mojasp Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -25, D:1) a hobgoblin corpse (skeletalised by now) (10, -26, D:1) a scarf of harm (11, -8, D:1) a quill talisman (17, -36, D:1) a +0 robe (18, -36, D:1) a +0 club (21, -37, D:1) a +0 robe (28, -42, D:1) a bat skeleton (33, -16, D:1) a +0 club (36, -33, D:1) a +0 club a goblin skeleton (37, -30, D:1) 2 boomerangs (38, -24, D:1) a bat skeleton (44, -38, D:1) a quokka corpse (skeletalised by now) (45, -45, D:1) a +0 club (48, -30, D:1) a +0 short sword a stone (48, -29, D:1) a +0 short sword a kobold skeleton (49, -42, D:1) a hobgoblin corpse (skeletalised by now) (51, -42, D:1) a +0 whip a kobold corpse (skeletalised by now) (63, -37, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Itzurgho's Distillery a potion of berserk rage (unknown) (50 gold) a potion of haste (unknown) (100 gold) a potion of attraction (unknown) (30 gold) a potion of heal wounds (80 gold) a potion of lignification (30 gold) a potion of ambrosia (unknown) (80 gold) a potion of cancellation (unknown) (80 gold) [Shop] Coaqei Mitto's Magic Scroll Shop a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) a scroll of immolation (unknown) (52 gold) a scroll of amnesia (unknown) (52 gold) a scroll of poison (unknown) (52 gold) a scroll of fog (unknown) (52 gold) [Shop] Yromegid's Weapon Boutique a +3 quarterstaff of holy wrath (312 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 short sword (36 gold) 5 javelins (180 gold) a +0 flail of holy wrath (99 gold) a +0 rapier (66 gold) [Shop] Izapoq's Antique Armour Shop a +3 chain mail of fire resistance (784 gold) a +0 robe (25 gold) a +0 pair of boots (126 gold) the +4 scale mail of Patterns {rC+ rCorr} (1220 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 robe (25 gold) a +0 ring mail (112 gold) a +2 robe (361 gold) a +0 leather armour (56 gold) a +2 leather armour of poison resistance (448 gold) a +1 chain mail of fire resistance (504 gold) a +0 leather armour (56 gold) [Shop] Biloimmiach's Antique Weapon Shoppe a +0 trident (63 gold) a +0 whip (45 gold) a +0 mace of holy wrath (133 gold) a +0 mace (54 gold) a +0 flail (63 gold) a +0 shortbow (54 gold) a +0 dagger (36 gold) (5, -4, D:2) 6 stones (11, -11, D:2) 2 stones (16, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -13, D:2) 4 stones (21, -36, D:2) 7 stones (22, -43, D:2) a +0 dagger (27, -32, D:2) a quokka corpse (skeletalised by now) (30, -44, D:2) 5 stones (43, -43, D:2) a hobgoblin corpse (skeletalised by now) (43, -41, D:2) 6 darts of disjunction (52, -33, D:2) a +0 dagger (52, -3, D:2) a quokka corpse (skeletalised by now) (53, -4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tapaonao's Assorted Antiques a +0 pair of boots of stealth (287 gold) a scroll of identify (50 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (675 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a scroll of amnesia (100 gold) a box of beasts (1000 gold) a potion of haste (250 gold) a scroll of fear (100 gold) a +0 ring mail (100 gold) (0, 0, D:3) a +0 leather armour (6, -4, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (7, -4, D:3) a +0 leather armour (16, -15, D:3) the +7 falchion of the Skink {freeze, rElec rPois Int-2 Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). (22, -7, D:3) a frilled lizard corpse (skeletalised by now) (24, -16, D:3) a +0 dagger (34, 24, D:3) a +0 dagger 4 stones (35, 18, D:3) a +0 whip (39, 9, D:3) a +0 robe (40, 8, D:3) the +1 plate armour of Trumpets {rPois rC- Int-4 Slay+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (40, 22, D:3) a quill talisman (46, 30, D:3) a quokka corpse (53, 15, D:3) a +0 mace (55, 0, D:3) a +0 robe