mokwee Level 1 of the Dungeon (18, -10, D:1) a +0 dagger (20, -6, D:1) 15 sling bullets (22, 4, D:1) 24 arrows (26, 9, D:1) a stone (28, 8, D:1) a stone (32, -13, D:1) a +0 club (36, 9, D:1) a +0 dagger (36, 10, D:1) a +0 club (38, 21, D:1) a +0 leather armour (40, 14, D:1) a +0 spear (43, -9, D:1) a +0 dagger a +0 short sword (44, -8, D:1) 2 stones (45, -9, D:1) a cursed +0 club (46, -15, D:1) 8 boomerangs (47, 17, D:1) 30 arrows (50, 12, D:1) a +0 dagger Level 2 of the Dungeon (1, -6, D:2) a +0 club 25 stones (2, -10, D:2) a +0 club (3, -6, D:2) a stone (4, -7, D:2) a stone (8, -17, D:2) a +3 scythe a cursed +0 robe (8, -2, D:2) a +0 ring mail (10, -23, D:2) 25 stones (14, -24, D:2) a +0 war axe (16, -41, D:2) a +0 dagger 3 stones (18, -43, D:2) a stone (19, -32, D:2) 24 stones (19, -12, D:2) a +0 short sword 5 stones (21, -6, D:2) an uncursed staff of poison (23, -46, D:2) a +0 club (23, -41, D:2) a +0 hand axe (28, -25, D:2) a +0 mace (29, -22, D:2) 16 stones Level 3 of the Dungeon (12, 2, D:3) a +4 dagger (19, -7, D:3) a +0 dagger (21, -9, D:3) a +0 leather armour (27, 27, D:3) a +0 club (29, -4, D:3) a +0 robe (34, 34, D:3) a +0 club (35, 32, D:3) a stone (38, 23, D:3) a +2 dagger of venom a +0 robe a +0 dagger a +0 flail a +0 leather armour (39, 23, D:3) 3 stones (46, 9, D:3) a +0 short sword (48, 29, D:3) a +0 short sword (51, 36, D:3) 11 sling bullets (52, -7, D:3) a stone (56, -6, D:3) a +0 hunting sling 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 boomerangs (0, 1, D:4) a +0 dagger (0, 2, D:4) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (1, -20, D:4) 30 stones (2, -23, D:4) a +0 spear of flaming (10, -9, D:4) 13 bolts (10, 6, D:4) 18 sling bullets (11, -16, D:4) a +0 pair of boots (22, -8, D:4) 14 arrows (26, -17, D:4) a +0 pair of boots (47, 24, D:4) a -4 ring of evasion Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (5, -2, D:5) 24 stones (11, 13, D:5) 15 arrows (13, -22, D:5) 33 arrows a cursed +0 shortbow (17, 13, D:5) an arrow (18, 13, D:5) 2 arrows (19, 13, D:5) an arrow (21, 13, D:5) a +0 shortbow 23 arrows (33, -20, D:5) 14 arrows (33, 2, D:5) a +0 cloak (38, -31, D:5) 28 sling bullets (38, -18, D:5) 16 stones (46, 18, D:5) a +0 giant club (47, 15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed -3 hunting sling (0, 18, D:6) a +0 spear (1, 33, D:6) a +0 scale mail (3, 22, D:6) a +0 mace (12, -1, D:6) a +4 dire flail of draining a +0 ring mail (16, 12, D:6) 15 arrows (18, 35, D:6) a +0 ring mail (20, -15, D:6) a +0 club a cursed +0 club (20, -14, D:6) a +0 hand axe (21, -16, D:6) a +0 flail a +0 scale mail (25, -13, D:6) 18 sling bullets (28, -4, D:6) 22 arrows (33, -16, D:6) a +0 giant club (35, 31, D:6) 27 sling bullets (36, -22, D:6) 19 arrows (42, -5, D:6) a +0 ring mail (54, 36, D:6) a +0 giant club (57, -1, D:6) a +0 leather armour (58, 0, D:6) a +0 scimitar a +0 plate armour (60, 16, D:6) 24 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour (1, 3, D:7) a sling bullet (3, 5, D:7) a sling bullet (4, -2, D:7) a +0 helmet (4, 6, D:7) a sling bullet (5, 7, D:7) a sling bullet (9, 34, D:7) a +0 flail (11, 8, D:7) a +0 scimitar a +0 plate armour (11, 16, D:7) a +0 rapier (22, 39, D:7) a +0 spear (24, 0, D:7) a +0 kite shield a +0 scale mail (28, 3, D:7) 16 stones (28, 31, D:7) a +0 whip 2 stones (28, 33, D:7) a +1 whip of electrocution a stone (30, 32, D:7) 3 stones a poisoned dart (31, 32, D:7) a stone a poisoned dart (32, 32, D:7) a poisoned dart (37, 8, D:7) a +0 giant spiked club (42, 28, D:7) a +0 leather armour (49, 19, D:7) a +0 giant club (54, 17, D:7) a cursed -1 hunting sling Level 8 of the Dungeon [Shop] Horakk's Weapon Boutique the +3 trident "Murmur" {vorpal, *Noise rF++ Int+4} (694 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from fire. It may make noises in combat. a +0 rapier (56 gold) the +4 short sword of Chagrin {freeze, +Blink Will+ Int+3} (718 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. It lets you blink. a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) a +0 long sword of flaming (116 gold) a +2 vampiric spear (294 gold) (0, 0, D:8) a +1 falchion of protection a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 mace a +0 ring mail (10, 3, D:8) 12 stones (11, 14, D:8) 14 stones (12, 10, D:8) an arrow (13, 11, D:8) an arrow (13, 27, D:8) a +0 leather armour (14, 12, D:8) an arrow (15, 12, D:8) an arrow (16, 11, D:8) a +1 dagger of venom a +0 robe (17, 11, D:8) a +0 leather armour a +0 leather armour (17, 13, D:8) a +0 shortbow 24 arrows (18, 12, D:8) a +0 dagger a +0 robe (36, -31, D:8) 12 stones (36, -18, D:8) a +0 dagger a +0 robe (37, -20, D:8) a +0 hand axe a +0 dagger a +0 robe (37, -19, D:8) a +0 whip (39, -22, D:8) a +0 falchion (40, -14, D:8) a +0 quarterstaff (49, -12, D:8) 24 stones (49, -1, D:8) a cursed +0 dagger (55, -12, D:8) a +0 dagger (55, 24, D:8) a +0 halberd (56, 23, D:8) a +0 club (56, 24, D:8) a +0 halberd (57, -24, D:8) a +0 flail (57, 24, D:8) a cursed -2 club a +0 spear a +0 scale mail (58, -24, D:8) a +1 spear of venom a +0 ring mail (58, 24, D:8) a +0 spear (59, -24, D:8) a +0 club (60, -23, D:8) a +0 halberd (63, 17, D:8) 17 bolts Level 9 of the Dungeon [Shop] Nug Wegh's Antique Weapon Shoppe a +2 trident of protection (372 gold) the cursed +1 double sword of Gewig {antimagic, +Rage rPois rF+ rC+} (1741 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from cold. It protects you from poison. It lets you go berserk. It has a curse placed upon it. a +0 halberd (92 gold) a +0 dagger (46 gold) a +0 falchion (69 gold) a +1 hunting sling of flaming (223 gold) a +3 short sword of protection (473 gold) a +0 mace (69 gold) a +0 rapier (92 gold) a +0 rapier (92 gold) the +12 glaive of Prune {vorpal} (1764 gold) It inflicts extra damage upon your enemies. a +0 flail (80 gold) [Shop] Deaduane's Jewellery Boutique a cursed -4 ring of strength (26 gold) an uncursed amulet of reflection (390 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of protection from cold (325 gold) a +4 ring of protection (468 gold) a +6 ring of dexterity (760 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:9) a +0 shortbow 9 arrows (2, -2, D:9) 2 arrows (3, -3, D:9) an arrow (6, 12, D:9) a +0 hunting sling (13, -8, D:9) a +0 ring mail (13, -1, D:9) a +0 falchion of holy wrath (16, -10, D:9) a +0 pair of boots (18, -14, D:9) the cursed +0 dire flail of Coizirel {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It has a curse placed upon it. a +0 giant club (20, 21, D:9) 22 arrows (23, -20, D:9) a +0 ring mail (25, -20, D:9) 23 arrows (25, -3, D:9) 29 stones (26, -24, D:9) 18 arrows (27, -24, D:9) a +0 shortbow 19 arrows (30, -24, D:9) an arrow (31, -24, D:9) 2 arrows (32, -24, D:9) an arrow (33, -25, D:9) an arrow (37, -19, D:9) a +0 giant club (37, 24, D:9) a +0 robe (39, 27, D:9) a +0 robe (45, -5, D:9) 20 stones (46, 8, D:9) a +0 hand crossbow (48, 16, D:9) a cursed amulet of inaccuracy (49, 9, D:9) a +0 robe (49, 14, D:9) 13 arrows Level 10 of the Dungeon (0, 0, D:10) 25 sling bullets (0, 3, D:10) 10 stones (2, 42, D:10) a +0 mace (11, 19, D:10) an arrow (12, 18, D:10) an arrow (13, 17, D:10) an arrow (14, 17, D:10) an arrow (15, 8, D:10) a +0 ring mail (15, 17, D:10) a +0 shortbow 19 arrows a cursed ring of attention (23, 41, D:10) a +0 ring mail (31, 36, D:10) 3 javelins (36, 35, D:10) a +0 leather armour (38, -1, D:10) a +0 dagger 4 boomerangs a cursed +0 leather armour (38, 0, D:10) a +0 club a +0 falchion a +0 leather armour (41, 18, D:10) 5 atropa-tipped darts (44, -8, D:10) a +0 flail (45, 8, D:10) a +0 giant club (45, 17, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a yak corpse a yak corpse (1, 0, D:11) a yak corpse (1, 1, D:11) a +0 scale mail of cold resistance (4, 28, D:11) a hound corpse (4, 29, D:11) a +0 troll leather armour a howler monkey corpse a troll corpse (6, 3, D:11) a stone (7, 4, D:11) a cursed -2 club an orc corpse (8, 4, D:11) a +0 hand axe a cursed +0 scale mail a +0 short sword a +0 mace 27 stones a +0 ring mail an orc corpse (9, 5, D:11) a cursed -2 club (still there?) a +0 trident (still there?) an orc corpse (still there?) an orc corpse (still there?) (12, 33, D:11) a cursed +0 hunting sling (14, 18, D:11) a +0 short sword a +0 scale mail (18, 30, D:11) a +0 trident (20, 34, D:11) the +6 dagger "Daacor" {elec, rN+ Will+ Dex+4 Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (26, 36, D:11) 8 boomerangs (27, 34, D:11) a +5 dagger a +0 robe (28, 34, D:11) a +4 mace a +0 robe (28, 35, D:11) a cursed +6 flail a cursed +0 robe (28, 36, D:11) a +0 long sword a +0 robe (31, 21, D:11) a cursed -2 mace (32, 17, D:11) a +0 ring mail (32, 21, D:11) a cursed -2 club a +0 club a +0 chain mail a killer bee corpse (33, 21, D:11) a +2 dagger of venom a +0 robe a +0 flail a +0 scale mail an orc corpse an orc corpse a killer bee corpse a killer bee corpse (33, 26, D:11) 27 stones (34, 37, D:11) a +0 troll leather armour a troll corpse (38, 37, D:11) 19 stones the Ecumenical Temple