mokwee Level 1 of the Dungeon [Shop] Killa's Antique Weapon Shoppe a +0 dagger (60 gold) the +7 lajatang of Order {silver, rMut} (1878 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +0 whip (75 gold) a +3 short sword of flaming (672 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 whip (75 gold) a +0 short sword (90 gold) a +0 whip (75 gold) a +0 quarterstaff (120 gold) a +0 hand axe (90 gold) the +8 falchion of Ruduobb {protect, Stlth+} (1602 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Stlth: It makes you more stealthy. the +5 double sword of Debt {flame, rF+ Str+2 Dex+2} (2232 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 morningstar (120 gold) (0, 0, D:1) a +0 dagger (4, 8, D:1) a +0 short sword (10, -18, D:1) a +0 spear (11, -19, D:1) a +0 dagger (13, 5, D:1) a +0 dagger (14, -12, D:1) a +0 robe (15, -15, D:1) 25 sling bullets (19, -3, D:1) 22 sling bullets (20, -19, D:1) 24 stones (22, -10, D:1) a +0 whip (40, 9, D:1) a +0 club (41, 8, D:1) a +0 whip (48, 5, D:1) a +0 leather armour (57, 5, D:1) a +0 club (61, 4, D:1) a +0 whip 4 stones (64, 22, D:1) 2 throwing nets Level 2 of the Dungeon [Shop] Ymedgh's Distillery a potion of attraction (30 gold) a potion of might (40 gold) 2 potions of brilliance (80 gold) a potion of ambrosia (80 gold) a potion of haste (100 gold) a potion of lignification (30 gold) 2 potions of attraction (60 gold) (0, 0, D:2) 18 arrows (9, 4, D:2) a +0 robe (10, 19, D:2) a +0 dagger (11, -21, D:2) a +0 whip (12, 4, D:2) 5 stones a +0 short sword (12, 7, D:2) 17 stones (24, 1, D:2) a +0 halberd (25, -5, D:2) a +0 flail (25, 5, D:2) a +0 whip (31, -6, D:2) a +0 hunting sling (39, 2, D:2) a +0 dagger (49, -15, D:2) a +0 club (unseen) (49, 2, D:2) 22 bolts (57, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (3, -31, D:3) a +0 dagger a +0 robe (33, -26, D:3) 24 arrows (47, -12, D:3) a +0 short sword (47, -11, D:3) a +0 short sword (47, 7, D:3) a +0 falchion (64, -13, D:3) a +0 club a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (5, -53, D:4) 25 stones (5, -18, D:4) a +0 trident (8, 0, D:4) 21 arrows (13, -49, D:4) 13 sling bullets (43, -51, D:4) 21 stones (43, -27, D:4) a +0 dagger (44, 2, D:4) a +0 whip 5 stones (51, -44, D:4) a +0 halberd a +0 chain mail (63, -48, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (3, -3, D:5) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (3, -2, D:5) a +0 dagger (still there?) a +0 robe (still there?) (4, -3, D:5) a +0 hand axe (4, 1, D:5) a scroll of blinking (8, -16, D:5) a +0 quarterstaff