monokles Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 club (3, 0, D:1) 6 gold pieces (3, 1, D:1) 3 stones (4, -1, D:1) an uncursed amulet of magic regeneration (4, 30, D:1) a +0 short sword (6, -14, D:1) a stone (6, -13, D:1) a stone (6, -11, D:1) a +0 short sword a stone (6, 23, D:1) 20 stones (13, -12, D:1) a stone (15, -8, D:1) a stone (16, -9, D:1) a stone (23, 12, D:1) 22 stones (38, -15, D:1) 12 stones (44, 21, D:1) a +0 club (49, -8, D:1) a +0 dagger (49, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 28, D:2) 16 stones (13, 6, D:2) a +0 robe (17, 10, D:2) a +0 long sword (18, 10, D:2) a throwing net (21, 19, D:2) a +0 club (29, 2, D:2) 2 javelins (32, 10, D:2) 2 javelins (33, 27, D:2) a +0 dagger (34, 25, D:2) a +0 dagger (36, 11, D:2) 14 poisoned darts (43, 1, D:2) a +0 ring mail (43, 38, D:2) a cursed -1 club (44, 38, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 15 poisoned darts (16, -11, D:3) a +0 dagger (19, 21, D:3) a +0 chain mail (20, 15, D:3) a +0 club a +0 robe (22, 15, D:3) a stone (24, 7, D:3) a cursed +0 club (24, 16, D:3) a +0 short sword a +0 hunting sling 4 stones (25, 15, D:3) a stone (26, -2, D:3) an uncursed amulet of rage (33, -3, D:3) a +0 club (40, 22, D:3) a +0 short sword (42, -13, D:3) a +0 dagger (42, 27, D:3) a cursed -3 club (45, 22, D:3) a +6 scythe of distortion (47, 19, D:3) a +0 flail a +0 robe (48, -15, D:3) 15 stones (49, -13, D:3) 25 stones (53, 2, D:3) a +0 club (54, 11, D:3) a +0 dagger (55, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour (12, 33, D:4) a cursed -2 dagger a +0 robe (13, 34, D:4) a +0 dagger a +0 robe (13, 35, D:4) a +0 club (14, 11, D:4) a +0 club a +0 leather armour (17, 16, D:4) 20 stones (23, 37, D:4) a +0 giant club (26, 20, D:4) 22 sling bullets (27, 8, D:4) 14 bolts (31, 4, D:4) 21 stones (45, 13, D:4) a +0 whip (45, 14, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Edyzabb's Antique Weapon Boutique a +4 quarterstaff (416 gold) the cursed +1 war axe of Gokirghuj {flame, rElec rPois Str+3} (524 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. a cursed -2 hunting sling (1 gold) a +0 war axe (56 gold) a +0 club (16 gold) a +0 halberd (64 gold) a +0 glaive (104 gold) a +0 arbalest (72 gold) a +5 halberd of flaming (547 gold) a +0 dagger (32 gold) the +5 trident of Modesty {freeze, +Fly} (646 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. a +4 war axe of venom (419 gold) a +0 broad axe (64 gold) a +0 scimitar (64 gold) (0, 0, D:5) a +0 robe a +0 dagger (2, -1, D:5) a +0 club (3, -2, D:5) a +0 whip (3, -1, D:5) a +0 trident (4, -6, D:5) a +0 leather armour a +0 mace (8, -6, D:5) a cursed +0 leather armour a +0 hand axe a +0 short sword (8, -4, D:5) a +0 flail (8, 12, D:5) a +0 quarterstaff (9, -6, D:5) a cursed -1 club (11, 13, D:5) a +0 chain mail (18, 20, D:5) 2 arrows (21, 22, D:5) 4 arrows (21, 25, D:5) 26 bolts (24, 24, D:5) 17 arrows a +0 shortbow (27, 7, D:5) a +0 rapier (28, 8, D:5) a +0 dagger (32, -7, D:5) a +0 scale mail (32, 9, D:5) 25 bolts (40, -10, D:5) a +0 short sword (40, 18, D:5) a +0 giant spiked club (41, 14, D:5) a cursed -3 giant spiked club (42, 19, D:5) 12 sling bullets a +0 giant club (53, 25, D:5) 5 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 trident (6, -26, D:6) a +0 dagger (7, -2, D:6) a +0 trident (24, -7, D:6) a +0 scale mail (49, -20, D:6) a +1 short sword of draining (51, -30, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (5, -19, D:7) a +0 giant club (10, 11, D:7) a +0 halberd a +0 plate armour (12, 4, D:7) a +0 falchion (12, 9, D:7) a boomerang of dispersal a +0 trident (13, 11, D:7) 18 stones (16, -20, D:7) 21 stones (17, -15, D:7) a +2 dagger of electrocution a +0 robe (24, 10, D:7) a +0 scale mail (34, -18, D:7) an arrow (35, -18, D:7) a cursed -2 shortbow 21 arrows (37, -18, D:7) 3 arrows (37, 12, D:7) a +0 dagger (40, -18, D:7) an arrow (43, -4, D:7) a +0 ring mail (45, 27, D:7) the +6 chain mail of Mental Paralysis {Stlth+} It makes you more stealthy. (47, -4, D:7) a +0 dagger (51, 27, D:7) a +0 robe a cursed -3 quarterstaff a +0 hunting sling 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -18, D:8) a +0 shortbow (1, 1, D:8) an arrow (1, 2, D:8) 5 arrows (1, 4, D:8) a +0 shortbow 18 arrows (2, 11, D:8) 24 arrows (3, 28, D:8) 21 stones (29, -5, D:8) 12 bolts (31, 5, D:8) 17 arrows a +0 shortbow (34, 9, D:8) 2 arrows (36, 10, D:8) 2 arrows (38, -4, D:8) a +0 chain mail a +0 war axe (39, -9, D:8) a +0 naga barding (39, -3, D:8) a +0 leather armour (40, -3, D:8) 5 boomerangs a +0 robe a +0 dagger (40, 9, D:8) 3 arrows (41, 9, D:8) a +0 shortbow (42, -2, D:8) a +0 giant club (43, 6, D:8) an arrow (47, 24, D:8) a +0 spear a +3 flail a +0 whip (47, 25, D:8) a +0 spear (48, 21, D:8) a +0 spear a +0 ring mail (56, -11, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of protection from magic (2, 22, D:9) a +0 club a +0 leather armour (3, 21, D:9) a +0 whip a cursed -1 ring mail (3, 23, D:9) a +0 club a +0 chain mail (4, 22, D:9) a +0 dagger (37, 12, D:9) a cursed -3 quarterstaff (42, -2, D:9) a +0 rapier (45, -13, D:9) a +0 giant spiked club (53, -19, D:9) 15 stones (56, 3, D:9) a cursed -1 mace (59, -20, D:9) 16 sling bullets (60, -15, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 10 arrows (3, -4, D:10) a +0 mace a +0 robe (5, -3, D:10) a +0 great sword a +0 robe (5, -2, D:10) a +0 morningstar a cursed -1 robe (6, -23, D:10) 15 arrows (10, -12, D:10) a +1 dagger of venom a +0 robe a +3 flail a +0 robe a +0 trident a +0 robe (10, -11, D:10) a +0 dagger a +0 robe a cursed +4 dagger a cursed +0 robe (10, -10, D:10) a +0 dagger a +0 robe (12, -11, D:10) a +3 spear a +0 robe (14, -11, D:10) a +0 trident a +0 chain mail (15, -10, D:10) a cursed +0 mace a +0 robe (16, -30, D:10) a +0 leather armour (18, -22, D:10) a +1 buckler of reflection (20, -27, D:10) a +0 large shield (22, 5, D:10) a +0 club (28, 6, D:10) a +0 robe a +0 hand axe a +0 robe a +2 flail of draining (28, 7, D:10) a +0 robe a +4 halberd (34, -11, D:10) a +0 flail (35, -1, D:10) a cursed +0 robe a cursed +0 halberd a +4 battleaxe a +0 robe (35, 0, D:10) a +0 robe a +0 battleaxe (37, -27, D:10) 24 bolts (38, 7, D:10) a +0 pair of gloves (45, -23, D:10) 15 stones (46, -5, D:10) a +0 plate armour (49, -10, D:10) a +0 short sword (51, -28, D:10) a cursed -3 flail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 trident a +0 leather armour (1, 0, D:11) a +0 whip (2, 1, D:11) a +2 dagger of distortion a +0 robe (7, -4, D:11) a +0 short sword (9, -17, D:11) 2 large rocks (11, -12, D:11) 13 bolts (12, -17, D:11) a large rock (12, -16, D:11) a large rock (15, 17, D:11) a +0 dagger a +0 robe (21, 12, D:11) 18 stones (23, 20, D:11) 18 stones (24, 16, D:11) a +0 short sword (29, -11, D:11) 19 stones (30, -10, D:11) 24 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (skeletalised by now) (1, -3, Lair:1) 2 javelins (1, 0, Lair:1) a bullfrog corpse (skeletalised by now) (2, 1, Lair:1) a wolf corpse (skeletalised by now) (2, 3, Lair:1) a bullfrog corpse (skeletalised by now) (10, -34, Lair:1) a +0 plate armour (31, -20, Lair:1) 15 gold pieces (32, -21, Lair:1) a +0 ring mail