Dungeon Crawl Stone Soup version 0.24-a0-545-gd1b266bae6 (webtiles) character file. Game seed: 16521116155100235658 6 mokwee the Skirmisher (level 1, 8/19 HPs) Began as a Ghoul Monk on Aug 18, 2019. Safely got out of the dungeon. The game lasted 00:01:40 (136 turns). mokwee the Skirmisher (Ghoul Monk) Turns: 136, Time: 00:01:41 Health: 8/19 AC: 2 Str: 14 XL: 1 Next: 90% Magic: 0/0 EV: 13 Int: 5 God: Gold: 8 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Comestibles b - a ration Skills: + Level 3.4 Fighting + Level 2.8 Dodging + Level 2.2 Stealth + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You scratch the rat. You kill the rat! Found a stone staircase leading down. A bat and a kobold come into view. Found 12 gold pieces. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.......##... #..####.....##.> #.....###....##. #####.#.....##..(.#. ###...#.###....##...## ##.....'...##....#....# ##...##.##...##...##...# #...##...##...#....#...# #...##.@.##...'....'...# #...##...##...#....#...# ##...#####...##...##...# ##.........##....#....# ###.....###....##...## #######.....## ...# ....### ?..## ..### ## ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mokwee the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 136 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 12 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------