Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 10127204757530238993 2603 mollug the Changeling (level 9, -6/48 HPs) Began as a Deep Elf Conjurer on Aug 28, 2025. Shot with an arrow by a centaur (8 damage) ... on level 7 of the Dungeon. The game lasted 01:01:33 (5883 turns). mollug the Changeling (Deep Elf Conjurer) Turns: 5883, Time: 01:01:34 Health: -6/48 AC: 0 Str: 4 XL: 9 Next: 33% Magic: 25/27 EV: 19 Int: 28 God: Gold: 292 SH: 0 Dex: 13 Spells: 2/18 levels left rFire x . . (150%) k - melded +0 rapier rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) f - melded +1 robe {rF+} rPois ∞ (0%) h - melded +0 helmet {Int+3} rElec . (100%) j - melded +0 cloak rCorr + (50%) (gloves unavailable) SInv . m - melded +2 pair of boots {Rampage} Will ..... b - amulet of magic regeneration Stlth ++ n - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.80/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 7 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 292 gold pieces. Inventory: Hand Weapons a - a +0 spear of venom e - a +4 scimitar k - a +0 rapier (melded) o - a +1 flail of protection Missiles d - 9 curare-tipped darts g - 9 javelins i - 4 datura-tipped darts p - 3 throwing nets q - 4 poisoned darts Armour f - a +1 robe of fire resistance (melded) h - a +0 helmet of intelligence (melded) j - a +0 cloak (melded) l - a +3 leather armour of positive energy m - a +2 pair of boots of rampaging (melded) Jewellery b - an amulet of magic regeneration (worn) n - a ring of resist corrosion (worn) Talismans c - an inkwell talisman (worn) Wands c - a wand of roots (16) a - a wand of flame (37) Scrolls I - a scroll of immolation h - 2 scrolls of acquirement {unknown} m - a scroll of blinking {unknown} q - a scroll of enchant weapon {unknown} f - a scroll of fear u - a scroll of poison {unknown} v - a scroll of brand weapon {unknown} x - a scroll of amnesia c - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} Potions g - 3 potions of magic w - 2 potions of heal wounds d - 2 potions of might {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} c - 3 potions of curing l - a potion of enlightenment {unknown} n - a potion of resistance {unknown} o - a potion of ambrosia {unknown} b - 3 potions of brilliance s - 2 potions of haste {unknown} Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 7.0(11.0) Conjurations + Level 3.2(7.2) Summonings - Level 4.1(8.1) Translocations - Level 4.1(8.1) Fire Magic - Level 3.0(7.0) Alchemy - Level 3.0 Evocations - Level 7.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Blink Tloc 100% N/A 1% 2 f - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Shock Conj/Air 100% 1d9 1% 1 Construct Spike Launche Frge 58% 2d5 1% 2 Jinxbite Hex 58% 2d3 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Fugue of the Fallen Necr 29% N/A 3% 3 Yara's Violent Unravell Hex/Alch 18% 3d9 19% 5 Lee's Rapid Deconstruct Erth 14% 3d9* 34% 5 Sphinx Sisters Hex/Summ 19% N/A 99% 7 Enfeeble Hex 14% N/A 100% 7 Infestation Necr 14% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 The Realm of Zot is guarded by orbs of fire. Altars: Okawaru Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! Things that are here: a +0 club; a kobold corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. You feel much better. The centaur shoots an arrow. The arrow hits you. The cloud of blastmotes explodes! The concussive blast engulfs the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; 4 stones Casting: Volatile Blastmotes (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (severely wounded, 90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.#.#(####.##.# ######.#.#.#....##.# ..........#.#.#####.# .............<......# #######.###.######### #..............†).# ##.####.##.######.# #........#.# #.# #..####c.#;# #.# #..###...#.# #.# #..##..c.#.# #.# ........†#c######.# #.....###...[.)..).# ~~~~~~ #.#.######## ~#..... #...# .~.....ß.~..... ..~.....# You could see a centaur. Vanquished Creatures Eustachio (D:4) A water moccasin (D:6) An ice beast (D:6) A black bear (D:5) An ogre (D:7) 3 centaurs A kobold brigand (D:7) 3 bullfrogs 3 scorpions 4 wights (D:6) 6 killer bees (D:7) 4 howler monkeys 3 bombardier beetles 2 jellies (D:6) 3 orc priests A hound (D:4) A gnoll bouda (D:6) A sleepcap (D:6) Jessica (D:3) 2 iguanas (D:5) 5 orc wizards Robin (D:2) 9 adders 10 gnolls A shadow imp (D:6) A white imp (D:5) 2 ribbon worms 10 endoplasms 5 hobgoblins 16 orcs 2 quokkas 4 ball pythons 8 bats 3 giant cockroaches 16 goblins 6 kobolds 4 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mollug the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 167 | D:1 | Learned a level 2 spell: Searing Ray 531 | D:1 | Reached XP level 3. HP: 19/19 MP: 11/14 697 | D:2 | Reached skill level 5 in Conjurations 997 | D:2 | Noticed Robin 1026 | D:2 | Killed Robin 1027 | D:2 | Reached XP level 4. HP: 11/24 MP: 4/16 1092 | D:2 | Learned a level 4 spell: Fulminant Prism 1097 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1516 | D:3 | Noticed Jessica 1520 | D:3 | Killed Jessica 1668 | D:3 | Reached skill level 1 in Shapeshifting 2111 | D:3 | Reached skill level 1 in Alchemy 2362 | D:4 | Reached XP level 5. HP: 26/28 MP: 14/18 2397 | D:4 | Noticed Eustachio 2408 | D:4 | Killed Eustachio 2409 | D:4 | Reached skill level 5 in Spellcasting 2409 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/21 2498 | D:4 | Learned a level 2 spell: Blink 2897 | D:5 | Entered Level 5 of the Dungeon 2912 | D:5 | Reached skill level 1 in Translocations 3184 | D:5 | Reached skill level 5 in Shapeshifting 3184 | D:5 | Reached XP level 7. HP: 36/36 MP: 16/23 3188 | D:5 | Learned a level 3 spell: Volatile Blastmotes 3276 | D:5 | Reached skill level 1 in Fire Magic 4169 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25 4282 | D:6 | Reached skill level 1 in Fighting 4380 | D:6 | Reached skill level 1 in Evocations 5204 | D:6 | Found an iron altar of Okawaru. 5422 | D:7 | Reached XP level 9. HP: 21/48 MP: 24/27 5610 | D:7 | Reached skill level 1 in Summonings 5863 | D:7 | Found a statue of an orb of fire. 5883 | D:7 | HP: 2/48 [centaur/arrow (8)] 5883 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, minmay_misc_feat_diagonals, chequers_serial_rivers_micro_e, hex_tiny, kennysheep_decorative_pillar D:2: layout_loops_cross, uniq_robin D:3: layout_basic, uniq_jessica D:4: layout_loops_ring, uniq_eustachio D:5: layout_gridville, minmay_misc_feat_ornament, roderic_roman_lattice D:6: nicolae_whirlpool, layout_rooms, mainiacjoe_overflow_alcove_4, minivault_24, mrwooster_statue_mirror D:7: layout_basic, minmay_temple_entry_water_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 7 | 7.0 Shapeshifting | 1 3 5 6 7 | 7.0 Alchemy | 1 2 3 | 3.0 Translocations | 2 3 4 | 4.1 Fire Magic | 2 4 | 4.1 Fighting | 2 | 2.0 Evocations | 3 | 3.0 Dodging | 4 | 4.0 Summonings | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 46 | 69 || 174 Searing Ray | 4 | 18 | 41 || 63 Blink | | 1 | 2 || 3 Volatile Blastmot | | | 12 || 12 Iskenderun's Myst | | | 2 || 2 Evoke: Wand of flame | | | 5 || 5 Drink: Curing | | | 1 || 1 Heal wounds | | | 2 || 2 Read: Noise | 1 | | || 1 Immolation | | 1 | || 1 Identify | | 2 | 3 || 5 Armour: None | 7 | 1 | 35 || 43 Dodge: Dodged | 3 | 1 | 59 || 63 Form: Scroll | 1 | 2 | || 3 Default | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5890 | 5680 | 210 | 954 | 3118 | 7 | 841.4 | Dungeon | 5890 | 5680 | 210 | 954 | 3118 | 7 | 841.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1266 daAuts D:5: 1134 daAuts D:2: 816 daAuts D:4: 728 daAuts D:3: 727 daAuts D:1: 621 daAuts D:7: 595 daAuts