monokles Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 27, D:1) a stone (3, 30, D:1) a stone (20, -2, D:1) 15 stones (21, 0, D:1) 19 stones (34, 7, D:1) a +0 leather armour (45, -4, D:1) a +0 dagger (45, 15, D:1) a +0 club (50, 24, D:1) a +0 chain mail (56, 6, D:1) a stone (57, 9, D:1) a +0 short sword a stone Level 2 of the Dungeon (8, -1, D:2) 16 stones (14, 30, D:2) 11 stones (18, -15, D:2) a +0 leather armour (38, 2, D:2) a +0 club (41, 14, D:2) a +0 ring mail (51, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 robe (1, 0, D:3) a +0 halberd (1, 1, D:3) a +0 halberd (2, -28, D:3) a +0 club (2, -5, D:3) 14 stones (5, -8, D:3) a +0 hand axe (7, -14, D:3) a +0 dagger (8, 24, D:3) 4 large rocks (12, -17, D:3) a +0 leather armour (12, -14, D:3) a stone (13, -14, D:3) 4 stones (19, -29, D:3) a +0 trident a +0 animal skin a +0 helmet a +0 club (20, -29, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 club (21, -29, D:3) a +0 club a +2 hunting sling of freezing 13 stones (21, -28, D:3) a +0 club a +1 dagger of protection (23, 20, D:3) a +1 antimagic hand axe a +0 leather armour a +0 club a +0 short sword a +0 dagger a +0 robe (23, 21, D:3) a +0 hand axe (24, -5, D:3) a cursed -3 flail (24, 21, D:3) a +0 dagger (36, 1, D:3) a +0 short sword (37, 0, D:3) a cursed +0 flail a +0 plate armour (37, 1, D:3) a +0 dagger a +0 ring mail (39, -29, D:3) a +0 spear (39, 4, D:3) a +0 dagger a +0 robe (40, 4, D:3) a +0 club a +0 club a +0 leather armour (41, -22, D:3) a +0 club (41, 4, D:3) a +0 whip (50, -9, D:3) 22 stones (52, -18, D:3) 9 stones Level 4 of the Dungeon [Shop] Fopnumur's General Store a scroll of amnesia (42 gold) 24 stones (28 gold) a +0 leather armour (24 gold) the +6 lajatang of Biekkuul {elec, +Rage Dex+4} (1036 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It lets you go berserk. a potion of cancellation (96 gold) a +0 plate armour (276 gold) a scroll of teleportation (36 gold) a +0 dagger (24 gold) (0, 0, D:4) a +0 long sword of holy wrath (0, 2, D:4) a +0 flail (1, -22, D:4) a +0 whip (7, -14, D:4) a +0 leather armour (16, -26, D:4) a +0 ring mail (36, -6, D:4) a +0 dagger (41, -1, D:4) a +0 robe (47, -27, D:4) a +0 falchion (47, -26, D:4) a +0 dagger (49, -32, D:4) a +0 chain mail (54, 9, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Buorghou's Antique Weapon Shop the +7 falchion of the Swamp {flame, +Rage} (1476 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. the cursed +1 arbalest "Dyfoucah" {venom, rElec} (620 gold) It poisons the ammo it fires. It insulates you from electricity. It has a curse placed upon it. a +0 club (29 gold) a +0 shortbow (87 gold) the cursed +0 long sword "Ipuawn" {drain, +Fly rElec MR- Str+2} (562 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 scythe (87 gold) a +0 glaive (188 gold) a +0 hand axe (87 gold) a +0 dagger (58 gold) the +7 short sword of Purpose {vamp, Str+2 Dex+2 Stlth+} (1803 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+2). It makes you more stealthy. a +2 long sword of distortion (600 gold) a +7 short sword of electrocution (1290 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (11, 0, D:5) a +0 whip (11, 4, D:5) a javelin (11, 18, D:5) 10 arrows (12, 0, D:5) 4 javelins a +0 leather armour (12, 1, D:5) a +0 mace (12, 5, D:5) 2 javelins (16, 9, D:5) a +1 hand axe of chopping (17, 15, D:5) 20 stones (19, 16, D:5) 9 sling bullets (21, 12, D:5) a +0 short sword (22, -5, D:5) a +0 robe (22, 16, D:5) a +0 short sword (23, 12, D:5) a +0 spear (23, 13, D:5) a +0 whip a +0 club a +0 leather armour a +0 ring mail (23, 14, D:5) a +0 spear (23, 15, D:5) a +0 spear a +0 whip of draining (25, 27, D:5) a +0 long sword (43, -16, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 13 stones (1, 14, D:6) a +2 flail of protection a +0 ring mail (15, -12, D:6) a +2 mace of draining a +0 battleaxe a +0 robe (16, -6, D:6) 26 stones (32, 12, D:6) a +0 giant club (35, -10, D:6) a cursed +2 flail a +0 robe (35, -9, D:6) a +0 great sword a +0 robe (36, -10, D:6) a +2 dire flail a +0 robe (36, -9, D:6) a +0 short sword a +0 robe (39, 6, D:6) 18 bolts (42, -1, D:6) a +0 plate armour (46, 15, D:6) a +0 giant spiked club (46, 22, D:6) a cursed +0 morningstar a +0 robe (47, 22, D:6) a +0 hand axe a +0 robe a cursed +0 falchion a +0 robe (49, 22, D:6) a +1 short sword a +0 robe (50, 21, D:6) a +3 falchion a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shield (4, -34, D:7) 18 arrows (7, 6, D:7) 13 poisoned needles (8, -35, D:7) a +0 leather armour (16, -24, D:7) a +0 robe (21, -14, D:7) 2 silver tomahawks a +0 ring mail (22, -16, D:7) a silver tomahawk (22, -15, D:7) a +0 dagger a +0 robe (23, -15, D:7) a +0 dagger (24, -9, D:7) a +0 rapier (27, 10, D:7) a +0 short sword a +0 leather armour (27, 11, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 3 scrolls of vulnerability (3, 18, D:8) a +0 hand axe (4, 18, D:8) a +0 shortbow 25 arrows (4, 20, D:8) an arrow (11, 40, D:8) 10 poisoned needles (14, 22, D:8) an arrow (19, 27, D:8) a +0 shortbow 14 arrows (22, -2, D:8) a +0 dagger (46, 3, D:8) 10 poisoned needles (57, 15, D:8) a +0 triple crossbow Level 9 of the Dungeon (0, 0, D:9) 16 stones (1, -3, D:9) a +1 dagger of chaos a +0 robe (5, 0, D:9) an uncursed ring of wizardry an uncursed ring of wizardry an uncursed ring of protection from cold an uncursed amulet of rage (14, 21, D:9) 14 sling bullets (14, 29, D:9) 32 stones (19, 29, D:9) a hound corpse (skeletalised by now) (21, 11, D:9) a leopard gecko skeleton (21, 16, D:9) a leopard gecko corpse (skeletalised by now) (22, 10, D:9) a +0 giant spiked club (25, 12, D:9) a +0 arbalest (30, -2, D:9) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (34, 11, D:9) a +0 whip (34, 14, D:9) a +0 short sword a +0 leather armour (34, 20, D:9) a +0 robe (34, 36, D:9) 21 sling bullets (35, 14, D:9) a cursed -3 mace (36, 14, D:9) a +0 scale mail (36, 16, D:9) a cursed -3 dagger a +0 robe (39, 30, D:9) 23 arrows (39, 46, D:9) a worker ant corpse (41, 42, D:9) a +0 hand axe (43, 28, D:9) a cursed +3 spear a +0 robe (44, 28, D:9) a +0 falchion a +0 robe a +0 battleaxe a +0 robe a cursed +0 short sword a +0 robe (47, 6, D:9) 28 stones Level 10 of the Dungeon (5, 0, D:10) a jackal corpse (6, -5, D:10) a hound corpse (6, -3, D:10) a wolf corpse a wolf corpse (6, -2, D:10) a hound corpse (7, -4, D:10) a manticore corpse (7, -2, D:10) a wolf corpse (8, -6, D:10) 16 stones (12, -4, D:10) a +0 short sword (15, -3, D:10) 7 gold pieces