Dungeon Crawl Stone Soup version 0.30-a0-1104-g706747fef1 (webtiles) character file. Game seed: 17536948773691652584 2718 mojasp the Reanimator (level 9, -13/68 HPs) Began as a Demonspawn Necromancer on Apr 19, 2023. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant club (22 damage) ... on level 8 of the Dungeon. The game lasted 00:12:58 (7879 turns). mojasp the Reanimator (Demonspawn Necromancer) Turns: 7879, Time: 00:12:58 Health: -13/68 AC: 4 Str: 6 XL: 9 Next: 39% Magic: 0/27 EV: 12 Int: 20 God: Gozag Gold: 686 SH: 0 Dex: 15 Spells: 4/20 levels left rFire . . . SeeInvis . C - staff of earth "Ledd" {rElec rCorr MP+9 Str-2} rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (helmet restricted) rElec + Rampage . (no cloak) rCorr + (no gloves) Will ..... q - +1 pair of boots Stlth ++ (no amulet) HPRegen 0.31/turn e - ring of resist corrosion MPRegen 0.40/turn (no ring) @: no status effects A: antennae 1, demonic guardian 1, magic shield, magic regeneration, magic link, weakness stinger 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 777 gold pieces. You paid 91 gold pieces to Gozag. Inventory: Hand Weapons b - a +2 whip of electrocution f - a +0 club h - a +2 dagger of freezing Missiles y - a throwing net Armour a - a +0 robe (worn) q - a +1 pair of boots (worn) Magical Staves C - the staff of earth "Ledd" (weapon) {rElec rCorr MP+9 Str-2} (You found it on level 8 of the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery e - a ring of resist corrosion (left hand) Wands s - a wand of flame (14) F - a wand of polymorph (9) Scrolls c - 6 scrolls of teleportation g - a scroll of noise {unknown} i - 4 scrolls of enchant weapon {unknown} j - a scroll of blinking {unknown} k - 5 scrolls of identify {unknown} t - a scroll of fog {unknown} u - a scroll of amnesia {unknown} v - a scroll of vulnerability {unknown} w - a scroll of poison {unknown} x - a scroll of fear {unknown} Potions d - 2 potions of mutation {unknown} l - a potion of lignification {unknown} m - 3 potions of degeneration {unknown} n - 2 potions of curing {unknown} o - a potion of might {unknown} p - a potion of brilliance {unknown} r - 2 potions of cancellation {unknown} z - a potion of invisibility {unknown} A - a potion of ambrosia {unknown} B - 2 potions of attraction {unknown} D - a potion of haste {unknown} E - 2 potions of resistance {unknown} Skills: - Level 5.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 6.0 Spellcasting * Level 5.5 Conjurations - Level 8.0 Necromancy * Level 5.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 38% 2d8 1% 3 c - Animate Dead Necr 38% N/A 3% 4 d - Iron Shot Conj/Erth 20% 9d5 88% 6 e - Passwall Tmut/Erth 20% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 78% 2d17 1% 1 Stone Arrow Conj/Erth 80% 3d12 3% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Swiftness Air 6% N/A 30% 3 Agony Necr 38% N/A 11% 5 Iskenderun's Battlesphe Conj 28% 2d8 30% 5 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Shops: D:1 * D:4 [(* D:6 = Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. You have a tail ending in a sharp stinger. Message History F - a wand of polymorph (9) A two-headed ogre is nearby! A two-headed ogre is nearby! The two-headed ogre shouts in stereo! The two-headed ogre writhes in agony. The two-headed ogre struggles to resist. The two-headed ogre writhes in agony. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) You draw life force from the two-headed ogre. You feel life coursing into your body. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) You draw life force from the two-headed ogre! You feel life coursing into your body. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded) You draw life force from the two-headed ogre. You feel life coursing into your body. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The two-headed ogre hits you with a +0 giant spiked club!! You die... Your body crumbles into a pile of gold. . ### ##. ..# #.. ### #.# #.# ... #.# #.# #.# ##.###.##### #.# .).........#.###.###.# .#.###.###.#...O@....# ##.###.# #.#####.##### #...##.# #.#####5# .......# #.......# #...#### ######### ##.## ...# #### You could see a two-headed ogre (ally target) and a friendly shadow imp (summoned). Vanquished Creatures Sigmund (D:4) A wyvern (D:8) A water moccasin (D:8) 3 orc warriors A sky beast (D:7) An ice beast (D:8) 2 centaurs A phantom (D:7) 5 bullfrogs (D:7) 3 scorpions 3 howler monkeys 2 hounds 2 jellies 8 orc priests A gnoll bouda (D:6) An iguana (D:4) Terence (D:3) 8 orc wizards 9 gnolls (D:6) 7 adders 2 worms 27 orcs 3 bats 9 endoplasms 5 giant cockroaches 11 goblins 9 hobgoblins 6 jackals 4 quokkas 8 ball pythons 3 frilled lizards 4 kobolds 10 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:5) An adder (D:4) A dart slug (D:4) 2 orcs (D:5) A goblin (D:2) A rat (D:3) 7 creatures vanquished. Vanquished Creatures (others) A scorpion zombie (D:4) A giant cockroach zombie (D:4) 2 orc zombies 2 plants (D:1) 6 creatures vanquished. Grand Total: 175 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojasp the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 410 | D:1 | Found a faded altar of an unknown god. 592 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 592 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 691 | D:1 | Found Ubaeffaob's Assorted Antiques. 1240 | D:2 | Reached skill level 5 in Necromancy 1371 | D:2 | Discovered your monstrous ancestry. 1371 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1371 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1437 | D:2 | Learned a level 3 spell: Vampiric Draining 1592 | D:2 | Reached XP level 4. HP: 28/30 MP: 3/8 1977 | D:3 | Noticed a centaur 1994 | D:3 | Killed a centaur 1995 | D:3 | Reached skill level 6 in Necromancy 1995 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1995 | D:3 | Reached XP level 5. HP: 13/35 MP: 5/9 2093 | D:3 | Noticed Terence 2099 | D:3 | Killed Terence 2346 | D:3 | Learned a level 4 spell: Animate Dead 2350 | D:3 | Reached skill level 7 in Necromancy 2402 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2402 | D:3 | Reached XP level 6. HP: 41/41 MP: 7/11 2680 | D:4 | Found Ockoa's Assorted Antiques. 2842 | D:4 | Found Volezauqesm's Antique Weapon Emporium. 2909 | D:4 | Noticed Sigmund 2927 | D:4 | Killed Sigmund 2928 | D:4 | Reached skill level 5 in Spellcasting 2928 | D:4 | Reached skill level 8 in Necromancy 2928 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2928 | D:4 | Reached XP level 7. HP: 36/46 MP: 7/14 3122 | D:4 | Reached skill level 1 in Fighting 3209 | D:4 | Found Gijogg's Armour Boutique. 3982 | D:5 | Entered Level 5 of the Dungeon 4026 | D:5 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4026 | D:5 | Reached XP level 8. HP: 61/61 MP: 12/15 4037 | D:5 | Reached skill level 5 in Fighting 4415 | D:5 | Identified the +1 spear of Propriety {heavy, rPois rC++ | Dex-3 Stlth+} 4622 | D:5 | Learned a level 6 spell: Iron Shot 4679 | D:6 | Found a staircase to the Ecumenical Temple. 4745 | Temple | Entered the Ecumenical Temple 4969 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5420 | D:6 | Reached skill level 1 in Conjurations 5427 | D:6 | Reached skill level 1 in Earth Magic 5598 | D:6 | Found Farin's Jewellery Emporium. 5938 | D:7 | Learned a level 2 spell: Passwall 6771 | D:7 | Gained mutation: When low on magic, you restore magic in | place of health. [demonic ancestry] 6771 | D:7 | Reached XP level 9. HP: 59/68 MP: 1/18 7091 | D:8 | Identified the staff of earth "Ledd" {rElec rCorr MP+9 | Str-2} 7124 | D:8 | Noticed Joseph 7561 | D:8 | Reached skill level 5 in Conjurations 7570 | D:8 | Noticed a two-headed ogre 7570 | D:8 | Noticed a two-headed ogre 7692 | D:8 | Noticed a two-headed ogre 7692 | D:8 | Found the +6 shillelagh "Devastator" {shatter} 7693 | D:8 | Noticed a two-headed ogre 7694 | D:8 | Noticed a gargoyle 7787 | D:8 | Reached skill level 5 in Earth Magic 7879 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, serial_shops, nicolae_shop_back_alley_shop, shapermc_ecumenical_altar_flowoftime, serial_bayou_pond_c, kennysheep_crisscross D:2: cheibrodos_greedy_goblins, layout_rooms D:3: layout_basic, chequers_decorated_corner, uniq_terence D:4: layout_basic, serial_shops, nicolae_shop_dealshenge, nicolae_shop_tiny_glass, nicolae_shop_waterfront, uniq_sigmund D:5: layout_cave_pools D:6: layout_basic, minmay_temple_entry_overgrown, serial_shops, kennysheep_little_box D:7: layout_basic D:8: layout_loops_ring, dilly_guarded_unrand_devastator, uniq_joseph, uniq_prince_ribbit1 Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Necromancy | 5 6 7 8 | 8.0 Spellcasting | 3 5 6 | 6.0 Fighting | 4 5 | 5.0 Conjurations | 4 5 | 5.5 Earth Magic | 3 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 11 | 11 | || 22 Whip | | 8 | 63 || 71 Tailslap | | 2 | 13 || 15 Staff | | | 24 || 24 Cast: Necrotise | 53 | 76 | 201 || 330 Vampiric Draining | | 7 | 41 || 48 Animate Dead | | 2 | 2 || 4 Evoke: Wand | | | 3 || 3 Use: Potion | | 1 | 3 || 4 Scroll | | | 1 || 1 Armour: Robe | 8 | 5 | 23 || 36 Dodge: Dodged | 21 | 34 | 106 || 161 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7900 | 7487 | 413 | 6 | 6338 | 9 | 877.8 | Dungeon | 7656 | 7283 | 373 | 6 | 6146 | 8 | 957.0 | Temple | 243 | 204 | 39 | 0 | 192 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1324 daAuts D:4: 1322 daAuts D:1: 1225 daAuts D:6: 1037 daAuts D:2: 729 daAuts D:3: 713 daAuts D:5: 672 daAuts D:8: 631 daAuts Temple: 243 daAuts