinking (82 gold) a scroll of teleportation (33 gold) a scroll of immolation (44 gold) [Shop] Seleh's General Store a +0 short sword (42 gold) a potion of magic (112 gold) 7 stones (9 gold) a potion of resistance (140 gold) a manual of Ranged Weapons (1120 gold) a +0 whip (35 gold) a +0 ring mail (56 gold) a wand of mindburst (1) (19 gold) a +0 war axe (49 gold) [Shop] Zurea's Armour Shoppe a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 buckler (54 gold) a +0 leather armour (24 gold) (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 dagger a +0 robe (1, -10, D:6) a +0 rapier (1, 1, D:6) a +0 club a +0 scale mail (2, 1, D:6) a +0 club a boomerang (8, 7, D:6) a +0 hand axe (9, 20, D:6) an amulet of magic regeneration (26, -14, D:6) a +0 dagger (26, -9, D:6) a +0 dagger a +0 ring mail (26, 29, D:6) 4 stones (27, -9, D:6) a +0 club (27, -8, D:6) a +0 whip a +0 ring mail a +0 flail (28, -9, D:6) a +0 club (28, -8, D:6) a +0 falchion of electrocution a +0 leather armour (28, -7, D:6) a +0 hand axe a +0 chain mail (29, -14, D:6) a +0 leather armour (29, -9, D:6) a +0 hand axe a +0 war axe the +1 plate armour "Toceneud" {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (29, -8, D:6) a +0 hand axe (30, -9, D:6) a +0 whip (31, 6, D:6) a +0 leather armour (31, 12, D:6) 2 stones (32, -20, D:6) 6 stones (32, 27, D:6) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 18, D:6) a scarf of harm (45, 12, D:6) a +0 halberd a +0 plate armour (46, 11, D:6) a +0 mace a +0 dagger a +0 robe (46, 12, D:6) a +0 falchion a +0 robe a +0 club (47, 13, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a staff of earth (9, -44, D:7) a +0 hand axe (9, -43, D:7) a +0 dagger (10, -43, D:7) a +0 hand axe (10, -27, D:7) a +0 short sword (14, -12, D:7) 3 boomerangs (27, -13, D:7) a +0 flail (28, -12, D:7) a +0 robe a +0 dagger (29, -12, D:7) a +0 club (34, -2, D:7) a +0 long sword (41, -40, D:7) a +0 falchion (41, -39, D:7) a +0 robe a +0 dagger (41, -38, D:7) a scroll of vulnerability a +0 short sword (42, -39, D:7) a +0 scale mail a +0 dagger Level 8 of the Dungeon [Shop] Jeyqics's General Store a +0 quarterstaff (56 gold) 6 stones (8 gold) a phantom mirror (560 gold) a staff of fire (350 gold) the +5 ice dragon scales of Experimentation {Rampage rF- rC++ rN++} (1423 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. 3 atropa-tipped darts (25 gold) a wand of polymorph (6) (117 gold) a scroll of identify (28 gold) a phial of floods (560 gold) (0, 0, D:8) a +0 halberd (1, 0, D:8) a +0 whip a +0 leather armour a +0 club (2, 0, D:8) a +0 spear (3, -20, D:8) a +0 shortbow (3, 0, D:8) a +0 spear (5, -50, D:8) 4 large rocks (22, -48, D:8) a +2 mace of protection (22, -47, D:8) a +0 robe a +0 dagger (22, -30, D:8) a +0 halberd a +0 plate armour (23, -47, D:8) a +0 robe a +0 dagger a +0 dagger (23, -46, D:8) a +0 flail (23, -30, D:8) a +0 mace a +0 mace a +0 ring mail (23, -29, D:8) a +0 morningstar a +0 leather armour (24, -16, D:8) a +0 whip a +0 scale mail (27, -16, D:8) a +0 shortbow (33, -44, D:8) 5 stones (38, -30, D:8) a +0 chain mail a +0 glaive (50, -37, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (50, -36, D:8) a +0 club (51, -36, D:8) a +5 hand axe (52, -36, D:8) a +0 shortbow (58, -24, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 club (1, -1, D:9) a +0 whip a +0 dagger (1, 0, D:9) a +0 short sword (2, 0, D:9) a +0 whip (6, 4, D:9) a +0 robe (12, 15, D:9) a +1 hand axe of freezing (12, 16, D:9) a +0 short sword a +0 club (13, 15, D:9) a +0 leather armour a +0 club (14, 15, D:9) 3 boomerangs a +1 heavy mace (14, 17, D:9) a +0 dagger (15, 29, D:9) a +0 club a +0 chain mail (17, 8, D:9) a +0 ring mail a +0 hand axe (18, 10, D:9) a +0 flail (18, 14, D:9) a +0 dagger (18, 15, D:9) a +0 club (18, 16, D:9) a +0 leather armour a +0 flail (18, 32, D:9) a +0 trident (24, 17, D:9) a +0 whip a +0 leather armour (26, 16, D:9) a +4 battleaxe a +0 plate armour (28, -5, D:9) a +0 battleaxe a +0 robe a +5 hand axe a +0 robe a +1 battleaxe a +0 robe a +0 robe a +0 flail (29, -7, D:9) a +0 robe a +0 flail (29, 12, D:9) a stone (29, 16, D:9) 3 large rocks (30, 14, D:9) 9 gold pieces (32, 15, D:9) a stone (33, -9, D:9) a +1 spear (33, 13, D:9) a stone (34, 16, D:9) a stone (35, 3, D:9) a +0 falchion (36, 3, D:9) a +0 ring mail a +0 flail a +0 hand axe (37, 3, D:9) a +0 chain mail a +1 mace of holy wrath (38, 3, D:9) a +0 short sword a +0 war axe a +0 plate armour a +1 flail of holy wrath a +0 arbalest (47, 12, D:9) a +0 animal skin a -1 spear of venom (48, 35, D:9) a +0 buckler (49, 2, D:9) 5 large rocks (52, 32, D:9) a +0 short sword 4 stones (53, 33, D:9) a +0 dagger a +0 short sword (54, 32, D:9) a +1 short sword of speed (54, 33, D:9) a +0 club a stone Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 24, D:10) a +0 ring mail (3, 22, D:10) a +0 troll leather armour (6, 26, D:10) a +0 ring mail (7, 28, D:10) a +0 trident (8, 22, D:10) 6 stones (14, -4, D:10) a +0 troll leather armour (16, 39, D:10) a +0 ring mail (25, 4, D:10) a +0 plate armour (29, 39, D:10) 3 boomerangs (49, 25, D:10) a +0 giant spiked club a +0 giant spiked club (52, 26, D:10) a +0 short sword 2 stones (52, 28, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, 28, D:10) a +0 dagger (53, 29, D:10) a +0 short sword (55, 27, D:10) a +0 whip (57, 0, D:10) a +0 quarterstaff (59, 23, D:10) a +0 whip (67, 11, D:10) 2 large rocks (68, -17, D:10) a +0 falchion of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 trident (6, 39, D:11) a +0 giant club a +0 giant club (8, 25, D:11) a +0 club (8, 26, D:11) a +0 dagger a +0 short sword (9, 26, D:11) a +0 dagger (36, -1, D:11) +0 acid dragon scales (41, 44, D:11) a +2 pair of boots (42, 45, D:11) the +8 quarterstaff of the Disturbing Youths {heavy, rPois Str+3 Int-2} It deals dramatically more damage, but attacks with it are much slower. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rPois: It protects you from poison. a +0 hand axe a +0 dagger a +0 quarterstaff of venom a +2 mace (45, 44, D:11) a +7 heavy great mace (61, 19, D:11) a +0 shortbow (61, 48, D:11) a +0 robe Level 12 of the Dungeon (4, -1, D:12) a +0 dagger a +0 robe a +0 short sword (5, -3, D:12) a +0 whip (5, -1, D:12) a +0 dagger a +0 robe (7, -5, D:12) a +0 plate armour (7, 14, D:12) a +0 rapier (21, -11, D:12) a +0 giant club a +0 giant club (25, 31, D:12) 4 stones (26, 24, D:12) a +2 bardiche of flaming a +0 arbalest (28, -9, D:12) a +0 ring mail (29, 25, D:12) a +0 scale mail (29, 26, D:12) a +1 vampiric scimitar (31, 24, D:12) a +0 dagger a +0 robe (31, 25, D:12) 2 large rocks (32, 13, D:12) a +0 leather armour (39, -29, D:12) the +3 leather armour of the Present {Int+10} Int: It affects your intelligence (+10). (40, 10, D:12) a +0 falchion (43, 15, D:12) a scroll of vulnerability (45, -4, D:12) a +0 trident (48, -11, D:12) 4 large rocks (54, 5, D:12) a +0 hand axe (55, 7, D:12) a +0 dagger a +0 robe (56, 5, D:12) 5 large rocks (56, 6, D:12) a +0 long sword a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (1, 0, D:13) a +0 dagger a +0 robe (1, 1, D:13) a +0 dagger a +0 leather armour (7, 10, D:13) a +0 shortbow (7, 22, D:13) a +0 war axe a +0 robe a +0 hand axe a +0 leather armour a +0 war axe a +0 robe (23, 6, D:13) a +0 ring mail (29, 9, D:13) a +0 sling (29, 13, D:13) a +0 dagger a +0 robe (29, 18, D:13) 2 stones (29, 19, D:13) a stone (33, 16, D:13) a +1 dagger of venom a +0 robe (35, -15, D:13) a +0 kite shield a +0 ring mail a +0 broad axe (35, 9, D:13) a +0 long sword a +0 chain mail (35, 10, D:13) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (35, 11, D:13) a +0 dagger a +0 robe (38, 13, D:13) a +0 chain mail (38, 15, D:13) a +0 scimitar (39, 11, D:13) 4 datura-tipped darts the +5 lajatang of Dominance {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). (45, -27, D:13) a +0 shortbow (46, -3, D:13) a +0 shortbow (46, -2, D:13) a +0 longbow (47, -4, D:13) a +0 shortbow (48, -4, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (7, -12, D:14) a +0 dagger a +0 robe (12, -12, D:14) a +0 long sword a +0 leather armour (20, 6, D:14) a +0 whip (22, -13, D:14) a +0 dagger a +0 robe (27, -12, D:14) a +0 giant spiked club a +0 giant spiked club (27, -11, D:14) a +0 giant club a +0 dire flail a +0 giant club (27, -10, D:14) a +0 giant spiked club (27, -9, D:14) a +0 giant club (28, -34, D:14) a +0 longbow (28, -19, D:14) a +0 scale mail (28, -12, D:14) a +0 giant spiked club (28, -11, D:14) the +1 chain mail of the Blessed Realm {SInv} SInv: It lets you see invisible. (34, -30, D:14) a +0 heavy quarterstaff a +2 robe of fire resistance (51, -14, D:14) a stone the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Atsub's General Store a scroll of identify (30 gold) a scroll of poison (60 gold) a throwing net (45 gold) a potion of curing (45 gold) a +0 buckler (67 gold) a +0 club (15 gold) a tin of tremorstones (2/2) (600 gold) a +0 ring mail (60 gold) (0, 0, Orc:1) a +0 leather armour a +0 war axe (0, 1, Orc:1) a +0 short sword a +0 plate armour 3 boomerangs a +0 glaive (0, 2, Orc:1) a +0 troll leather armour a +0 dagger a +1 chain mail of fire resistance a +4 antimagic war axe (1, 0, Orc:1) a +0 trident (1, 1, Orc:1) a +0 chain mail a +0 halberd a +0 plate armour a +0 dire flail a +0 whip (1, 2, Orc:1) a +0 giant spiked club a +0 giant club (2, 1, Orc:1) a +0 plate armour a +0 mace (2, 2, Orc:1) a +0 short sword a +0 short sword (3, 2, Orc:1) a +0 plate armour a +0 hand axe (9, -13, Orc:1) a +0 giant club a +0 chain mail 3 boomerangs a +0 battleaxe (10, -14, Orc:1) a +0 short sword (10, -13, Orc:1) a +2 chain mail of positive energy (still there?) a +2 antimagic war axe (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 club (still there?) (11, -15, Orc:1) a +0 whip a +0 ring mail a +0 mace a +0 club a +0 mace (11, -14, Orc:1) a +0 giant club a +0 club a +0 plate armour a +0 long sword (11, -13, Orc:1) a +0 giant spiked club a +0 chain mail a +0 long sword (15, -5, Orc:1) a +0 giant spiked club (16, -7, Orc:1) a +0 leather armour a +0 club (17, -9, Orc:1) a +0 plate armour a +0 broad axe (18, -10, Orc:1) a +0 dagger a +0 robe (19, -10, Orc:1) a +0 flail (28, 11, Orc:1) a +0 troll leather armour (31, -15, Orc:1) a +0 hand axe a +0 leather armour (31, -14, Orc:1) a +0 flail (31, 1, Orc:1) a +0 hand axe a +0 leather armour (32, -15, Orc:1) a +0 dagger a +2 robe of cold resistance (32, -14, Orc:1) a +0 scimitar a +0 arbalest a +0 plate armour a +0 club (32, 1, Orc:1) a +0 mace a +0 chain mail (32, 2, Orc:1) a +0 giant spiked club (33, 0, Orc:1) a +0 dagger a +0 robe (33, 1, Orc:1) a +0 mace (33, 2, Orc:1) a +0 battleaxe a +0 plate armour (34, -10, Orc:1) a +0 dagger a +0 robe (34, 2, Orc:1) a +0 dagger (35, -10, Orc:1) a +0 long sword a +0 chain mail a +0 hand axe 2 boomerangs (35, -9, Orc:1) 4 large rocks a +0 flail a +0 leather armour Level 2 of the Orcish Mines [Shop] Jaomnuuh's Weapon Emporium a +0 falchion (39 gold) a +0 spear (39 gold) a +0 trident (45 gold) a +0 falchion (39 gold) a +4 glaive of flaming (438 gold) a +2 antimagic war axe (292 gold) [Shop] Feucaet's Book Emporium a book of Cantrips (192 gold) a book of Maledictions (416 gold) a book of Conjurations (320 gold) a book of Maledictions (416 gold) a book of Flames (448 gold) the Exposition on Misfortune and the Iceberg (448 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Leda's Liquefaction Hexes/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 the Almanac of Anemomancy and the Winter (800 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Frozen Ramparts Ice 3 c - Ice Form Ice/Transmutation 4 d - Lightning Bolt Conjuration/Air 5 e - Silence Hexes/Air 5 [Shop] Zeskig's Jewellery Shoppe a ring of protection from cold (300 gold) the ring of Myhadit {Ice MP+9 Dex+4} (711 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). a +6 ring of strength (432 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) [Shop] Vakhluug's Distillery a potion of flight (45 gold) a potion of magic (120 gold) a potion of haste (150 gold) a potion of attraction (45 gold) a potion of flight (45 gold) 2 potions of heal wounds (150 gold) 2 potions of curing (90 gold) (0, 0, Orc:2) a +0 flail (1, 1, Orc:2) a +0 plate armour a +0 battleaxe a +0 arbalest (2, 3, Orc:2) a +0 dagger (3, -1, Orc:2) a +0 whip (4, 0, Orc:2) a +0 plate armour a +0 dire flail (6, 4, Orc:2) a +0 plate armour a +0 battleaxe a +0 arbalest (11, -18, Orc:2) a +0 hand axe of freezing (12, -18, Orc:2) a +0 barding a +1 longbow of flaming (15, 20, Orc:2) a +0 dagger (16, 19, Orc:2) a +0 whip (16, 20, Orc:2) a +0 mace a +0 falchion a +0 chain mail (17, 19, Orc:2) a +0 flail a +0 chain mail (20, -15, Orc:2) a +0 dagger a +0 robe (20, -13, Orc:2) a +0 flail a +0 leather armour (20, 6, Orc:2) a +0 hand axe a +0 ring mail a +0 hand axe a +0 chain mail (21, -15, Orc:2) a +1 heavy war axe a +0 chain mail a +0 club a +0 ring mail (21, 5, Orc:2) a +0 mace a +0 leather armour (21, 6, Orc:2) a +0 dagger a +0 robe (22, 5, Orc:2) a +0 dire flail a +0 chain mail (22, 6, Orc:2) a +0 long sword a +0 chain mail (27, -5, Orc:2) a +0 dagger a +0 robe a +5 great sword of electrocution 7 javelins a +0 chain mail (27, -3, Orc:2) a +0 club a +0 ring mail (28, -4, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 leather armour (28, -3, Orc:2) a +0 short sword (29, -20, Orc:2) a +0 whip (29, -19, Orc:2) a +0 dagger a +0 robe (29, -7, Orc:2) a +0 dagger (29, -5, Orc:2) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (29, -4, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 war axe of venom a +0 plate armour (30, -20, Orc:2) a +0 club (30, -19, Orc:2) a +0 dagger a +0 robe (30, -18, Orc:2) a +0 dagger a +0 leather armour (30, -17, Orc:2) a +0 halberd 3 boomerangs a +0 chain mail (30, -6, Orc:2) a +0 dagger a +0 robe (30, -5, Orc:2) a +0 long sword a +0 chain mail (30, -2, Orc:2) a +0 mace (30, -1, Orc:2) a +2 whip of venom (30, 0, Orc:2) a +0 dire flail a +0 chain mail a +0 halberd a +0 arbalest a +4 chain mail a +0 dagger a +0 robe (30, 1, Orc:2) a +0 hand axe (31, -19, Orc:2) a +0 dagger a +0 robe (31, -11, Orc:2) an amulet of magic regeneration a ring of willpower a ring of resist corrosion (31, -10, Orc:2) an amulet of the acrobat (31, -2, Orc:2) a +0 dagger a +0 robe (31, -1, Orc:2) a +0 dagger a +0 robe (31, 0, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (31, 1, Orc:2) a +0 dagger a +0 robe (32, -2, Orc:2) a +0 dagger a +0 robe (32, -1, Orc:2) a +1 dagger of speed a +0 robe (32, 0, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (32, 1, Orc:2) a +0 dagger a +2 robe (33, -1, Orc:2) a +0 dagger of venom a +0 robe (33, 1, Orc:2) a +1 vampiric dagger a +0 robe a +0 dagger a +0 robe (33, 2, Orc:2) a +3 dagger a +0 robe a +0 dagger a +0 robe (33, 3, Orc:2) a +0 dagger a +0 robe (34, 3, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hat of see invisible (12, -1, Lair:1) the +0 rapier of the Real Monster {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (24, 19, Lair:1) a +0 great sword (26, 15, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (7, -18, Lair:2) 4 stones (16, -6, Lair:2) a +0 leather armour (16, -4, Lair:2) a +0 robe (16, 15, Lair:2) a +0 chain mail (20, 16, Lair:2) a +0 whip (29, -17, Lair:2) a +2 leather armour of cold resistance (31, 8, Lair:2) a +0 ring mail (48, 9, Lair:2) a +0 chain mail (48, 12, Lair:2) a +0 ring mail (61, -16, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (2, 2, Lair:3) a +0 spear (3, 2, Lair:3) a +0 trident (4, 2, Lair:3) a +1 spear of venom (4, 3, Lair:3) a +0 spear of distortion (15, 11, Lair:3) 7 stones (16, -1, Lair:3) 4 stones (17, 8, Lair:3) a +0 club (20, -18, Lair:3) 7 stones (37, -3, Lair:3) 9 stones (39, -17, Lair:3) a +0 trident (39, -16, Lair:3) a +0 flail (40, -18, Lair:3) a +0 war axe (40, 20, Lair:3) 7 stones (40, 28, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (8, -13, Lair:4) a +0 great sword (12, -19, Lair:4) a +0 war axe (16, -12, Lair:4) the +3 quarterstaff of Proximity {freeze, *Noise rElec Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Noise: It may make noises in combat. (19, -23, Lair:4) a +0 dagger a +0 robe (22, -13, Lair:4) a +0 arbalest (23, -1, Lair:4) a +0 scimitar (32, 0, Lair:4) a +0 robe Level 5 of the Lair of Beasts (13, 10, Lair:5) a +0 helmet (23, 26, Lair:5) a +0 chain mail (24, 14, Lair:5) a +0 flail (26, 27, Lair:5) a +0 ring mail (27, 4, Lair:5) 21 gold pieces (27, 5, Lair:5) 24 gold pieces (28, 4, Lair:5) 21 gold pieces (28, 6, Lair:5) 15 gold pieces (28, 7, Lair:5) 4 gold pieces (28, 21, Lair:5) the +1 leather armour "Equmagoca" {rPois rF+ Dex-3} Dex: It affects your dexterity (-3). rF: It protects you from fire. rPois: It protects you from poison. (29, 5, Lair:5) 29 gold pieces (29, 6, Lair:5) 25 gold pieces (29, 7, Lair:5) 13 gold pieces (29, 8, Lair:5) 20 gold pieces (30, 6, Lair:5) 20 gold pieces (30, 7, Lair:5) 6 gold pieces (34, 35, Lair:5) a book of the Hunter (49, 20, Lair:5) a +0 long sword (59, 0, Lair:5) a +0 spectral quarterstaff (60, 0, Lair:5) +0 fire dragon scales (61, 6, Lair:5) a +0 battleaxe (61, 7, Lair:5) a +0 ring mail (62, 5, Lair:5) a +0 war axe (67, 15, Lair:5) a +0 ring mail Level 1 of the Snake Pit [Shop] Goibuzoc's Jewellery Boutique an amulet of magic regeneration (390 gold) a ring of flight (227 gold) an amulet of guardian spirit (390 gold) a ring of flight (227 gold) an amulet of the acrobat (390 gold) the ring of Alamagut {Ice rElec Str+2 SInv} (616 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. an amulet of regeneration (390 gold) an amulet of regeneration (390 gold) [Shop] Boroz's Book Emporium a manual of Ranged Weapons (1280 gold) a Trismegistus Codex (448 gold) a book of Minor Magic (288 gold) a book of Air (352 gold) a book of Hexes (576 gold) a book of Maledictions (416 gold) Great Wizards, Vol. VII (480 gold) a book of the Earth (576 gold) the Volume of the Tundra and Death (640 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Ozocubu's Armour Ice 3 c - Ice Form Ice/Transmutation 4 d - Haunt Necromancy/Summoning 7 [Shop] Widorgh's Jewellery Boutique an amulet of regeneration (390 gold) a +5 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a ring of flight (227 gold) a ring of positive energy (260 gold) a ring of wizardry (390 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) a ring of fire (325 gold) an amulet of guardian spirit (390 gold) (0, 0, Snake:1) a +0 hand axe (1, -1, Snake:1) a +0 flail a +0 robe (1, 0, Snake:1) a +0 hand axe a +0 robe (1, 4, Snake:1) a +0 great sword (1, 24, Snake:1) a +0 trident (2, 0, Snake:1) a +0 hand axe (3, -4, Snake:1) a +0 dire flail (3, 1, Snake:1) a +0 scimitar (4, -3, Snake:1) a +0 scimitar a +0 robe (8, 26, Snake:1) 6 scrolls of noise (9, 23, Snake:1) a +0 shortbow of flaming (10, 25, Snake:1) a +0 trident (20, 5, Snake:1) a +0 shortbow a +0 mace (20, 6, Snake:1) a +0 trident a +0 robe (21, 8, Snake:1) a +0 longbow a +0 battleaxe (23, 7, Snake:1) 4 datura-tipped darts a +2 ring mail of poison resistance a +1 chain mail a +0 leather armour a +0 plate armour (24, 2, Snake:1) a +0 plate armour (27, 1, Snake:1) a +0 hand axe (27, 4, Snake:1) a +0 great sword (32, 6, Snake:1) a +0 war axe (48, 16, Snake:1) a +0 halberd a +0 robe (49, 19, Snake:1) a +0 battleaxe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scimitar (1, 0, Snake:2) a +0 shortbow a +4 flail a +0 robe (1, 1, Snake:2) a +0 battleaxe a +0 robe (4, 3, Snake:2) a +0 long sword (9, 12, Snake:2) a scroll of enchant armour (16, 24, Snake:2) a +3 morningstar a +0 robe a naga corpse (16, 25, Snake:2) a +0 shortbow of flaming (still there?) a +0 flail (still there?) a +0 robe (still there?) a naga corpse (still there?) (22, 11, Snake:2) a +0 scale mail (23, 7, Snake:2) a +0 flail a +0 shortbow (31, 25, Snake:2) a sea snake corpse (32, 25, Snake:2) an anaconda corpse (34, 26, Snake:2) a guardian serpent corpse Level 3 of the Snake Pit (0, 0, Snake:3) a +1 mace of draining a +0 robe a +2 tower shield of cold resistance (1, 0, Snake:3) a +0 battleaxe (1, 2, Snake:3) a +0 shortbow of flaming a +0 shortbow of flaming (2, 2, Snake:3) a +0 shortbow of flaming (2, 7, Snake:3) a +0 shortbow (3, 0, Snake:3) a +1 war axe of venom (3, 1, Snake:3) a +0 halberd a +0 robe (3, 2, Snake:3) a +0 long sword (4, 14, Snake:3) a +1 glaive of flaming a +0 shortbow (4, 15, Snake:3) a +1 spectral quarterstaff a +4 antimagic short sword (5, 14, Snake:3) a +0 whip (5, 15, Snake:3) a +0 mace of protection a +2 tower shield of protection a +0 hand axe (7, 7, Snake:3) a +0 trident a +0 robe (10, 31, Snake:3) a +0 falchion (18, 7, Snake:3) a +0 leather armour (25, 30, Snake:3) 6 stones (44, 18, Snake:3) a wand of mindburst (3) (44, 19, Snake:3) a book of Frost (44, 20, Snake:3) the ring "Zetsil" {Int+4 Slay+3 SInv} [ring of see invisible] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (unseen) (44, 21, Snake:3) a +1 heavy quarterstaff (unseen) (44, 22, Snake:3) 19 gold pieces (45, 18, Snake:3) 10 gold pieces (45, 19, Snake:3) a ring of positive energy (45, 20, Snake:3) 22 gold pieces (45, 21, Snake:3) the +2 pair of boots "Hero's Friend" {rF- Str+3 Int+5 Dex+3} Str: It affects your strength (+3). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (unseen) (45, 22, Snake:3) 25 gold pieces